anv: enable graphics pipeline libraries by default

Since we are disabling mesh, which has issues with gpl, enable gpl by
default now, leaving the renamed environment variable as a way to
disable it for debug purposes.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22910>
This commit is contained in:
Iván Briano
2023-05-09 11:53:37 -07:00
committed by Marge Bot
parent c97b1eb08a
commit fbc0e74bda
4 changed files with 5 additions and 26 deletions

View File

@@ -430,10 +430,10 @@ on Windows.
Intel driver environment variables
----------------------------------------------------
.. envvar:: ANV_GPL
.. envvar:: ANV_NO_GPL
If set to 1, true, or yes, then VK_EXT_graphics_pipeline_library
will be exposed, which may be incompatible with mesh shaders.
will be disabled.
.. envvar:: INTEL_BLACKHOLE_DEFAULT

View File

@@ -4,12 +4,3 @@ deqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk"
caselists = ["/deqp/mustpass/vk-master.txt"]
fraction = 2
renderer_check = "TGL GT2"
[[deqp]]
deqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk"
caselists = ["/deqp/mustpass/vk-master.txt"]
fraction = 2
include = ["dEQP-VK.pipeline.pipeline_library"]
prefix = "gpl-"
[deqp.env]
ANV_GPL = "true"

View File

@@ -315,7 +315,7 @@ get_device_extensions(const struct anv_physical_device *device,
VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
.EXT_global_priority_query = device->max_context_priority >=
VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
.EXT_graphics_pipeline_library = device->gpl_enabled,
.EXT_graphics_pipeline_library = !debug_get_bool_option("ANV_NO_GPL", false),
.EXT_host_query_reset = true,
.EXT_image_2d_view_of_3d = true,
.EXT_image_robustness = true,
@@ -589,7 +589,8 @@ get_features(const struct anv_physical_device *pdevice,
.globalPriorityQuery = true,
/* VK_EXT_graphics_pipeline_library */
.graphicsPipelineLibrary = pdevice->gpl_enabled,
.graphicsPipelineLibrary =
pdevice->vk.supported_features.graphicsPipelineLibrary,
/* VK_KHR_fragment_shading_rate */
.pipelineFragmentShadingRate = true,
@@ -1343,18 +1344,6 @@ anv_physical_device_try_create(struct vk_instance *vk_instance,
debug_get_bool_option("ANV_ENABLE_GENERATED_INDIRECT_DRAWS",
true);
/* The GPL implementation is new, and may have issues in conjunction with
* mesh shading. Enable it by default for zink for performance reasons (where
* mesh shading is unused anyway), and have an env var for testing in CI or
* by end users.
* */
if (debug_get_bool_option("ANV_GPL",
instance->vk.app_info.engine_name != NULL &&
(strcmp(instance->vk.app_info.engine_name, "mesa zink") == 0 ||
strcmp(instance->vk.app_info.engine_name, "DXVK") == 0))) {
device->gpl_enabled = true;
}
unsigned st_idx = 0;
device->sync_syncobj_type = vk_drm_syncobj_get_type(fd);

View File

@@ -865,7 +865,6 @@ struct anv_physical_device {
struct intel_device_info info;
bool video_decode_enabled;
bool gpl_enabled;
struct brw_compiler * compiler;
struct isl_device isl_dev;