nir: add nir_lower_to_explicit()

v2: use glsl_type_size_align_func
v2: move get_explicit_type() to glsl_types.cpp/nir_types.cpp
v2: use align() instead of util_align_npot()
v2: pack arrays a bit tighter
v2: rename mem_* to field_*
v2: don't attempt to handle when struct offsets are already set
v2: use column_type() instead of recreating it
v2: use a branch instead of |= in nir_lower_to_explicit_impl()
v2: assign locations to variables and update shared_size and num_shared
v2: allow the pass to be used with nir_var_{shader_temp,function_temp}
v4: rebase
v5: add TODO
v5: small formatting changes
v5: remove incorrect assert in get_explicit_type()
v5: rename to nir_lower_vars_to_explicit_types
v5: correctly update progress when only variables are updated
v5: rename get_explicit_type() to get_explicit_shared_type()
v5: add comment explaining how get_explicit_shared_type() is different
v5: update cast strides
v6: update progress when lowering nir_var_function_temp variables
v6: formatting changes
v6: add more detailed documentation comment for get_explicit_shared_type
v6: rename get_explicit_shared_type to get_explicit_type_for_size_align
v7: fix comment in nir_lower_vars_to_explicit_types_impl()

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> (v5)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Rhys Perry
2019-04-09 20:18:11 +01:00
committed by Jason Ekstrand
parent 8bd2e138f5
commit fd73ed1bd7
6 changed files with 208 additions and 3 deletions

View File

@@ -2365,6 +2365,67 @@ glsl_type::get_explicit_interface_type(bool supports_std430) const
}
}
/* This differs from get_explicit_std430_type() in that it:
* - can size arrays slightly smaller ("stride * (len - 1) + elem_size" instead
* of "stride * len")
* - consumes a glsl_type_size_align_func which allows 8 and 16-bit values to be
* packed more tightly
* - overrides any struct field offsets but get_explicit_std430_type() tries to
* respect any existing ones
*/
const glsl_type *
glsl_type::get_explicit_type_for_size_align(glsl_type_size_align_func type_info,
unsigned *size, unsigned *alignment) const
{
if (this->is_scalar() || this->is_vector()) {
type_info(this, size, alignment);
return this;
} else if (this->is_array()) {
unsigned elem_size, elem_align;
const struct glsl_type *explicit_element =
this->fields.array->get_explicit_type_for_size_align(type_info, &elem_size, &elem_align);
unsigned stride = align(elem_size, elem_align);
*size = stride * (this->length - 1) + elem_size;
*alignment = elem_align;
return glsl_type::get_array_instance(explicit_element, this->length, stride);
} else if (this->is_struct()) {
struct glsl_struct_field *fields = (struct glsl_struct_field *)
malloc(sizeof(struct glsl_struct_field) * this->length);
*size = 0;
*alignment = 0;
for (unsigned i = 0; i < this->length; i++) {
fields[i] = this->fields.structure[i];
assert(fields[i].matrix_layout != GLSL_MATRIX_LAYOUT_ROW_MAJOR);
unsigned field_size, field_align;
fields[i].type =
fields[i].type->get_explicit_type_for_size_align(type_info, &field_size, &field_align);
fields[i].offset = align(*size, field_align);
*size = fields[i].offset + field_size;
*alignment = MAX2(*alignment, field_align);
}
const glsl_type *type = glsl_type::get_struct_instance(fields, this->length, this->name, false);
free(fields);
return type;
} else if (this->is_matrix()) {
unsigned col_size, col_align;
type_info(this->column_type(), &col_size, &col_align);
unsigned stride = align(col_size, col_align);
*size = this->matrix_columns * stride;
*alignment = col_align;
return glsl_type::get_instance(this->base_type, this->vector_elements,
this->matrix_columns, stride, false);
} else {
unreachable("Unhandled type.");
}
}
unsigned
glsl_type::count_attribute_slots(bool is_gl_vertex_input) const
{

View File

@@ -63,6 +63,9 @@ const struct glsl_type *decode_type_from_blob(struct blob_reader *blob);
}
#endif
typedef void (*glsl_type_size_align_func)(const struct glsl_type *type,
unsigned *size, unsigned *align);
enum glsl_base_type {
/* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1,
* and 2 so that they will fit in the 2 bits of glsl_type::sampled_type.
@@ -533,6 +536,26 @@ public:
*/
const glsl_type *get_explicit_interface_type(bool supports_std430) const;
/** Returns an explicitly laid out type given a type and size/align func
*
* The size/align func is only called for scalar and vector types and the
* returned type is otherwise laid out in the natural way as follows:
*
* - Arrays and matrices have a stride of ALIGN(elem_size, elem_align).
*
* - Structure types have their elements in-order and as tightly packed as
* possible following the alignment required by the size/align func.
*
* - All composite types (structures, matrices, and arrays) have an
* alignment equal to the highest alighment of any member of the composite.
*
* The types returned by this function are likely not suitable for most UBO
* or SSBO layout because they do not add the extra array and substructure
* alignment that is required by std140 and std430.
*/
const glsl_type *get_explicit_type_for_size_align(glsl_type_size_align_func type_info,
unsigned *size, unsigned *align) const;
/**
* Alignment in bytes of the start of this type in OpenCL memory.
*/

View File

@@ -3464,6 +3464,11 @@ bool nir_lower_io(nir_shader *shader,
bool nir_io_add_const_offset_to_base(nir_shader *nir, nir_variable_mode mode);
bool
nir_lower_vars_to_explicit_types(nir_shader *shader,
nir_variable_mode modes,
glsl_type_size_align_func type_info);
typedef enum {
/**
* An address format which is a simple 32-bit global GPU address.

View File

@@ -35,6 +35,8 @@
#include "nir_builder.h"
#include "nir_deref.h"
#include "util/u_math.h"
struct lower_io_state {
void *dead_ctx;
nir_builder builder;
@@ -1332,6 +1334,111 @@ nir_lower_explicit_io(nir_shader *shader, nir_variable_mode modes,
return progress;
}
static bool
nir_lower_vars_to_explicit_types_impl(nir_function_impl *impl,
nir_variable_mode modes,
glsl_type_size_align_func type_info)
{
bool progress = false;
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_deref)
continue;
nir_deref_instr *deref = nir_instr_as_deref(instr);
if (!(deref->mode & modes))
continue;
unsigned size, alignment;
const struct glsl_type *new_type =
glsl_get_explicit_type_for_size_align(deref->type, type_info, &size, &alignment);
if (new_type != deref->type) {
progress = true;
deref->type = new_type;
}
if (deref->deref_type == nir_deref_type_cast) {
/* See also glsl_type::get_explicit_type_for_size_align() */
unsigned new_stride = align(size, alignment);
if (new_stride != deref->cast.ptr_stride) {
deref->cast.ptr_stride = new_stride;
progress = true;
}
}
}
}
if (progress) {
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance |
nir_metadata_live_ssa_defs |
nir_metadata_loop_analysis);
}
return progress;
}
static bool
lower_vars_to_explicit(nir_shader *shader,
struct exec_list *vars, nir_variable_mode mode,
glsl_type_size_align_func type_info)
{
bool progress = false;
unsigned offset = 0;
nir_foreach_variable(var, vars) {
unsigned size, align;
const struct glsl_type *explicit_type =
glsl_get_explicit_type_for_size_align(var->type, type_info, &size, &align);
if (explicit_type != var->type) {
progress = true;
var->type = explicit_type;
}
var->data.driver_location = ALIGN_POT(offset, align);
offset = var->data.driver_location + size;
}
if (mode == nir_var_mem_shared) {
shader->info.cs.shared_size = offset;
shader->num_shared = offset;
}
return progress;
}
bool
nir_lower_vars_to_explicit_types(nir_shader *shader,
nir_variable_mode modes,
glsl_type_size_align_func type_info)
{
/* TODO: Situations which need to be handled to support more modes:
* - row-major matrices
* - compact shader inputs/outputs
* - interface types
*/
nir_variable_mode supported = nir_var_mem_shared | nir_var_shader_temp | nir_var_function_temp;
assert(!(modes & ~supported) && "unsupported");
bool progress = false;
if (modes & nir_var_mem_shared)
progress |= lower_vars_to_explicit(shader, &shader->shared, nir_var_mem_shared, type_info);
if (modes & nir_var_shader_temp)
progress |= lower_vars_to_explicit(shader, &shader->globals, nir_var_shader_temp, type_info);
nir_foreach_function(function, shader) {
if (function->impl) {
if (modes & nir_var_function_temp)
progress |= lower_vars_to_explicit(shader, &function->impl->locals, nir_var_function_temp, type_info);
progress |= nir_lower_vars_to_explicit_types_impl(function->impl, modes, type_info);
}
}
return progress;
}
/**
* Return the offset source for a load/store intrinsic.
*/

View File

@@ -746,3 +746,11 @@ glsl_type_is_leaf(const struct glsl_type *type)
return true;
}
}
const struct glsl_type *
glsl_get_explicit_type_for_size_align(const struct glsl_type *type,
glsl_type_size_align_func type_info,
unsigned *size, unsigned *align)
{
return type->get_explicit_type_for_size_align(type_info, size, align);
}

View File

@@ -192,14 +192,15 @@ const struct glsl_type *glsl_transposed_type(const struct glsl_type *type);
const struct glsl_type *glsl_channel_type(const struct glsl_type *type);
typedef void (*glsl_type_size_align_func)(const struct glsl_type *type,
unsigned *size, unsigned *align);
void glsl_get_natural_size_align_bytes(const struct glsl_type *type,
unsigned *size, unsigned *align);
const struct glsl_type *glsl_atomic_uint_type(void);
const struct glsl_type *glsl_get_explicit_type_for_size_align(const struct glsl_type *type,
glsl_type_size_align_func type_info,
unsigned *size, unsigned *align);
unsigned glsl_type_get_sampler_count(const struct glsl_type *type);
unsigned glsl_type_get_image_count(const struct glsl_type *type);