gallium: remove semantic info from pipe_shader_state
Brian's patch to clean up the shader interfaces.
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committed by
Keith Whitwell

parent
b0d5519b44
commit
fa9e7e9a8d
@@ -85,6 +85,8 @@ struct st_vertex_program
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/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
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GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
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GLuint num_inputs;
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struct pipe_shader_state state;
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struct pipe_shader_state *driver_shader;
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