mesa: more transform feedback infrastructure
Includes GL_ARB_transform_feedback2 which encapsulates transform feedback state in objects.
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@@ -86,6 +86,7 @@ static const struct {
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{ OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)},
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{ OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) },
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{ ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) },
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{ OFF, "GL_ARB_transform_feedback2", F(ARB_transform_feedback2) },
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{ OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) },
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{ OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) },
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{ ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) },
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