glDrawArrays loop was wrong
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@@ -1297,8 +1297,8 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei co
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return;
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_save_NotifyBegin( ctx, mode | PRIM_WEAK );
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for (i = start ; i < count ; i++)
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_glapi_Dispatch->ArrayElement( i );
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for (i = 0; i < count; i++)
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_glapi_Dispatch->ArrayElement(start + i);
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_glapi_Dispatch->End();
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}
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