glsl: add support for ARB_texture_multisample
V2: - emit `sample` parameter properly for multisample texelFetch() - fix spurious whitespace change - introduce a new opcode ir_txf_ms rather than overloading the existing ir_txf further. This makes doing the right thing in the driver somewhat simpler. V3: - fix weird whitespace V4: - don't forget to include the new opcode in tex_opcode_strs[] (thanks Kenneth for spotting this) Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> [V2] Reviewed-by: Eric Anholt <eric@anholt.net> [V2] Reviewed-by: Paul Berry <stereotype441@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -66,6 +66,9 @@ ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir)
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case ir_txs:
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handle_rvalue(&ir->lod_info.lod);
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break;
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case ir_txf_ms:
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handle_rvalue(&ir->lod_info.sample_index);
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break;
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case ir_txd:
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handle_rvalue(&ir->lod_info.grad.dPdx);
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handle_rvalue(&ir->lod_info.grad.dPdy);
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