nir/tests: Refactor creation of loops for loop_analyze test cases

Inspired heavily by the work by Yevhenii Kolesnikov in the original
versions of !3445.

v2: Pass parameters to loop_builder using a struct. Add a comment
describing the loop being constructed to loop_builder. Both suggested by
Caio.

v3: mscv C++ designated initializer lolz.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21289>
This commit is contained in:
Ian Romanick
2023-01-31 17:50:11 -08:00
committed by Marge Bot
parent 7384ea7978
commit ffe0db099c
2 changed files with 133 additions and 261 deletions

View File

@@ -392,6 +392,12 @@ idep_nir = declare_dependency(
)
if with_tests
if cc.get_id() == 'msvc' and cc.version().version_compare('< 19.29')
msvc_designated_initializer = 'cpp_std=c++latest'
else
msvc_designated_initializer = 'cpp_std=c++20'
endif
test(
'nir_tests',
executable(
@@ -413,6 +419,7 @@ if with_tests
'tests/vars_tests.cpp',
),
cpp_args : [cpp_msvc_compat_args],
override_options: [msvc_designated_initializer],
gnu_symbol_visibility : 'hidden',
include_directories : [inc_include, inc_src, inc_mapi, inc_mesa, inc_gallium, inc_gallium_aux],
dependencies : [dep_thread, idep_gtest, idep_nir, idep_mesautil],

View File

@@ -47,6 +47,69 @@ nir_loop_analyze_test::~nir_loop_analyze_test()
glsl_type_singleton_decref();
}
struct loop_builder_param {
uint32_t init_value;
uint32_t cond_value;
uint32_t incr_value;
nir_ssa_def *(*cond_instr)(nir_builder *,
nir_ssa_def *,
nir_ssa_def *);
nir_ssa_def *(*incr_instr)(nir_builder *,
nir_ssa_def *,
nir_ssa_def *);
};
static nir_loop *
loop_builder(nir_builder *b, loop_builder_param p)
{
/* Create IR:
*
* auto i = init_value;
* while (true) {
* if (cond_instr(i, cond_value))
* break;
*
* i = incr_instr(i, incr_value);
* }
*/
nir_ssa_def *ssa_0 = nir_imm_int(b, p.init_value);
nir_ssa_def *ssa_1 = nir_imm_int(b, p.cond_value);
nir_ssa_def *ssa_2 = nir_imm_int(b, p.incr_value);
nir_phi_instr *const phi = nir_phi_instr_create(b->shader);
nir_loop *loop = nir_push_loop(b);
{
nir_ssa_dest_init(&phi->instr, &phi->dest,
ssa_0->num_components, ssa_0->bit_size,
NULL);
nir_phi_instr_add_src(phi, ssa_0->parent_instr->block,
nir_src_for_ssa(ssa_0));
nir_ssa_def *ssa_5 = &phi->dest.ssa;
nir_ssa_def *ssa_3 = p.cond_instr(b, ssa_5, ssa_1);
nir_if *nif = nir_push_if(b, ssa_3);
{
nir_jump_instr *jump = nir_jump_instr_create(b->shader, nir_jump_break);
nir_builder_instr_insert(b, &jump->instr);
}
nir_pop_if(b, nif);
nir_ssa_def *ssa_4 = p.incr_instr(b, ssa_5, ssa_2);
nir_phi_instr_add_src(phi, ssa_4->parent_instr->block,
nir_src_for_ssa(ssa_4));
}
nir_pop_loop(b, loop);
b->cursor = nir_before_block(nir_loop_first_block(loop));
nir_builder_instr_insert(b, &phi->instr);
return loop;
}
TEST_F(nir_loop_analyze_test, infinite_loop_feq)
{
/* Create IR:
@@ -59,40 +122,10 @@ TEST_F(nir_loop_analyze_test, infinite_loop_feq)
* i = i + 0.2;
* }
*/
nir_ssa_def *ssa_0 = nir_imm_int(&b, 0x00000000);
nir_ssa_def *ssa_1 = nir_imm_int(&b, 0x3e4ccccd);
nir_ssa_def *ssa_2 = nir_imm_int(&b, 0x3f666666);
nir_phi_instr *const phi = nir_phi_instr_create(b.shader);
nir_loop *loop = nir_push_loop(&b);
{
nir_ssa_dest_init(&phi->instr, &phi->dest,
ssa_0->num_components, ssa_0->bit_size,
NULL);
nir_phi_instr_add_src(phi, ssa_0->parent_instr->block,
nir_src_for_ssa(ssa_0));
nir_ssa_def *ssa_5 = &phi->dest.ssa;
nir_ssa_def *ssa_3 = nir_feq(&b, ssa_5, ssa_1);
nir_if *nif = nir_push_if(&b, ssa_3);
{
nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break);
nir_builder_instr_insert(&b, &jump->instr);
}
nir_pop_if(&b, nif);
nir_ssa_def *ssa_4 = nir_fadd(&b, ssa_5, ssa_2);
nir_phi_instr_add_src(phi, ssa_4->parent_instr->block,
nir_src_for_ssa(ssa_4));
}
nir_pop_loop(&b, loop);
b.cursor = nir_before_block(nir_loop_first_block(loop));
nir_builder_instr_insert(&b, &phi->instr);
nir_loop *loop =
loop_builder(&b, {.init_value = 0x00000000, .cond_value = 0x3e4ccccd,
.incr_value = 0x3f666666,
.cond_instr = nir_feq, .incr_instr = nir_fadd});
/* At this point, we should have:
*
@@ -155,55 +188,27 @@ TEST_F(nir_loop_analyze_test, zero_iterations_ine)
* This loop should have an iteration count of zero. See also
* https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19732#note_1648999
*/
nir_ssa_def *ssa_0 = nir_imm_int(&b, 0);
nir_ssa_def *ssa_1 = nir_imm_int(&b, 1);
nir_phi_instr *const phi = nir_phi_instr_create(b.shader);
nir_loop *loop = nir_push_loop(&b);
{
nir_ssa_dest_init(&phi->instr, &phi->dest,
ssa_1->num_components, ssa_1->bit_size,
NULL);
nir_phi_instr_add_src(phi, ssa_1->parent_instr->block,
nir_src_for_ssa(ssa_1));
nir_ssa_def *ssa_4 = &phi->dest.ssa;
nir_ssa_def *ssa_2 = nir_ine(&b, ssa_4, ssa_0);
nir_if *nif = nir_push_if(&b, ssa_2);
{
nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break);
nir_builder_instr_insert(&b, &jump->instr);
}
nir_pop_if(&b, nif);
nir_ssa_def *ssa_3 = nir_iadd(&b, ssa_4, ssa_1);
nir_phi_instr_add_src(phi, ssa_3->parent_instr->block,
nir_src_for_ssa(ssa_3));
}
nir_pop_loop(&b, loop);
b.cursor = nir_before_block(nir_loop_first_block(loop));
nir_builder_instr_insert(&b, &phi->instr);
nir_loop *loop =
loop_builder(&b, {.init_value = 0x00000001, .cond_value = 0x00000000,
.incr_value = 0x00000001,
.cond_instr = nir_ine, .incr_instr = nir_iadd});
/* At this point, we should have:
*
* impl main {
* block block_0:
* // preds:
* vec1 32 ssa_0 = load_const (0x00000000 = 0.000000)
* vec1 32 ssa_1 = load_const (0x00000001 = 0.000000)
* vec1 32 ssa_0 = load_const (0x00000001 = 0.000000)
* vec1 32 ssa_1 = load_const (0x00000000 = 0.000000)
* vec1 32 ssa_2 = load_const (0x00000001 = 0.000000)
* // succs: block_1
* loop {
* block block_1:
* // preds: block_0 block_4
* vec1 32 ssa_4 = phi block_0: ssa_1, block_4: ssa_3
* vec1 1 ssa_2 = ine ssa_4, ssa_0
* vec1 32 ssa_5 = phi block_0: ssa_0, block_4: ssa_4
* vec1 1 ssa_3 = ine ssa_5, ssa_1
* // succs: block_2 block_3
* if ssa_2 {
* if ssa_3 {
* block block_2:
* // preds: block_1
* break
@@ -215,7 +220,7 @@ TEST_F(nir_loop_analyze_test, zero_iterations_ine)
* }
* block block_4:
* // preds: block_3
* vec1 32 ssa_3 = iadd ssa_4, ssa_1
* vec1 32 ssa_4 = iadd ssa_5, ssa_2
* // succs: block_1
* }
* block block_5:
@@ -245,39 +250,10 @@ TEST_F(nir_loop_analyze_test, one_iteration_uge)
* i++;
* }
*/
nir_ssa_def *ssa_0 = nir_imm_int(&b, 0);
nir_ssa_def *ssa_1 = nir_imm_int(&b, 1);
nir_phi_instr *const phi = nir_phi_instr_create(b.shader);
nir_loop *loop = nir_push_loop(&b);
{
nir_ssa_dest_init(&phi->instr, &phi->dest,
ssa_0->num_components, ssa_0->bit_size,
NULL);
nir_phi_instr_add_src(phi, ssa_0->parent_instr->block,
nir_src_for_ssa(ssa_0));
nir_ssa_def *ssa_4 = &phi->dest.ssa;
nir_ssa_def *ssa_2 = nir_uge(&b, ssa_4, ssa_1);
nir_if *nif = nir_push_if(&b, ssa_2);
{
nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break);
nir_builder_instr_insert(&b, &jump->instr);
}
nir_pop_if(&b, nif);
nir_ssa_def *ssa_3 = nir_iadd(&b, ssa_4, ssa_1);
nir_phi_instr_add_src(phi, ssa_3->parent_instr->block,
nir_src_for_ssa(ssa_3));
}
nir_pop_loop(&b, loop);
b.cursor = nir_before_block(nir_loop_first_block(loop));
nir_builder_instr_insert(&b, &phi->instr);
nir_loop *loop =
loop_builder(&b, {.init_value = 0x00000000, .cond_value = 0x00000001,
.incr_value = 0x00000001,
.cond_instr = nir_uge, .incr_instr = nir_iadd});
/* At this point, we should have:
*
@@ -286,14 +262,15 @@ TEST_F(nir_loop_analyze_test, one_iteration_uge)
* // preds:
* vec1 32 ssa_0 = load_const (0x00000000 = 0.000000)
* vec1 32 ssa_1 = load_const (0x00000001 = 0.000000)
* vec1 32 ssa_2 = load_const (0x00000001 = 0.000000)
* // succs: block_1
* loop {
* block block_1:
* // preds: block_0 block_4
* vec1 32 ssa_4 = phi block_0: ssa_0, block_4: ssa_3
* vec1 1 ssa_2 = uge ssa_4, ssa_1
* vec1 32 ssa_5 = phi block_0: ssa_0, block_4: ssa_4
* vec1 1 ssa_3 = uge ssa_5, ssa_1
* // succs: block_2 block_3
* if ssa_2 {
* if ssa_3 {
* block block_2:
* // preds: block_1
* break
@@ -305,7 +282,7 @@ TEST_F(nir_loop_analyze_test, one_iteration_uge)
* }
* block block_4:
* // preds: block_3
* vec1 32 ssa_3 = iadd ssa_4, ssa_1
* vec1 32 ssa_4 = iadd ssa_5, ssa_2
* // succs: block_1
* }
* block block_5:
@@ -335,39 +312,10 @@ TEST_F(nir_loop_analyze_test, one_iteration_ine)
* i++;
* }
*/
nir_ssa_def *ssa_0 = nir_imm_int(&b, 0);
nir_ssa_def *ssa_1 = nir_imm_int(&b, 1);
nir_phi_instr *const phi = nir_phi_instr_create(b.shader);
nir_loop *loop = nir_push_loop(&b);
{
nir_ssa_dest_init(&phi->instr, &phi->dest,
ssa_0->num_components, ssa_0->bit_size,
NULL);
nir_phi_instr_add_src(phi, ssa_0->parent_instr->block,
nir_src_for_ssa(ssa_0));
nir_ssa_def *ssa_4 = &phi->dest.ssa;
nir_ssa_def *ssa_2 = nir_ine(&b, ssa_4, ssa_0);
nir_if *nif = nir_push_if(&b, ssa_2);
{
nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break);
nir_builder_instr_insert(&b, &jump->instr);
}
nir_pop_if(&b, nif);
nir_ssa_def *ssa_3 = nir_iadd(&b, ssa_4, ssa_1);
nir_phi_instr_add_src(phi, ssa_3->parent_instr->block,
nir_src_for_ssa(ssa_3));
}
nir_pop_loop(&b, loop);
b.cursor = nir_before_block(nir_loop_first_block(loop));
nir_builder_instr_insert(&b, &phi->instr);
nir_loop *loop =
loop_builder(&b, {.init_value = 0x00000000, .cond_value = 0x00000000,
.incr_value = 0x00000001,
.cond_instr = nir_ine, .incr_instr = nir_iadd});
/* At this point, we should have:
*
@@ -375,15 +323,16 @@ TEST_F(nir_loop_analyze_test, one_iteration_ine)
* block block_0:
* // preds:
* vec1 32 ssa_0 = load_const (0x00000000 = 0.000000)
* vec1 32 ssa_1 = load_const (0x00000001 = 0.000000)
* vec1 32 ssa_1 = load_const (0x00000000 = 0.000000)
* vec1 32 ssa_2 = load_const (0x00000001 = 0.000000)
* // succs: block_1
* loop {
* block block_1:
* // preds: block_0 block_4
* vec1 32 ssa_4 = phi block_0: ssa_0, block_4: ssa_3
* vec1 1 ssa_2 = ine ssa_4, ssa_0
* vec1 32 ssa_5 = phi block_0: ssa_0, block_4: ssa_4
* vec1 1 ssa_3 = ine ssa_5, ssa_1
* // succs: block_2 block_3
* if ssa_2 {
* if ssa_3 {
* block block_2:
* // preds: block_1
* break
@@ -395,7 +344,7 @@ TEST_F(nir_loop_analyze_test, one_iteration_ine)
* }
* block block_4:
* // preds: block_3
* vec1 32 ssa_3 = iadd ssa_4, ssa_1
* vec1 32 ssa_4 = iadd ssa_5, ssa_2
* // succs: block_1
* }
* block block_5:
@@ -425,39 +374,10 @@ TEST_F(nir_loop_analyze_test, one_iteration_ieq)
* i++;
* }
*/
nir_ssa_def *ssa_0 = nir_imm_int(&b, 0);
nir_ssa_def *ssa_1 = nir_imm_int(&b, 1);
nir_phi_instr *const phi = nir_phi_instr_create(b.shader);
nir_loop *loop = nir_push_loop(&b);
{
nir_ssa_dest_init(&phi->instr, &phi->dest,
ssa_0->num_components, ssa_0->bit_size,
NULL);
nir_phi_instr_add_src(phi, ssa_0->parent_instr->block,
nir_src_for_ssa(ssa_0));
nir_ssa_def *ssa_4 = &phi->dest.ssa;
nir_ssa_def *ssa_2 = nir_ieq(&b, ssa_4, ssa_1);
nir_if *nif = nir_push_if(&b, ssa_2);
{
nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break);
nir_builder_instr_insert(&b, &jump->instr);
}
nir_pop_if(&b, nif);
nir_ssa_def *ssa_3 = nir_iadd(&b, ssa_4, ssa_1);
nir_phi_instr_add_src(phi, ssa_3->parent_instr->block,
nir_src_for_ssa(ssa_3));
}
nir_pop_loop(&b, loop);
b.cursor = nir_before_block(nir_loop_first_block(loop));
nir_builder_instr_insert(&b, &phi->instr);
nir_loop *loop =
loop_builder(&b, {.init_value = 0x00000000, .cond_value = 0x00000001,
.incr_value = 0x00000001,
.cond_instr = nir_ieq, .incr_instr = nir_iadd});
/* At this point, we should have:
*
@@ -466,14 +386,15 @@ TEST_F(nir_loop_analyze_test, one_iteration_ieq)
* // preds:
* vec1 32 ssa_0 = load_const (0x00000000 = 0.000000)
* vec1 32 ssa_1 = load_const (0x00000001 = 0.000000)
* vec1 32 ssa_2 = load_const (0x00000001 = 0.000000)
* // succs: block_1
* loop {
* block block_1:
* // preds: block_0 block_4
* vec1 32 ssa_4 = phi block_0: ssa_0, block_4: ssa_3
* vec1 1 ssa_2 = ine ssa_4, ssa_0
* vec1 32 ssa_5 = phi block_0: ssa_0, block_4: ssa_4
* vec1 1 ssa_3 = ieq ssa_5, ssa_1
* // succs: block_2 block_3
* if ssa_2 {
* if ssa_3 {
* block block_2:
* // preds: block_1
* break
@@ -485,7 +406,7 @@ TEST_F(nir_loop_analyze_test, one_iteration_ieq)
* }
* block block_4:
* // preds: block_3
* vec1 32 ssa_3 = iadd ssa_4, ssa_1
* vec1 32 ssa_4 = iadd ssa_5, ssa_2
* // succs: block_1
* }
* block block_5:
@@ -515,39 +436,10 @@ TEST_F(nir_loop_analyze_test, one_iteration_easy_fneu)
* i = i + 1.0;
* }
*/
nir_ssa_def *ssa_0 = nir_imm_int(&b, 0x00000000);
nir_ssa_def *ssa_1 = nir_imm_int(&b, 0x3f800000);
nir_phi_instr *const phi = nir_phi_instr_create(b.shader);
nir_loop *loop = nir_push_loop(&b);
{
nir_ssa_dest_init(&phi->instr, &phi->dest,
ssa_0->num_components, ssa_0->bit_size,
NULL);
nir_phi_instr_add_src(phi, ssa_0->parent_instr->block,
nir_src_for_ssa(ssa_0));
nir_ssa_def *ssa_4 = &phi->dest.ssa;
nir_ssa_def *ssa_2 = nir_fneu(&b, ssa_4, ssa_0);
nir_if *nif = nir_push_if(&b, ssa_2);
{
nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break);
nir_builder_instr_insert(&b, &jump->instr);
}
nir_pop_if(&b, nif);
nir_ssa_def *ssa_3 = nir_fadd(&b, ssa_4, ssa_1);
nir_phi_instr_add_src(phi, ssa_3->parent_instr->block,
nir_src_for_ssa(ssa_3));
}
nir_pop_loop(&b, loop);
b.cursor = nir_before_block(nir_loop_first_block(loop));
nir_builder_instr_insert(&b, &phi->instr);
nir_loop *loop =
loop_builder(&b, {.init_value = 0x00000000, .cond_value = 0x00000000,
.incr_value = 0x3f800000,
.cond_instr = nir_fneu, .incr_instr = nir_fadd});
/* At this point, we should have:
*
@@ -555,15 +447,16 @@ TEST_F(nir_loop_analyze_test, one_iteration_easy_fneu)
* block block_0:
* // preds:
* vec1 32 ssa_0 = load_const (0x00000000 = 0.000000)
* vec1 32 ssa_1 = load_const (0x3f800000 = 1.000000)
* vec1 32 ssa_1 = load_const (0x00000000 = 0.000000)
* vec1 32 ssa_2 = load_const (0x3f800000 = 1.000000)
* // succs: block_1
* loop {
* block block_1:
* // preds: block_0 block_4
* vec1 32 ssa_4 = phi block_0: ssa_0, block_4: ssa_3
* vec1 1 ssa_2 = fneu ssa_4, ssa_0
* vec1 32 ssa_5 = phi block_0: ssa_0, block_4: ssa_4
* vec1 1 ssa_3 = fneu ssa_5, ssa_1
* // succs: block_2 block_3
* if ssa_2 {
* if ssa_3 {
* block block_2:
* // preds: block_1
* break
@@ -575,7 +468,7 @@ TEST_F(nir_loop_analyze_test, one_iteration_easy_fneu)
* }
* block block_4:
* // preds: block_3
* vec1 32 ssa_3 = fadd ssa_4, ssa_1
* vec1 32 ssa_4 = fadd ssa_5, ssa_2
* // succs: block_1
* }
* block block_5:
@@ -610,39 +503,10 @@ TEST_F(nir_loop_analyze_test, one_iteration_fneu)
* than going towards a larger magnitude. For this reason, ssa_0 + ssa_1 !=
* ssa_0, but ssa_0 - ssa_1 == ssa_0. Math class is tough.
*/
nir_ssa_def *ssa_0 = nir_imm_int(&b, 0xe7000000);
nir_ssa_def *ssa_1 = nir_imm_int(&b, 0x5b000000);
nir_phi_instr *const phi = nir_phi_instr_create(b.shader);
nir_loop *loop = nir_push_loop(&b);
{
nir_ssa_dest_init(&phi->instr, &phi->dest,
ssa_0->num_components, ssa_0->bit_size,
NULL);
nir_phi_instr_add_src(phi, ssa_0->parent_instr->block,
nir_src_for_ssa(ssa_0));
nir_ssa_def *ssa_4 = &phi->dest.ssa;
nir_ssa_def *ssa_2 = nir_fneu(&b, ssa_4, ssa_0);
nir_if *nif = nir_push_if(&b, ssa_2);
{
nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break);
nir_builder_instr_insert(&b, &jump->instr);
}
nir_pop_if(&b, nif);
nir_ssa_def *ssa_3 = nir_fadd(&b, ssa_4, ssa_1);
nir_phi_instr_add_src(phi, ssa_3->parent_instr->block,
nir_src_for_ssa(ssa_3));
}
nir_pop_loop(&b, loop);
b.cursor = nir_before_block(nir_loop_first_block(loop));
nir_builder_instr_insert(&b, &phi->instr);
nir_loop *loop =
loop_builder(&b, {.init_value = 0xe7000000, .cond_value = 0xe7000000,
.incr_value = 0x5b000000,
.cond_instr = nir_fneu, .incr_instr = nir_fadd});
/* At this point, we should have:
*
@@ -650,15 +514,16 @@ TEST_F(nir_loop_analyze_test, one_iteration_fneu)
* block block_0:
* // preds:
* vec1 32 ssa_0 = load_const (0xe7000000 = -604462909807314587353088.0)
* vec1 32 ssa_1 = load_const (0x5b000000 = 36028797018963968.0)
* vec1 32 ssa_1 = load_const (0xe7000000 = -604462909807314587353088.0)
* vec1 32 ssa_2 = load_const (0x5b000000 = 36028797018963968.0)
* // succs: block_1
* loop {
* block block_1:
* // preds: block_0 block_4
* vec1 32 ssa_4 = phi block_0: ssa_0, block_4: ssa_3
* vec1 1 ssa_2 = fneu ssa_4, ssa_0
* vec1 32 ssa_5 = phi block_0: ssa_0, block_4: ssa_4
* vec1 1 ssa_3 = fneu ssa_5, ssa_1
* // succs: block_2 block_3
* if ssa_2 {
* if ssa_3 {
* block block_2:
* // preds: block_1
* break
@@ -670,7 +535,7 @@ TEST_F(nir_loop_analyze_test, one_iteration_fneu)
* }
* block block_4:
* // preds: block_3
* vec1 32 ssa_3 = fadd ssa_4, ssa_1
* vec1 32 ssa_4 = fadd ssa_5, ssa_2
* // succs: block_1
* }
* block block_5: