intel/blorp: Refactor the HiZ op interface

This commit does a few things:

 1) Now that BLORP can do HiZ ops on gen8+, drop the gen6 prefix.
 2) Switch parameters to uint32_t to match the rest of blorp.
 3) Take a range of layers and loop internally.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Jason Ekstrand
2017-06-05 11:32:19 -07:00
parent 42b10bbfe0
commit fbd8a33f61
4 changed files with 58 additions and 53 deletions

View File

@@ -286,8 +286,8 @@ blorp_ensure_sf_program(struct blorp_context *blorp,
}
void
blorp_gen6_hiz_op(struct blorp_batch *batch,
struct blorp_surf *surf, unsigned level, unsigned layer,
blorp_hiz_op(struct blorp_batch *batch, struct blorp_surf *surf,
uint32_t level, uint32_t start_layer, uint32_t num_layers,
enum blorp_hiz_op op)
{
struct blorp_params params;
@@ -295,15 +295,19 @@ blorp_gen6_hiz_op(struct blorp_batch *batch,
params.hiz_op = op;
brw_blorp_surface_info_init(batch->blorp, &params.depth, surf, level, layer,
surf->surf->format, true);
for (uint32_t a = 0; a < num_layers; a++) {
const uint32_t layer = start_layer + a;
brw_blorp_surface_info_init(batch->blorp, &params.depth, surf, level,
layer, surf->surf->format, true);
/* Align the rectangle primitive to 8x4 pixels.
*
* During fast depth clears, the emitted rectangle primitive must be
* aligned to 8x4 pixels. From the Ivybridge PRM, Vol 2 Part 1 Section
* 11.5.3.1 Depth Buffer Clear (and the matching section in the Sandybridge
* PRM):
* 11.5.3.1 Depth Buffer Clear (and the matching section in the
* Sandybridge PRM):
*
* If Number of Multisamples is NUMSAMPLES_1, the rectangle must be
* aligned to an 8x4 pixel block relative to the upper left corner
* of the depth buffer [...]
@@ -316,12 +320,12 @@ blorp_gen6_hiz_op(struct blorp_batch *batch,
* hardware generations.
*
* However, for some miptree slices of a Z24 texture, emitting an 8x4
* aligned rectangle that covers the slice may clobber adjacent slices if
* we strictly adhered to the texture alignments specified in the PRM. The
* Ivybridge PRM, Section "Alignment Unit Size", states that
* SURFACE_STATE.Surface_Horizontal_Alignment should be 4 for Z24 surfaces,
* not 8. But commit 1f112cc increased the alignment from 4 to 8, which
* prevents the clobbering.
* aligned rectangle that covers the slice may clobber adjacent slices
* if we strictly adhered to the texture alignments specified in the
* PRM. The Ivybridge PRM, Section "Alignment Unit Size", states that
* SURFACE_STATE.Surface_Horizontal_Alignment should be 4 for Z24
* surfaces, not 8. But commit 1f112cc increased the alignment from 4 to
* 8, which prevents the clobbering.
*/
params.x1 = minify(params.depth.surf.logical_level0_px.width,
params.depth.view.base_level);
@@ -338,8 +342,10 @@ blorp_gen6_hiz_op(struct blorp_batch *batch,
params.dst.surf.samples = params.depth.surf.samples;
params.dst.surf.logical_level0_px = params.depth.surf.logical_level0_px;
params.depth_format = isl_format_get_depth_format(surf->surf->format, false);
params.depth_format =
isl_format_get_depth_format(surf->surf->format, false);
params.num_samples = params.depth.surf.samples;
batch->blorp->exec(batch, &params);
}
}

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@@ -209,8 +209,8 @@ enum blorp_hiz_op {
};
void
blorp_gen6_hiz_op(struct blorp_batch *batch,
struct blorp_surf *surf, unsigned level, unsigned layer,
blorp_hiz_op(struct blorp_batch *batch, struct blorp_surf *surf,
uint32_t level, uint32_t start_layer, uint32_t num_layers,
enum blorp_hiz_op op);
#ifdef __cplusplus

View File

@@ -1723,6 +1723,6 @@ anv_gen8_hiz_op_resolve(struct anv_cmd_buffer *cmd_buffer,
surf.clear_color.f32[0] = ANV_HZ_FC_VAL;
blorp_gen6_hiz_op(&batch, &surf, 0, 0, op);
blorp_hiz_op(&batch, &surf, 0, 0, 1, op);
blorp_batch_finish(&batch);
}

View File

@@ -1074,8 +1074,7 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
struct blorp_batch batch;
blorp_batch_init(&brw->blorp, &batch, brw, 0);
for (unsigned a = 0; a < num_layers; a++)
blorp_gen6_hiz_op(&batch, &surf, level, start_layer + a, op);
blorp_hiz_op(&batch, &surf, level, start_layer, num_layers, op);
blorp_batch_finish(&batch);
}