radv: rename radv_pipeline_key:🆚:dynamic_vs_input to has_prolog

With GPL it's possible to create VS prologs without this dynamic state,
so it seems better to rename.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18519>
This commit is contained in:
Samuel Pitoiset
2022-09-09 16:52:55 +02:00
committed by Marge Bot
parent 57b3bff41a
commit fdfa59d7bf
3 changed files with 4 additions and 4 deletions

View File

@@ -2664,7 +2664,7 @@ radv_generate_graphics_pipeline_key(const struct radv_graphics_pipeline *pipelin
key.has_multiview_view_index = !!state->rp->view_mask;
if (pipeline->dynamic_states & RADV_DYNAMIC_VERTEX_INPUT) {
key.vs.dynamic_input_state = true;
key.vs.has_prolog = true;
}
/* Vertex input state */
@@ -3242,7 +3242,7 @@ radv_lower_vs_input(nir_shader *nir, const struct radv_physical_device *pdevice,
nir_function_impl *impl = nir_shader_get_entrypoint(nir);
bool progress = false;
if (pipeline_key->vs.dynamic_input_state)
if (pipeline_key->vs.has_prolog)
return false;
nir_builder b;