mesa: Remove GL_MESA_texture_array cruft from gl.h
glext.h has had all the necessary bits for years. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -2078,39 +2078,6 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh
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#endif /* GL_MESA_packed_depth_stencil */
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#ifndef GL_MESA_texture_array
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#define GL_MESA_texture_array 1
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/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
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*/
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#ifndef GL_EXT_texture_array
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#ifdef GL_GLEXT_PROTOTYPES
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GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
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GLenum attachment, GLuint texture, GLint level, GLint layer);
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#endif /* GL_GLEXT_PROTOTYPES */
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#if 0
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/* (temporarily) disabled because of collision with typedef in glext.h
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* that happens if apps include both gl.h and glext.h
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*/
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typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
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GLenum attachment, GLuint texture, GLint level, GLint layer);
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#endif
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#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
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#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
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#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
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#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
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#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
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#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
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#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
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#endif
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#endif
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#ifndef GL_ATI_blend_equation_separate
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#define GL_ATI_blend_equation_separate 1
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