mesa/glsl: set {clip,cull}_distance_array_size directly in gl_program
There are some line wrapping violations here but those lines will get deleted in the following patch. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -169,8 +169,6 @@ glsl_to_nir(const struct gl_shader_program *shader_prog,
|
||||
shader->info->name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
|
||||
if (shader_prog->Label)
|
||||
shader->info->label = ralloc_strdup(shader, shader_prog->Label);
|
||||
shader->info->clip_distance_array_size = sh->Program->ClipDistanceArraySize;
|
||||
shader->info->cull_distance_array_size = sh->Program->CullDistanceArraySize;
|
||||
shader->info->has_transform_feedback_varyings =
|
||||
shader_prog->TransformFeedback.NumVarying > 0;
|
||||
|
||||
|
@@ -634,8 +634,8 @@ analyze_clip_cull_usage(struct gl_shader_program *prog,
|
||||
/**
|
||||
* Verify that a vertex shader executable meets all semantic requirements.
|
||||
*
|
||||
* Also sets prog->Vert.ClipDistanceArraySize and
|
||||
* prog->Vert.CullDistanceArraySize as a side effect.
|
||||
* Also sets info.clip_distance_array_size and
|
||||
* info.cull_distance_array_size as a side effect.
|
||||
*
|
||||
* \param shader Vertex shader executable to be verified
|
||||
*/
|
||||
@@ -690,8 +690,8 @@ validate_vertex_shader_executable(struct gl_shader_program *prog,
|
||||
}
|
||||
|
||||
analyze_clip_cull_usage(prog, shader, ctx,
|
||||
&prog->Vert.ClipDistanceArraySize,
|
||||
&prog->Vert.CullDistanceArraySize);
|
||||
&shader->Program->info.clip_distance_array_size,
|
||||
&shader->Program->info.cull_distance_array_size);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -703,8 +703,8 @@ validate_tess_eval_shader_executable(struct gl_shader_program *prog,
|
||||
return;
|
||||
|
||||
analyze_clip_cull_usage(prog, shader, ctx,
|
||||
&prog->TessEval.ClipDistanceArraySize,
|
||||
&prog->TessEval.CullDistanceArraySize);
|
||||
&shader->Program->info.clip_distance_array_size,
|
||||
&shader->Program->info.cull_distance_array_size);
|
||||
}
|
||||
|
||||
|
||||
@@ -735,8 +735,8 @@ validate_fragment_shader_executable(struct gl_shader_program *prog,
|
||||
/**
|
||||
* Verify that a geometry shader executable meets all semantic requirements
|
||||
*
|
||||
* Also sets prog->Geom.VerticesIn, and prog->Geom.ClipDistanceArraySize and
|
||||
* prog->Geom.CullDistanceArraySize as a side effect.
|
||||
* Also sets prog->Geom.VerticesIn, and info.clip_distance_array_sizeand
|
||||
* info.cull_distance_array_size as a side effect.
|
||||
*
|
||||
* \param shader Geometry shader executable to be verified
|
||||
*/
|
||||
@@ -752,8 +752,8 @@ validate_geometry_shader_executable(struct gl_shader_program *prog,
|
||||
prog->Geom.VerticesIn = num_vertices;
|
||||
|
||||
analyze_clip_cull_usage(prog, shader, ctx,
|
||||
&prog->Geom.ClipDistanceArraySize,
|
||||
&prog->Geom.CullDistanceArraySize);
|
||||
&shader->Program->info.clip_distance_array_size,
|
||||
&shader->Program->info.cull_distance_array_size);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -4776,14 +4776,14 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
|
||||
}
|
||||
|
||||
if (num_shaders[MESA_SHADER_GEOMETRY] > 0) {
|
||||
prog->LastClipDistanceArraySize = prog->Geom.ClipDistanceArraySize;
|
||||
prog->LastCullDistanceArraySize = prog->Geom.CullDistanceArraySize;
|
||||
prog->LastClipDistanceArraySize = prog->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program->info.clip_distance_array_size;
|
||||
prog->LastCullDistanceArraySize = prog->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program->info.cull_distance_array_size;
|
||||
} else if (num_shaders[MESA_SHADER_TESS_EVAL] > 0) {
|
||||
prog->LastClipDistanceArraySize = prog->TessEval.ClipDistanceArraySize;
|
||||
prog->LastCullDistanceArraySize = prog->TessEval.CullDistanceArraySize;
|
||||
prog->LastClipDistanceArraySize = prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]->Program->info.clip_distance_array_size;
|
||||
prog->LastCullDistanceArraySize = prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]->Program->info.cull_distance_array_size;
|
||||
} else if (num_shaders[MESA_SHADER_VERTEX] > 0) {
|
||||
prog->LastClipDistanceArraySize = prog->Vert.ClipDistanceArraySize;
|
||||
prog->LastCullDistanceArraySize = prog->Vert.CullDistanceArraySize;
|
||||
prog->LastClipDistanceArraySize = prog->_LinkedShaders[MESA_SHADER_VERTEX]->Program->info.clip_distance_array_size;
|
||||
prog->LastCullDistanceArraySize = prog->_LinkedShaders[MESA_SHADER_VERTEX]->Program->info.cull_distance_array_size;
|
||||
} else {
|
||||
prog->LastClipDistanceArraySize = 0; /* Not used */
|
||||
prog->LastCullDistanceArraySize = 0; /* Not used */
|
||||
|
@@ -294,7 +294,7 @@ brw_vs_populate_key(struct brw_context *brw,
|
||||
|
||||
if (ctx->Transform.ClipPlanesEnabled != 0 &&
|
||||
(ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES) &&
|
||||
vp->program.ClipDistanceArraySize == 0) {
|
||||
vp->program.info.clip_distance_array_size == 0) {
|
||||
key->nr_userclip_plane_consts =
|
||||
_mesa_logbase2(ctx->Transform.ClipPlanesEnabled) + 1;
|
||||
}
|
||||
|
@@ -1933,10 +1933,6 @@ struct gl_program
|
||||
GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */
|
||||
GLbitfield ExternalSamplersUsed; /**< Texture units used for samplerExternalOES */
|
||||
|
||||
/* Vertex and geometry shaders fields */
|
||||
unsigned ClipDistanceArraySize;
|
||||
unsigned CullDistanceArraySize;
|
||||
|
||||
/* Fragement shader only fields */
|
||||
GLboolean OriginUpperLeft;
|
||||
GLboolean PixelCenterInteger;
|
||||
@@ -2747,20 +2743,6 @@ struct gl_shader_program
|
||||
/** Post-link gl_FragDepth layout for ARB_conservative_depth. */
|
||||
enum gl_frag_depth_layout FragDepthLayout;
|
||||
|
||||
/**
|
||||
* Tessellation Evaluation shader state from layout qualifiers.
|
||||
*/
|
||||
struct {
|
||||
/**
|
||||
* True if gl_ClipDistance is written to. Copied into
|
||||
* gl_program by _mesa_copy_linked_program_data().
|
||||
*/
|
||||
GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
|
||||
0 if not present. */
|
||||
GLuint CullDistanceArraySize; /**< Size of the gl_CullDistance array, or
|
||||
0 if not present. */
|
||||
} TessEval;
|
||||
|
||||
/**
|
||||
* Geometry shader state - copied into gl_program by
|
||||
* _mesa_copy_linked_program_data().
|
||||
@@ -2768,30 +2750,10 @@ struct gl_shader_program
|
||||
struct {
|
||||
GLint VerticesIn;
|
||||
|
||||
/**
|
||||
* True if gl_ClipDistance is written to. Copied into
|
||||
* gl_program by _mesa_copy_linked_program_data().
|
||||
*/
|
||||
GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
|
||||
0 if not present. */
|
||||
GLuint CullDistanceArraySize; /**< Size of the gl_CullDistance array, or
|
||||
0 if not present. */
|
||||
bool UsesEndPrimitive;
|
||||
bool UsesStreams;
|
||||
} Geom;
|
||||
|
||||
/** Vertex shader state */
|
||||
struct {
|
||||
/**
|
||||
* True if gl_ClipDistance is written to. Copied into gl_program
|
||||
* by _mesa_copy_linked_program_data().
|
||||
*/
|
||||
GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
|
||||
0 if not present. */
|
||||
GLuint CullDistanceArraySize; /**< Size of the gl_CullDistance array, or
|
||||
0 if not present. */
|
||||
} Vert;
|
||||
|
||||
/**
|
||||
* Compute shader state - copied into gl_program by
|
||||
* _mesa_copy_linked_program_data().
|
||||
|
@@ -2202,17 +2202,11 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
|
||||
dst->info.separate_shader = src->SeparateShader;
|
||||
|
||||
switch (dst_sh->Stage) {
|
||||
case MESA_SHADER_VERTEX:
|
||||
dst->ClipDistanceArraySize = src->Vert.ClipDistanceArraySize;
|
||||
dst->CullDistanceArraySize = src->Vert.CullDistanceArraySize;
|
||||
break;
|
||||
case MESA_SHADER_TESS_EVAL: {
|
||||
dst->info.tess.primitive_mode = dst_sh->info.TessEval.PrimitiveMode;
|
||||
dst->info.tess.spacing = dst_sh->info.TessEval.Spacing;
|
||||
dst->info.tess.ccw = dst_sh->info.TessEval.VertexOrder == GL_CCW;
|
||||
dst->info.tess.point_mode = dst_sh->info.TessEval.PointMode;
|
||||
dst->ClipDistanceArraySize = src->TessEval.ClipDistanceArraySize;
|
||||
dst->CullDistanceArraySize = src->TessEval.CullDistanceArraySize;
|
||||
break;
|
||||
}
|
||||
case MESA_SHADER_GEOMETRY: {
|
||||
@@ -2221,8 +2215,6 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
|
||||
dst->info.gs.invocations = dst_sh->info.Geom.Invocations;
|
||||
dst->info.gs.input_primitive = dst_sh->info.Geom.InputType;
|
||||
dst->info.gs.output_primitive = dst_sh->info.Geom.OutputType;
|
||||
dst->ClipDistanceArraySize = src->Geom.ClipDistanceArraySize;
|
||||
dst->CullDistanceArraySize = src->Geom.CullDistanceArraySize;
|
||||
dst->info.gs.uses_end_primitive = src->Geom.UsesEndPrimitive;
|
||||
dst->info.gs.uses_streams = src->Geom.UsesStreams;
|
||||
break;
|
||||
|
@@ -404,12 +404,12 @@ st_translate_vertex_program(struct st_context *st,
|
||||
if (ureg == NULL)
|
||||
return false;
|
||||
|
||||
if (stvp->Base.ClipDistanceArraySize)
|
||||
if (stvp->Base.info.clip_distance_array_size)
|
||||
ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
|
||||
stvp->Base.ClipDistanceArraySize);
|
||||
if (stvp->Base.CullDistanceArraySize)
|
||||
stvp->Base.info.clip_distance_array_size);
|
||||
if (stvp->Base.info.cull_distance_array_size)
|
||||
ureg_property(ureg, TGSI_PROPERTY_NUM_CULLDIST_ENABLED,
|
||||
stvp->Base.CullDistanceArraySize);
|
||||
stvp->Base.info.cull_distance_array_size);
|
||||
|
||||
if (ST_DEBUG & DEBUG_MESA) {
|
||||
_mesa_print_program(&stvp->Base);
|
||||
@@ -1219,12 +1219,12 @@ st_translate_program_common(struct st_context *st,
|
||||
memset(outputMapping, 0, sizeof(outputMapping));
|
||||
memset(out_state, 0, sizeof(*out_state));
|
||||
|
||||
if (prog->ClipDistanceArraySize)
|
||||
if (prog->info.clip_distance_array_size)
|
||||
ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED,
|
||||
prog->ClipDistanceArraySize);
|
||||
if (prog->CullDistanceArraySize)
|
||||
prog->info.clip_distance_array_size);
|
||||
if (prog->info.cull_distance_array_size)
|
||||
ureg_property(ureg, TGSI_PROPERTY_NUM_CULLDIST_ENABLED,
|
||||
prog->CullDistanceArraySize);
|
||||
prog->info.cull_distance_array_size);
|
||||
|
||||
/*
|
||||
* Convert Mesa program inputs to TGSI input register semantics.
|
||||
|
Reference in New Issue
Block a user