fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)
This commit is contained in:
@@ -1,4 +1,4 @@
|
|||||||
/* $Id: blend.c,v 1.15 2000/05/30 02:28:03 brianp Exp $ */
|
/* $Id: blend.c,v 1.16 2000/06/29 22:06:22 brianp Exp $ */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Mesa 3-D graphics library
|
* Mesa 3-D graphics library
|
||||||
@@ -664,7 +664,7 @@ blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
|
|||||||
dR = dG = dB = ctx->Color.BlendColor[3];
|
dR = dG = dB = ctx->Color.BlendColor[3];
|
||||||
break;
|
break;
|
||||||
case GL_ONE_MINUS_CONSTANT_ALPHA:
|
case GL_ONE_MINUS_CONSTANT_ALPHA:
|
||||||
dR = dG = dB = 1.0F - ctx->Color.BlendColor[3] * ascale;
|
dR = dG = dB = 1.0F - ctx->Color.BlendColor[3];
|
||||||
break;
|
break;
|
||||||
case GL_DST_COLOR: /* GL_NV_blend_square */
|
case GL_DST_COLOR: /* GL_NV_blend_square */
|
||||||
dR = (GLfloat) Rd * rscale;
|
dR = (GLfloat) Rd * rscale;
|
||||||
@@ -718,7 +718,7 @@ blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
|
|||||||
dA = ctx->Color.BlendColor[3];
|
dA = ctx->Color.BlendColor[3];
|
||||||
break;
|
break;
|
||||||
case GL_ONE_MINUS_CONSTANT_ALPHA:
|
case GL_ONE_MINUS_CONSTANT_ALPHA:
|
||||||
dA = 1.0F - ctx->Color.BlendColor[3] * ascale;
|
dA = 1.0F - ctx->Color.BlendColor[3];
|
||||||
break;
|
break;
|
||||||
case GL_DST_COLOR: /* GL_NV_blend_square */
|
case GL_DST_COLOR: /* GL_NV_blend_square */
|
||||||
dA = (GLfloat) Ad * ascale;
|
dA = (GLfloat) Ad * ascale;
|
||||||
|
Reference in New Issue
Block a user