radv: drop unused surface level members.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2017-05-02 10:12:51 +10:00
parent 5d0f792f06
commit fe6d9c0825
2 changed files with 0 additions and 6 deletions

View File

@@ -167,9 +167,6 @@ struct radeon_surf_info {
struct radeon_surf_level {
uint64_t offset;
uint64_t slice_size;
uint32_t npix_x;
uint32_t npix_y;
uint32_t npix_z;
uint32_t nblk_x;
uint32_t nblk_y;
uint32_t nblk_z;

View File

@@ -204,9 +204,6 @@ static int radv_compute_level(ADDR_HANDLE addrlib,
surf_level->offset = align64(surf->bo_size, AddrSurfInfoOut->baseAlign);
surf_level->slice_size = AddrSurfInfoOut->sliceSize;
surf_level->pitch_bytes = AddrSurfInfoOut->pitch * (is_stencil ? 1 : surf->bpe);
surf_level->npix_x = u_minify(surf_info->width, level);
surf_level->npix_y = u_minify(surf_info->height, level);
surf_level->npix_z = u_minify(surf_info->depth, level);
surf_level->nblk_x = AddrSurfInfoOut->pitch;
surf_level->nblk_y = AddrSurfInfoOut->height;
if (type == RADEON_SURF_TYPE_3D)