st/mesa: inline st_prepare_fragment_program in st_translate_fragment_program
This reverts an unnecessary part of commit 4683529048
and fixes misrendering
and an assertion failure in Cogs.
Fixes freedesktop.org bug 39888.
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -85,21 +85,6 @@ struct st_fragment_program
|
||||
{
|
||||
struct gl_fragment_program Base;
|
||||
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
|
||||
|
||||
/** maps a Mesa FRAG_ATTRIB_x to a packed TGSI input index */
|
||||
GLuint input_to_index[FRAG_ATTRIB_MAX];
|
||||
/** maps a TGSI input index back to a Mesa FRAG_ATTRIB_x */
|
||||
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
|
||||
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
|
||||
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
|
||||
GLuint num_inputs;
|
||||
GLuint interp_mode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
|
||||
|
||||
/** Maps FRAG_RESULT_x to slot */
|
||||
GLuint result_to_output[FRAG_RESULT_MAX];
|
||||
ubyte output_semantic_name[FRAG_RESULT_MAX];
|
||||
ubyte output_semantic_index[FRAG_RESULT_MAX];
|
||||
GLuint num_outputs;
|
||||
|
||||
struct pipe_shader_state tgsi;
|
||||
|
||||
|
Reference in New Issue
Block a user