mesa: regenerated gl_mange.h file
This commit is contained in:
@@ -48,34 +48,49 @@
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#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
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#define glAttachObjectARB MANGLE(AttachObjectARB)
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#define glAttachShader MANGLE(AttachShader)
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#define glBeginConditionalRender MANGLE(BeginConditionalRender)
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#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
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#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
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#define glBegin MANGLE(Begin)
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#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
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#define glBeginQueryARB MANGLE(BeginQueryARB)
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#define glBeginQuery MANGLE(BeginQuery)
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#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
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#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
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#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
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#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
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#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
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#define glBindAttribLocation MANGLE(BindAttribLocation)
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#define glBindBufferARB MANGLE(BindBufferARB)
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#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
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#define glBindBufferBase MANGLE(BindBufferBase)
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#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
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#define glBindBuffer MANGLE(BindBuffer)
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#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
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#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
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#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
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#define glBindBufferRange MANGLE(BindBufferRange)
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#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
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#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
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#define glBindFragDataLocation MANGLE(BindFragDataLocation)
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#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
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#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
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#define glBindFramebuffer MANGLE(BindFramebuffer)
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#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
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#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
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#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
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#define glBindParameterEXT MANGLE(BindParameterEXT)
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#define glBindProgramARB MANGLE(BindProgramARB)
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#define glBindProgramNV MANGLE(BindProgramNV)
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#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
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#define glBindRenderbuffer MANGLE(BindRenderbuffer)
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#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
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#define glBindTextureEXT MANGLE(BindTextureEXT)
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#define glBindTexture MANGLE(BindTexture)
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#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
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#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
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#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
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#define glBindVertexArray MANGLE(BindVertexArray)
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#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
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#define glBinormal3bEXT MANGLE(Binormal3bEXT)
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#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
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@@ -101,6 +116,7 @@
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#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
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#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
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#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
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#define glBlitFramebuffer MANGLE(BlitFramebuffer)
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#define glBufferDataARB MANGLE(BufferDataARB)
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#define glBufferData MANGLE(BufferData)
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#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
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@@ -109,8 +125,15 @@
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#define glCallList MANGLE(CallList)
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#define glCallLists MANGLE(CallLists)
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#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
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#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
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#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
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#define glClampColorARB MANGLE(ClampColorARB)
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#define glClampColor MANGLE(ClampColor)
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#define glClearAccum MANGLE(ClearAccum)
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#define glClearBufferfi MANGLE(ClearBufferfi)
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#define glClearBufferfv MANGLE(ClearBufferfv)
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#define glClearBufferiv MANGLE(ClearBufferiv)
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#define glClearBufferuiv MANGLE(ClearBufferuiv)
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#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
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#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
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#define glClearColor MANGLE(ClearColor)
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@@ -123,6 +146,7 @@
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#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
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#define glClientActiveTexture MANGLE(ClientActiveTexture)
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#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
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#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
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#define glClipPlane MANGLE(ClipPlane)
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#define glColor3b MANGLE(Color3b)
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#define glColor3bv MANGLE(Color3bv)
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@@ -171,6 +195,7 @@
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#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
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#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
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#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
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#define glColorMaski MANGLE(ColorMaski)
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#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
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#define glColorMask MANGLE(ColorMask)
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#define glColorMaterial MANGLE(ColorMaterial)
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@@ -196,6 +221,12 @@
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#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
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#define glCompileShaderARB MANGLE(CompileShaderARB)
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#define glCompileShader MANGLE(CompileShader)
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#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
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#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
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#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
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#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
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#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
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#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
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#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
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#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
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#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
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@@ -208,6 +239,12 @@
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#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
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#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
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#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
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#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
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#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
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#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
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#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
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#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
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#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
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#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
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#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
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#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
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@@ -228,6 +265,11 @@
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#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
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#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
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#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
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#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
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#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
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#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
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#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
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#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
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#define glCopyPixels MANGLE(CopyPixels)
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#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
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#define glCopyTexImage1D MANGLE(CopyTexImage1D)
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@@ -239,6 +281,11 @@
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#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
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#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
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#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
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#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
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#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
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#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
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#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
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#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
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#define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA)
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#define glCreateProgram MANGLE(CreateProgram)
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#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
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@@ -258,6 +305,7 @@
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#define glDeleteFencesNV MANGLE(DeleteFencesNV)
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#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
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#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
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#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
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#define glDeleteLists MANGLE(DeleteLists)
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#define glDeleteObjectARB MANGLE(DeleteObjectARB)
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#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
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@@ -267,10 +315,13 @@
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#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
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#define glDeleteQueries MANGLE(DeleteQueries)
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#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
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#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
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#define glDeleteShader MANGLE(DeleteShader)
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#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
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#define glDeleteTextures MANGLE(DeleteTextures)
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#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
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#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
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#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
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#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
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#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
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#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
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@@ -281,13 +332,16 @@
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#define glDetachObjectARB MANGLE(DetachObjectARB)
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#define glDetachShader MANGLE(DetachShader)
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#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
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#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
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#define glDisableClientState MANGLE(DisableClientState)
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#define glDisablei MANGLE(Disablei)
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#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
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#define glDisable MANGLE(Disable)
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#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
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#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
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#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
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#define glDrawArraysEXT MANGLE(DrawArraysEXT)
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#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
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#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
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#define glDrawArrays MANGLE(DrawArrays)
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#define glDrawBuffer MANGLE(DrawBuffer)
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@@ -296,6 +350,7 @@
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#define glDrawBuffers MANGLE(DrawBuffers)
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#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
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#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
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#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
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#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
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#define glDrawElements MANGLE(DrawElements)
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#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
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@@ -304,6 +359,7 @@
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#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
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#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
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#define glDrawRangeElements MANGLE(DrawRangeElements)
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#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
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#define glEdgeFlag MANGLE(EdgeFlag)
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#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
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#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
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@@ -311,18 +367,24 @@
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#define glEdgeFlagv MANGLE(EdgeFlagv)
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#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
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#define glElementPointerATI MANGLE(ElementPointerATI)
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#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
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#define glEnableClientState MANGLE(EnableClientState)
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#define glEnablei MANGLE(Enablei)
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#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
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#define glEnable MANGLE(Enable)
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#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
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#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
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#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
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#define glEndConditionalRender MANGLE(EndConditionalRender)
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#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
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#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
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#define glEndList MANGLE(EndList)
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#define glEnd MANGLE(End)
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#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
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#define glEndQueryARB MANGLE(EndQueryARB)
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#define glEndQuery MANGLE(EndQuery)
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#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
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#define glEndTransformFeedback MANGLE(EndTransformFeedback)
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#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
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#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
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#define glEvalCoord1d MANGLE(EvalCoord1d)
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@@ -350,6 +412,7 @@
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#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
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#define glFlush MANGLE(Flush)
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#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
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#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
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#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
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#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
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#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
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@@ -385,13 +448,25 @@
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#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
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#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
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#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
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#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
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#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
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#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
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#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
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#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
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#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
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#define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
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#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
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#define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
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#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
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#define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
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#define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
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#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
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#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
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#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
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#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
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#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
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#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
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#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
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#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
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#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
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#define glFrontFace MANGLE(FrontFace)
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@@ -400,10 +475,14 @@
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#define glGenBuffersARB MANGLE(GenBuffersARB)
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#define glGenBuffers MANGLE(GenBuffers)
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#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
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#define glGenerateMipmap MANGLE(GenerateMipmap)
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#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
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#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
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#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
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#define glGenFencesNV MANGLE(GenFencesNV)
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#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
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#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
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#define glGenFramebuffers MANGLE(GenFramebuffers)
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#define glGenLists MANGLE(GenLists)
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#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
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#define glGenProgramsARB MANGLE(GenProgramsARB)
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@@ -411,10 +490,13 @@
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#define glGenQueriesARB MANGLE(GenQueriesARB)
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#define glGenQueries MANGLE(GenQueries)
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#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
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#define glGenRenderbuffers MANGLE(GenRenderbuffers)
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#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
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#define glGenTexturesEXT MANGLE(GenTexturesEXT)
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#define glGenTextures MANGLE(GenTextures)
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#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
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#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
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#define glGenVertexArrays MANGLE(GenVertexArrays)
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#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
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#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
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#define glGetActiveAttrib MANGLE(GetActiveAttrib)
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@@ -428,6 +510,7 @@
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#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
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#define glGetAttribLocation MANGLE(GetAttribLocation)
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#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
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#define glGetBooleani_v MANGLE(GetBooleani_v)
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#define glGetBooleanv MANGLE(GetBooleanv)
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#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
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#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
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@@ -450,8 +533,10 @@
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#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
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#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
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#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
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#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
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#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
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#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
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#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
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#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
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#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
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#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
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@@ -461,19 +546,24 @@
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#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
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#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
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#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
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#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
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#define glGetDoublev MANGLE(GetDoublev)
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#define glGetError MANGLE(GetError)
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#define glGetFenceivNV MANGLE(GetFenceivNV)
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#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
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#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
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||||
#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
|
||||
#define glGetFloatv MANGLE(GetFloatv)
|
||||
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
|
||||
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
|
||||
#define glGetFragDataLocation MANGLE(GetFragDataLocation)
|
||||
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
|
||||
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
|
||||
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
|
||||
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
|
||||
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
|
||||
#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
|
||||
#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
|
||||
#define glGetHandleARB MANGLE(GetHandleARB)
|
||||
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
|
||||
#define glGetHistogram MANGLE(GetHistogram)
|
||||
@@ -486,6 +576,7 @@
|
||||
#define glGetInfoLogARB MANGLE(GetInfoLogARB)
|
||||
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
|
||||
#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
|
||||
#define glGetIntegeri_v MANGLE(GetIntegeri_v)
|
||||
#define glGetIntegerv MANGLE(GetIntegerv)
|
||||
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
|
||||
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
|
||||
@@ -513,6 +604,30 @@
|
||||
#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
|
||||
#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
|
||||
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
|
||||
#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
|
||||
#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
|
||||
#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
|
||||
#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
|
||||
#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
|
||||
#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
|
||||
#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
|
||||
#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
|
||||
#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
|
||||
#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
|
||||
#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
|
||||
#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
|
||||
#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
|
||||
#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
|
||||
#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
|
||||
#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
|
||||
#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
|
||||
#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
|
||||
#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
|
||||
#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
|
||||
#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
|
||||
#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
|
||||
#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
|
||||
#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
|
||||
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
|
||||
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
|
||||
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
|
||||
@@ -524,6 +639,7 @@
|
||||
#define glGetPixelMapusv MANGLE(GetPixelMapusv)
|
||||
#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
|
||||
#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
|
||||
#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
|
||||
#define glGetPointervEXT MANGLE(GetPointervEXT)
|
||||
#define glGetPointerv MANGLE(GetPointerv)
|
||||
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
|
||||
@@ -555,6 +671,7 @@
|
||||
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
|
||||
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
|
||||
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
|
||||
#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
|
||||
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
|
||||
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
|
||||
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
|
||||
@@ -562,6 +679,7 @@
|
||||
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
|
||||
#define glGetShaderSource MANGLE(GetShaderSource)
|
||||
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
|
||||
#define glGetStringi MANGLE(GetStringi)
|
||||
#define glGetString MANGLE(GetString)
|
||||
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
|
||||
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
|
||||
@@ -576,9 +694,20 @@
|
||||
#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
|
||||
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
|
||||
#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
|
||||
#define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
|
||||
#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
|
||||
#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
|
||||
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
|
||||
#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
|
||||
#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
|
||||
#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
|
||||
#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
|
||||
#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
|
||||
#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
|
||||
#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
|
||||
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
|
||||
#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
|
||||
#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
|
||||
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
|
||||
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
|
||||
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
|
||||
@@ -589,6 +718,7 @@
|
||||
#define glGetUniformLocation MANGLE(GetUniformLocation)
|
||||
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
|
||||
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
|
||||
#define glGetUniformuiv MANGLE(GetUniformuiv)
|
||||
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
|
||||
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
|
||||
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
|
||||
@@ -605,7 +735,9 @@
|
||||
#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
|
||||
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
|
||||
#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
|
||||
#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
|
||||
#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
|
||||
#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
|
||||
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
|
||||
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
|
||||
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
|
||||
@@ -652,11 +784,13 @@
|
||||
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
|
||||
#define glIsBufferARB MANGLE(IsBufferARB)
|
||||
#define glIsBuffer MANGLE(IsBuffer)
|
||||
#define glIsEnabledi MANGLE(IsEnabledi)
|
||||
#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
|
||||
#define glIsEnabled MANGLE(IsEnabled)
|
||||
#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
|
||||
#define glIsFenceNV MANGLE(IsFenceNV)
|
||||
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
|
||||
#define glIsFramebuffer MANGLE(IsFramebuffer)
|
||||
#define glIsList MANGLE(IsList)
|
||||
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
|
||||
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
|
||||
@@ -666,11 +800,14 @@
|
||||
#define glIsQueryARB MANGLE(IsQueryARB)
|
||||
#define glIsQuery MANGLE(IsQuery)
|
||||
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
|
||||
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
|
||||
#define glIsShader MANGLE(IsShader)
|
||||
#define glIsTextureEXT MANGLE(IsTextureEXT)
|
||||
#define glIsTexture MANGLE(IsTexture)
|
||||
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
|
||||
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
|
||||
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
|
||||
#define glIsVertexArray MANGLE(IsVertexArray)
|
||||
#define glLightEnviSGIX MANGLE(LightEnviSGIX)
|
||||
#define glLightf MANGLE(Lightf)
|
||||
#define glLightfv MANGLE(Lightfv)
|
||||
@@ -707,11 +844,13 @@
|
||||
#define glMap2f MANGLE(Map2f)
|
||||
#define glMapBufferARB MANGLE(MapBufferARB)
|
||||
#define glMapBuffer MANGLE(MapBuffer)
|
||||
#define glMapBufferRange MANGLE(MapBufferRange)
|
||||
#define glMapControlPointsNV MANGLE(MapControlPointsNV)
|
||||
#define glMapGrid1d MANGLE(MapGrid1d)
|
||||
#define glMapGrid1f MANGLE(MapGrid1f)
|
||||
#define glMapGrid2d MANGLE(MapGrid2d)
|
||||
#define glMapGrid2f MANGLE(MapGrid2f)
|
||||
#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
|
||||
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
|
||||
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
|
||||
#define glMapParameterivNV MANGLE(MapParameterivNV)
|
||||
@@ -719,11 +858,30 @@
|
||||
#define glMaterialfv MANGLE(Materialfv)
|
||||
#define glMateriali MANGLE(Materiali)
|
||||
#define glMaterialiv MANGLE(Materialiv)
|
||||
#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
|
||||
#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
|
||||
#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
|
||||
#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
|
||||
#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
|
||||
#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
|
||||
#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
|
||||
#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
|
||||
#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
|
||||
#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
|
||||
#define glMatrixMode MANGLE(MatrixMode)
|
||||
#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
|
||||
#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
|
||||
#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
|
||||
#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
|
||||
#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
|
||||
#define glMatrixPopEXT MANGLE(MatrixPopEXT)
|
||||
#define glMatrixPushEXT MANGLE(MatrixPushEXT)
|
||||
#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
|
||||
#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
|
||||
#define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
|
||||
#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
|
||||
#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
|
||||
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
|
||||
#define glMinmaxEXT MANGLE(MinmaxEXT)
|
||||
#define glMinmax MANGLE(Minmax)
|
||||
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
|
||||
@@ -734,6 +892,7 @@
|
||||
#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
|
||||
#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
|
||||
#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
|
||||
#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
|
||||
#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
|
||||
#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
|
||||
#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
|
||||
@@ -806,12 +965,60 @@
|
||||
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
|
||||
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
|
||||
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
|
||||
#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
|
||||
#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
|
||||
#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
|
||||
#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
|
||||
#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
|
||||
#define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
|
||||
#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
|
||||
#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
|
||||
#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
|
||||
#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
|
||||
#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
|
||||
#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
|
||||
#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
|
||||
#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
|
||||
#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
|
||||
#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
|
||||
#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
|
||||
#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
|
||||
#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
|
||||
#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
|
||||
#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
|
||||
#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
|
||||
#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
|
||||
#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
|
||||
#define glMultMatrixd MANGLE(MultMatrixd)
|
||||
#define glMultMatrixf MANGLE(MultMatrixf)
|
||||
#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
|
||||
#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
|
||||
#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
|
||||
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
|
||||
#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
|
||||
#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
|
||||
#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
|
||||
#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
|
||||
#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
|
||||
#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
|
||||
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
|
||||
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
|
||||
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
|
||||
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
|
||||
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
|
||||
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
|
||||
#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
|
||||
#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
|
||||
#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
|
||||
#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
|
||||
#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
|
||||
#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
|
||||
#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
|
||||
#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
|
||||
#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
|
||||
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
|
||||
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
|
||||
#define glNewList MANGLE(NewList)
|
||||
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
|
||||
#define glNormal3b MANGLE(Normal3b)
|
||||
@@ -845,6 +1052,7 @@
|
||||
#define glOrtho MANGLE(Ortho)
|
||||
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
|
||||
#define glPassThrough MANGLE(PassThrough)
|
||||
#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
|
||||
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
|
||||
#define glPixelMapfv MANGLE(PixelMapfv)
|
||||
#define glPixelMapuiv MANGLE(PixelMapuiv)
|
||||
@@ -926,12 +1134,47 @@
|
||||
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
|
||||
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
|
||||
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
|
||||
#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
|
||||
#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
|
||||
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
|
||||
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
|
||||
#define glProgramStringARB MANGLE(ProgramStringARB)
|
||||
#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
|
||||
#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
|
||||
#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
|
||||
#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
|
||||
#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
|
||||
#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
|
||||
#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
|
||||
#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
|
||||
#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
|
||||
#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
|
||||
#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
|
||||
#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
|
||||
#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
|
||||
#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
|
||||
#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
|
||||
#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
|
||||
#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
|
||||
#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
|
||||
#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
|
||||
#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
|
||||
#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
|
||||
#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
|
||||
#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
|
||||
#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
|
||||
#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
|
||||
#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
|
||||
#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
|
||||
#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
|
||||
#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
|
||||
#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
|
||||
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
|
||||
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
|
||||
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
|
||||
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
|
||||
#define glPushAttrib MANGLE(PushAttrib)
|
||||
#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
|
||||
#define glPushClientAttrib MANGLE(PushClientAttrib)
|
||||
#define glPushMatrix MANGLE(PushMatrix)
|
||||
#define glPushName MANGLE(PushName)
|
||||
@@ -972,8 +1215,10 @@
|
||||
#define glRectsv MANGLE(Rectsv)
|
||||
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
|
||||
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
|
||||
#define glRenderbufferStorage MANGLE(RenderbufferStorage)
|
||||
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
|
||||
#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
|
||||
#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
|
||||
#define glRenderMode MANGLE(RenderMode)
|
||||
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
|
||||
#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
|
||||
@@ -1004,12 +1249,14 @@
|
||||
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
|
||||
#define glResetMinmax MANGLE(ResetMinmax)
|
||||
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
|
||||
#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
|
||||
#define glRotated MANGLE(Rotated)
|
||||
#define glRotatef MANGLE(Rotatef)
|
||||
#define glSampleCoverageARB MANGLE(SampleCoverageARB)
|
||||
#define glSampleCoverage MANGLE(SampleCoverage)
|
||||
#define glSampleMapATI MANGLE(SampleMapATI)
|
||||
#define glSampleMaskEXT MANGLE(SampleMaskEXT)
|
||||
#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
|
||||
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
|
||||
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
|
||||
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
|
||||
@@ -1101,6 +1348,7 @@
|
||||
#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
|
||||
#define glTestFenceNV MANGLE(TestFenceNV)
|
||||
#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
|
||||
#define glTexBufferARB MANGLE(TexBufferARB)
|
||||
#define glTexBufferEXT MANGLE(TexBufferEXT)
|
||||
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
|
||||
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
|
||||
@@ -1181,9 +1429,12 @@
|
||||
#define glTexParameterf MANGLE(TexParameterf)
|
||||
#define glTexParameterfv MANGLE(TexParameterfv)
|
||||
#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
|
||||
#define glTexParameterIiv MANGLE(TexParameterIiv)
|
||||
#define glTexParameteri MANGLE(TexParameteri)
|
||||
#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
|
||||
#define glTexParameterIuiv MANGLE(TexParameterIuiv)
|
||||
#define glTexParameteriv MANGLE(TexParameteriv)
|
||||
#define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
|
||||
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
|
||||
#define glTexSubImage1D MANGLE(TexSubImage1D)
|
||||
#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
|
||||
@@ -1191,12 +1442,28 @@
|
||||
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
|
||||
#define glTexSubImage3D MANGLE(TexSubImage3D)
|
||||
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
|
||||
#define glTextureBufferEXT MANGLE(TextureBufferEXT)
|
||||
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
|
||||
#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
|
||||
#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
|
||||
#define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
|
||||
#define glTextureLightEXT MANGLE(TextureLightEXT)
|
||||
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
|
||||
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
|
||||
#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
|
||||
#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
|
||||
#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
|
||||
#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
|
||||
#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
|
||||
#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
|
||||
#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
|
||||
#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
|
||||
#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
|
||||
#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
|
||||
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
|
||||
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
|
||||
#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
|
||||
#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
|
||||
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
|
||||
#define glTranslated MANGLE(Translated)
|
||||
#define glTranslatef MANGLE(Translatef)
|
||||
@@ -1209,7 +1476,9 @@
|
||||
#define glUniform1ivARB MANGLE(Uniform1ivARB)
|
||||
#define glUniform1iv MANGLE(Uniform1iv)
|
||||
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
|
||||
#define glUniform1ui MANGLE(Uniform1ui)
|
||||
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
|
||||
#define glUniform1uiv MANGLE(Uniform1uiv)
|
||||
#define glUniform2fARB MANGLE(Uniform2fARB)
|
||||
#define glUniform2f MANGLE(Uniform2f)
|
||||
#define glUniform2fvARB MANGLE(Uniform2fvARB)
|
||||
@@ -1219,7 +1488,9 @@
|
||||
#define glUniform2ivARB MANGLE(Uniform2ivARB)
|
||||
#define glUniform2iv MANGLE(Uniform2iv)
|
||||
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
|
||||
#define glUniform2ui MANGLE(Uniform2ui)
|
||||
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
|
||||
#define glUniform2uiv MANGLE(Uniform2uiv)
|
||||
#define glUniform3fARB MANGLE(Uniform3fARB)
|
||||
#define glUniform3f MANGLE(Uniform3f)
|
||||
#define glUniform3fvARB MANGLE(Uniform3fvARB)
|
||||
@@ -1229,7 +1500,9 @@
|
||||
#define glUniform3ivARB MANGLE(Uniform3ivARB)
|
||||
#define glUniform3iv MANGLE(Uniform3iv)
|
||||
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
|
||||
#define glUniform3ui MANGLE(Uniform3ui)
|
||||
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
|
||||
#define glUniform3uiv MANGLE(Uniform3uiv)
|
||||
#define glUniform4fARB MANGLE(Uniform4fARB)
|
||||
#define glUniform4f MANGLE(Uniform4f)
|
||||
#define glUniform4fvARB MANGLE(Uniform4fvARB)
|
||||
@@ -1239,7 +1512,9 @@
|
||||
#define glUniform4ivARB MANGLE(Uniform4ivARB)
|
||||
#define glUniform4iv MANGLE(Uniform4iv)
|
||||
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
|
||||
#define glUniform4ui MANGLE(Uniform4ui)
|
||||
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
|
||||
#define glUniform4uiv MANGLE(Uniform4uiv)
|
||||
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
|
||||
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
|
||||
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
|
||||
@@ -1256,6 +1531,7 @@
|
||||
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
|
||||
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
|
||||
#define glUnmapBuffer MANGLE(UnmapBuffer)
|
||||
#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
|
||||
#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
|
||||
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
|
||||
#define glUseProgram MANGLE(UseProgram)
|
||||
@@ -1412,27 +1688,49 @@
|
||||
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
|
||||
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
|
||||
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
|
||||
#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
|
||||
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
|
||||
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
|
||||
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
|
||||
#define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
|
||||
#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
|
||||
#define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
|
||||
#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
|
||||
#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
|
||||
#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
|
||||
#define glVertexAttribI2i MANGLE(VertexAttribI2i)
|
||||
#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
|
||||
#define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
|
||||
#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
|
||||
#define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
|
||||
#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
|
||||
#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
|
||||
#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
|
||||
#define glVertexAttribI3i MANGLE(VertexAttribI3i)
|
||||
#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
|
||||
#define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
|
||||
#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
|
||||
#define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
|
||||
#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
|
||||
#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
|
||||
#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
|
||||
#define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
|
||||
#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
|
||||
#define glVertexAttribI4i MANGLE(VertexAttribI4i)
|
||||
#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
|
||||
#define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
|
||||
#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
|
||||
#define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
|
||||
#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
|
||||
#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
|
||||
#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
|
||||
#define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
|
||||
#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
|
||||
#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
|
||||
#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
|
||||
#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
|
||||
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
|
||||
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
|
||||
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
|
||||
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
|
||||
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
|
||||
|
Reference in New Issue
Block a user