glthread: add GL_DRAW_INDIRECT_BUFFER tracking and generator support
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3948>
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@@ -94,6 +94,7 @@ struct glthread_state
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* buffer) binding is in a VBO.
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*/
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bool element_array_is_vbo;
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bool draw_indirect_buffer_is_vbo;
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};
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void _mesa_glthread_init(struct gl_context *ctx);
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