Checkpoint: glClear changes - working, bug very rough.
This commit is contained in:
@@ -11,6 +11,8 @@ GL_MINOR = 5
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GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
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SOFTPIPE_LIB = $(TOP)/src/mesa/pipe/softpipe/libsoftpipe.a
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.SUFFIXES : .cpp
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.c.o:
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@@ -110,11 +112,12 @@ stand-alone: depend subdirs $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$
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osmesa-only: depend subdirs $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
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# Make the GL library
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$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS)
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$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS) $(SOFTPIPE_LIB)
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@ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
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-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
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-install $(TOP)/$(LIB_DIR) \
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$(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(STAND_ALONE_OBJECTS)
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$(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(STAND_ALONE_OBJECTS) \
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$(SOFTPIPE_LIB)
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# Make the OSMesa library
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$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS)
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@@ -146,7 +149,7 @@ depend: $(ALL_SOURCES)
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subdirs:
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@ (cd x86 ; $(MAKE))
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@ (cd x86-64 ; $(MAKE))
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#(cd pipe/softpipe ; $(MAKE))
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install: default
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$(INSTALL) -d $(INSTALL_DIR)/include/GL
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@@ -40,6 +40,7 @@
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#include "swrast/swrast.h"
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#include "vblank.h"
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#include "pipe/p_context.h"
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/* This block can be removed when libdrm >= 2.3.1 is required */
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@@ -298,9 +299,17 @@ intelWindowMoved(struct intel_context *intel)
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/**
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* Called by ctx->Driver.Clear.
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*/
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#if 0
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static void
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intelClear(GLcontext *ctx, GLbitfield mask)
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#else
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void
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intelClear(struct pipe_context *pipe,
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GLboolean color, GLboolean depth,
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GLboolean stencil, GLboolean accum)
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#endif
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{
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GLcontext *ctx = (GLcontext *) pipe->glctx;
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const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
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GLbitfield tri_mask = 0;
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GLbitfield blit_mask = 0;
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@@ -308,6 +317,13 @@ intelClear(GLcontext *ctx, GLbitfield mask)
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struct gl_framebuffer *fb = ctx->DrawBuffer;
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GLuint i;
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GLbitfield mask;
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if (color)
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mask = ctx->DrawBuffer->_ColorDrawBufferMask[0]; /*XXX temporary*/
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else
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mask = 0x0;
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if (0)
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fprintf(stderr, "%s\n", __FUNCTION__);
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@@ -323,7 +339,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
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}
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/* HW stencil */
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if (mask & BUFFER_BIT_STENCIL) {
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if (stencil) {
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const struct pipe_region *stencilRegion
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= intel_get_rb_region(fb, BUFFER_STENCIL);
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if (stencilRegion) {
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@@ -340,7 +356,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
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}
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/* HW depth */
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if (mask & BUFFER_BIT_DEPTH) {
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if (depth) {
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/* clear depth with whatever method is used for stencil (see above) */
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if (tri_mask & BUFFER_BIT_STENCIL)
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tri_mask |= BUFFER_BIT_DEPTH;
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@@ -368,9 +384,14 @@ intelClear(GLcontext *ctx, GLbitfield mask)
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if (blit_mask)
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intelClearWithBlit(ctx, blit_mask);
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#if 1
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#if 0
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if (swrast_mask | tri_mask)
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_swrast_Clear(ctx, swrast_mask | tri_mask);
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#else
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softpipe_clear(pipe, GL_FALSE,
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(swrast_mask | tri_mask) & BUFFER_BIT_DEPTH,
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(swrast_mask | tri_mask) & BUFFER_BIT_STENCIL,
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(swrast_mask | tri_mask) & BUFFER_BIT_ACCUM);
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#endif
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}
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@@ -786,7 +807,9 @@ intelReadBuffer(GLcontext * ctx, GLenum mode)
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void
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intelInitBufferFuncs(struct dd_function_table *functions)
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{
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#if 0
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functions->Clear = intelClear;
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#endif
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functions->DrawBuffer = intelDrawBuffer;
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functions->ReadBuffer = intelReadBuffer;
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}
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@@ -52,4 +52,9 @@ extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb);
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extern void intelInitBufferFuncs(struct dd_function_table *functions);
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extern void
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intelClear(struct pipe_context *pipe,
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GLboolean color, GLboolean depth,
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GLboolean stencil, GLboolean accum);
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#endif /* INTEL_BUFFERS_H */
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@@ -420,6 +420,8 @@ intelCreateContext(const __GLcontextModes * mesaVis,
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intel->pipe = intel->ctx.st->pipe;
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intel->pipe->screen = intelScreen;
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intel->pipe->glctx = ctx;
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intel->pipe->clear = intelClear;
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intelScreen->pipe = intel->pipe;
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intel_init_region_functions(intel->pipe);
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@@ -82,6 +82,7 @@
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#include "drivers/common/driverfuncs.h"
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#include "state_tracker/st_public.h"
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#include "state_tracker/st_context.h"
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#include "pipe/softpipe/sp_context.h"
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/**
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@@ -1572,6 +1573,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
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st_create_context( mesaCtx,
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softpipe_create() );
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mesaCtx->st->pipe->clear = xmesa_clear;
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return c;
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}
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@@ -435,6 +435,32 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers)
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}
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void
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xmesa_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth,
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GLboolean stencil, GLboolean accum)
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{
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struct softpipe_context *sp = (struct softpipe_context *) pipe;
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if (color) {
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GET_CURRENT_CONTEXT(ctx);
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GLuint i;
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softpipe_update_derived(sp);
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for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
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struct pipe_surface *ps = sp->framebuffer.cbufs[i];
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struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) ps->rb;
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const GLint x = sp->cliprect.minx;
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const GLint y = sp->cliprect.miny;
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const GLint w = sp->cliprect.maxx - x;
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const GLint h = sp->cliprect.maxy - y;
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xrb->clearFunc(ctx, xrb, x, y, w, h);
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}
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color = GL_FALSE;
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}
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softpipe_clear(pipe, color, depth, stencil, accum);
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}
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#ifndef XFree86Server
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/* XXX this was never tested in the Xserver environment */
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@@ -587,9 +587,13 @@ extern void xmesa_register_swrast_functions( GLcontext *ctx );
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struct pipe_surface;
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struct pipe_context;
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struct pipe_surface *
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extern struct pipe_surface *
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xmesa_new_surface(GLcontext *ctx, struct xmesa_renderbuffer *xrb);
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extern void
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xmesa_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth,
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GLboolean stencil, GLboolean accum);
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#endif
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@@ -38,6 +38,8 @@
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#include "fbobject.h"
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#include "state.h"
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#include "state_tracker/st_draw.h"
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#define BAD_MASK ~0u
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@@ -176,7 +178,15 @@ _mesa_Clear( GLbitfield mask )
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}
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ASSERT(ctx->Driver.Clear);
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#if 0
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ctx->Driver.Clear(ctx, bufferMask);
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#else
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st_clear(ctx->st,
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(mask & GL_COLOR_BUFFER_BIT) ? GL_TRUE : GL_FALSE,
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(bufferMask & BUFFER_BIT_DEPTH) ? GL_TRUE : GL_FALSE,
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(bufferMask & BUFFER_BIT_STENCIL) ? GL_TRUE : GL_FALSE,
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(bufferMask & BUFFER_BIT_ACCUM) ? GL_TRUE : GL_FALSE);
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#endif
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}
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}
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@@ -188,6 +188,7 @@ struct pipe_context {
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GLuint flag);
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void *screen; /**< temporary */
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void *glctx; /**< temporary */
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};
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@@ -30,42 +30,102 @@
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*/
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#include "pipe/p_defines.h"
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#include "sp_clear.h"
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#include "sp_context.h"
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#include "sp_surface.h"
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#include "colormac.h"
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static GLuint
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color_value(GLuint format, const GLfloat color[4])
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{
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GLubyte r, g, b, a;
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UNCLAMPED_FLOAT_TO_UBYTE(r, color[0]);
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UNCLAMPED_FLOAT_TO_UBYTE(g, color[1]);
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UNCLAMPED_FLOAT_TO_UBYTE(b, color[2]);
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UNCLAMPED_FLOAT_TO_UBYTE(a, color[3]);
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switch (format) {
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case PIPE_FORMAT_U_R8_G8_B8_A8:
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return (r << 24) | (g << 16) | (b << 8) | a;
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case PIPE_FORMAT_U_A8_R8_G8_B8:
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return (a << 24) | (r << 16) | (g << 8) | b;
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case PIPE_FORMAT_U_R5_G6_B5:
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return ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
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default:
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return 0;
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}
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}
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void
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softpipe_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth,
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GLboolean stencil, GLboolean accum)
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{
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const struct softpipe_context *softpipe = softpipe_context(pipe);
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const GLint x = softpipe->scissor.minx;
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const GLint y = softpipe->scissor.miny;
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const GLint w = softpipe->scissor.maxx - x;
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const GLint h = softpipe->scissor.maxy - y;
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const GLint x = softpipe->cliprect.minx;
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const GLint y = softpipe->cliprect.miny;
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const GLint w = softpipe->cliprect.maxx - x;
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const GLint h = softpipe->cliprect.maxy - y;
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if (color) {
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GLuint i;
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GLubyte clr[4];
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UNCLAMPED_FLOAT_TO_UBYTE(clr[0], softpipe->clear_color.color[0]);
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UNCLAMPED_FLOAT_TO_UBYTE(clr[1], softpipe->clear_color.color[1]);
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UNCLAMPED_FLOAT_TO_UBYTE(clr[2], softpipe->clear_color.color[2]);
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UNCLAMPED_FLOAT_TO_UBYTE(clr[3], softpipe->clear_color.color[3]);
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for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
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struct pipe_surface *ps = softpipe->framebuffer.cbufs[i];
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struct softpipe_surface *sps = softpipe_surface(ps);
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GLint j;
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for (j = 0; j < h; j++) {
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sps->write_mono_row_ub(sps, w, x, y + j, clr);
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if (softpipe->blend.colormask == (PIPE_MASK_R | PIPE_MASK_G |
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PIPE_MASK_B | PIPE_MASK_A)) {
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/* no masking */
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GLuint clearVal = color_value(ps->format,
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softpipe->clear_color.color);
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pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal);
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}
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else {
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/* masking */
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/*
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for (j = 0; j < h; j++) {
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sps->write_mono_row_ub(sps, w, x, y + j, clr);
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}
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*/
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}
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}
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}
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if (depth) {
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struct pipe_surface *ps = softpipe->framebuffer.zbuf;
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GLuint clearVal;
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switch (ps->format) {
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case PIPE_FORMAT_U_Z16:
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clearVal = (GLuint) (softpipe->depth_test.clear * 65535.0);
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break;
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case PIPE_FORMAT_U_Z32:
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clearVal = (GLuint) (softpipe->depth_test.clear * 0xffffffff);
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break;
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case PIPE_FORMAT_Z24_S8:
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clearVal = (GLuint) (softpipe->depth_test.clear * 0xffffff);
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break;
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default:
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assert(0);
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}
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pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal);
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}
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if (stencil) {
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struct pipe_surface *ps = softpipe->framebuffer.sbuf;
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GLuint clearVal = softpipe->stencil.clear_value;
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if (softpipe->stencil.write_mask[0] /*== 0xff*/) {
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/* no masking */
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pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal);
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}
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else if (softpipe->stencil.write_mask[0] != 0x0) {
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/* masking */
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/* fill with quad funcs */
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assert(0);
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}
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}
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}
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@@ -92,6 +92,59 @@ sp_region_unmap(struct pipe_context *pipe, struct pipe_region *region)
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}
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static GLubyte *
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get_pointer(struct pipe_region *dst, GLuint x, GLuint y)
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{
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return dst->map + (y * dst->pitch + x) * dst->cpp;
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}
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static void
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sp_region_fill(struct pipe_context *pipe,
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struct pipe_region *dst,
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GLuint dst_offset,
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GLuint dstx, GLuint dsty,
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GLuint width, GLuint height, GLuint value)
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{
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GLuint i, j;
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switch (dst->cpp) {
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case 1:
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{
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GLubyte *row = get_pointer(dst, dstx, dsty);
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for (i = 0; i < height; i++) {
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memset(row, value, width);
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row += dst->pitch;
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}
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}
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break;
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case 2:
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{
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GLushort *row = (GLushort *) get_pointer(dst, dstx, dsty);
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for (i = 0; i < height; i++) {
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for (j = 0; j < width; j++)
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row[j] = value;
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row += dst->pitch;
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}
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}
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break;
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case 4:
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{
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GLuint *row = (GLuint *) get_pointer(dst, dstx, dsty);
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for (i = 0; i < height; i++) {
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for (j = 0; j < width; j++)
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row[j] = value;
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row += dst->pitch;
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}
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}
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break;
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default:
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assert(0);
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}
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}
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void
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sp_init_region_functions(struct softpipe_context *sp)
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{
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@@ -101,5 +154,7 @@ sp_init_region_functions(struct softpipe_context *sp)
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sp->pipe.region_map = sp_region_map;
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sp->pipe.region_unmap = sp_region_unmap;
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sp->pipe.region_fill = sp_region_fill;
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/* XXX lots of other region functions needed... */
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}
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