disabled some ctx->NeedEyeCoords shortcuts
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@@ -1,4 +1,4 @@
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/* $Id: state.c,v 1.18 2000/06/24 11:57:35 keithw Exp $ */
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/* $Id: state.c,v 1.19 2000/06/26 23:38:18 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -1179,13 +1179,8 @@ void gl_update_state( GLcontext *ctx )
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ctx->NeedEyeNormals = GL_FALSE;
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if (ctx->Light.Enabled) {
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if (ctx->Light.Flags & LIGHT_POSITIONAL) {
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/* Need length for attenuation */
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if (!TEST_MAT_FLAGS( &ctx->ModelView, MAT_FLAGS_LENGTH_PRESERVING))
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ctx->NeedEyeCoords = GL_TRUE;
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} else if (ctx->Light.NeedVertices) {
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/* Need angle for spot calculations */
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if (!TEST_MAT_FLAGS( &ctx->ModelView, MAT_FLAGS_ANGLE_PRESERVING))
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if ((ctx->Light.Flags & LIGHT_POSITIONAL) || ctx->Light.NeedVertices){
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/* Need length for attenuation or need angle for spotlights */
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ctx->NeedEyeCoords = GL_TRUE;
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}
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ctx->NeedEyeNormals = ctx->NeedEyeCoords;
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