gallium: Add PIPE_SHADER_CAP_DOUBLES

This is for reporting whether or not double precision floating-point
operations are supported.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
This commit is contained in:
Tom Stellard
2014-06-17 08:52:34 -07:00
parent 2ab44f657e
commit fea996c2aa
6 changed files with 15 additions and 1 deletions

View File

@@ -126,6 +126,8 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
return PIPE_SHADER_IR_TGSI; return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1; return 1;
case PIPE_SHADER_CAP_DOUBLES:
return 0;
} }
/* if we get here, we missed a shader cap above (and should have seen /* if we get here, we missed a shader cap above (and should have seen
* a compiler warning.) * a compiler warning.)

View File

@@ -456,6 +456,8 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
return PIPE_SHADER_IR_TGSI; return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 1; return 1;
case PIPE_SHADER_CAP_DOUBLES:
return 0;
} }
/* if we get here, we missed a shader cap above (and should have seen /* if we get here, we missed a shader cap above (and should have seen
* a compiler warning.) * a compiler warning.)

View File

@@ -288,6 +288,8 @@ to be 0.
program. It should be one of the ``pipe_shader_ir`` enum values. program. It should be one of the ``pipe_shader_ir`` enum values.
* ``PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS``: The maximum number of texture * ``PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS``: The maximum number of texture
sampler views. Must not be lower than PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS. sampler views. Must not be lower than PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS.
* ``PIPE_SHADER_CAP_DOUBLES``: Whether double precision floating-point
operations are supported.
.. _pipe_compute_cap: .. _pipe_compute_cap:

View File

@@ -447,6 +447,8 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
} else { } else {
return PIPE_SHADER_IR_TGSI; return PIPE_SHADER_IR_TGSI;
} }
case PIPE_SHADER_CAP_DOUBLES:
return 0;
} }
return 0; return 0;
} }

View File

@@ -327,6 +327,9 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
switch (param) { switch (param) {
case PIPE_SHADER_CAP_PREFERRED_IR: case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_LLVM; return PIPE_SHADER_IR_LLVM;
case PIPE_SHADER_CAP_DOUBLES:
return 0; /* XXX: Enable doubles once the compiler can
handle them. */
default: default:
return 0; return 0;
} }
@@ -378,6 +381,8 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
return 16; return 16;
case PIPE_SHADER_CAP_PREFERRED_IR: case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI; return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_DOUBLES:
return 0;
} }
return 0; return 0;
} }

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@@ -620,7 +620,8 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS, PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS,
PIPE_SHADER_CAP_PREFERRED_IR, PIPE_SHADER_CAP_PREFERRED_IR,
PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED, PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED,
PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
PIPE_SHADER_CAP_DOUBLES
}; };
/** /**