anv/pipeline: Put actual pointers in anv_shader_bin
While we can simply calculate offsets to get to things such as the prog_data and the key, it's much more user-friendly if there are just pointers. Also, it's a bit more fool-proof. While we're at it, we rework the pipeline cache API to use the brw_stage_prog_data type directly. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98012 Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Cc: "13.0" <mesa-stable@lists.freedesktop.org>
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@@ -26,11 +26,6 @@
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#include "util/debug.h"
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#include "anv_private.h"
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struct shader_bin_key {
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uint32_t size;
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uint8_t data[0];
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};
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static size_t
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anv_shader_bin_size(uint32_t prog_data_size, uint32_t key_size,
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uint32_t surface_count, uint32_t sampler_count)
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@@ -44,20 +39,12 @@ anv_shader_bin_size(uint32_t prog_data_size, uint32_t key_size,
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align_u32(binding_data_size, 8);
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}
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static inline const struct shader_bin_key *
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anv_shader_bin_get_key(const struct anv_shader_bin *shader)
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{
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const void *data = shader;
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data += align_u32(sizeof(struct anv_shader_bin), 8);
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data += align_u32(shader->prog_data_size, 8);
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return data;
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}
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struct anv_shader_bin *
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anv_shader_bin_create(struct anv_device *device,
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const void *key_data, uint32_t key_size,
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const void *kernel_data, uint32_t kernel_size,
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const void *prog_data, uint32_t prog_data_size,
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const struct brw_stage_prog_data *prog_data,
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uint32_t prog_data_size,
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const struct anv_pipeline_bind_map *bind_map)
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{
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const size_t size =
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@@ -82,10 +69,12 @@ anv_shader_bin_create(struct anv_device *device,
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void *data = shader;
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data += align_u32(sizeof(struct anv_shader_bin), 8);
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shader->prog_data = data;
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memcpy(data, prog_data, prog_data_size);
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data += align_u32(prog_data_size, 8);
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struct shader_bin_key *key = data;
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shader->key = data;
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struct anv_shader_bin_key *key = data;
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key->size = key_size;
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memcpy(key->data, key_data, key_size);
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data += align_u32(sizeof(*key) + key_size, 8);
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@@ -115,7 +104,7 @@ static size_t
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anv_shader_bin_data_size(const struct anv_shader_bin *shader)
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{
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return anv_shader_bin_size(shader->prog_data_size,
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anv_shader_bin_get_key(shader)->size,
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shader->key->size,
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shader->bind_map.surface_count,
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shader->bind_map.sampler_count) +
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align_u32(shader->kernel_size, 8);
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@@ -126,7 +115,7 @@ anv_shader_bin_write_data(const struct anv_shader_bin *shader, void *data)
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{
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size_t struct_size =
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anv_shader_bin_size(shader->prog_data_size,
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anv_shader_bin_get_key(shader)->size,
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shader->key->size,
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shader->bind_map.surface_count,
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shader->bind_map.sampler_count);
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@@ -151,14 +140,14 @@ anv_shader_bin_write_data(const struct anv_shader_bin *shader, void *data)
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static uint32_t
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shader_bin_key_hash_func(const void *void_key)
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{
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const struct shader_bin_key *key = void_key;
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const struct anv_shader_bin_key *key = void_key;
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return _mesa_hash_data(key->data, key->size);
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}
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static bool
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shader_bin_key_compare_func(const void *void_a, const void *void_b)
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{
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const struct shader_bin_key *a = void_a, *b = void_b;
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const struct anv_shader_bin_key *a = void_a, *b = void_b;
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if (a->size != b->size)
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return false;
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@@ -230,7 +219,7 @@ anv_pipeline_cache_search_locked(struct anv_pipeline_cache *cache,
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const void *key_data, uint32_t key_size)
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{
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uint32_t vla[1 + DIV_ROUND_UP(key_size, sizeof(uint32_t))];
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struct shader_bin_key *key = (void *)vla;
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struct anv_shader_bin_key *key = (void *)vla;
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key->size = key_size;
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memcpy(key->data, key_data, key_size);
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@@ -281,7 +270,7 @@ anv_pipeline_cache_add_shader(struct anv_pipeline_cache *cache,
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if (!bin)
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return NULL;
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_mesa_hash_table_insert(cache->cache, anv_shader_bin_get_key(bin), bin);
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_mesa_hash_table_insert(cache->cache, bin->key, bin);
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return bin;
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}
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@@ -290,7 +279,8 @@ struct anv_shader_bin *
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anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
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const void *key_data, uint32_t key_size,
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const void *kernel_data, uint32_t kernel_size,
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const void *prog_data, uint32_t prog_data_size,
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const struct brw_stage_prog_data *prog_data,
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uint32_t prog_data_size,
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const struct anv_pipeline_bind_map *bind_map)
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{
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if (cache->cache) {
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@@ -369,7 +359,7 @@ anv_pipeline_cache_load(struct anv_pipeline_cache *cache,
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const void *prog_data = p;
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p += align_u32(bin.prog_data_size, 8);
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struct shader_bin_key key;
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struct anv_shader_bin_key key;
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if (p + sizeof(key) > end)
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break;
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memcpy(&key, p, sizeof(key));
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@@ -532,11 +522,11 @@ VkResult anv_MergePipelineCaches(
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struct hash_entry *entry;
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hash_table_foreach(src->cache, entry) {
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struct anv_shader_bin *bin = entry->data;
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if (_mesa_hash_table_search(dst->cache, anv_shader_bin_get_key(bin)))
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if (_mesa_hash_table_search(dst->cache, bin->key))
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continue;
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anv_shader_bin_ref(bin);
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_mesa_hash_table_insert(dst->cache, anv_shader_bin_get_key(bin), bin);
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_mesa_hash_table_insert(dst->cache, bin->key, bin);
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}
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}
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