util/glsl2spirv: drop inconsistent use of io.open

In Python 3 (the only python we support) `io.open` is an alias of the
builtin `open` function, so it's not getting us anything, and we're not
using it consistently.

Reviewed-by: Luis Felipe Strano Moraes <luis.strano@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19449>
This commit is contained in:
Dylan Baker
2022-11-01 12:41:44 -07:00
committed by Marge Bot
parent 76e3b482be
commit f9df046436

View File

@@ -1,4 +1,3 @@
# encoding=utf-8
# Copyright © 2022 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
@@ -24,7 +23,6 @@
import argparse
import subprocess
import io
import os
class ShaderCompileError(RuntimeError):
@@ -109,7 +107,7 @@ def postprocess_file(args):
def preprocess_file(args, origin_file):
with io.open(origin_file.name + ".copy", "w") as copy_file:
with open(origin_file.name + ".copy", "w") as copy_file:
lines = origin_file.readlines()
if args.create_entry is not None:
@@ -124,7 +122,7 @@ def preprocess_file(args, origin_file):
def process_file(args):
with io.open(args.input, "r") as infile:
with open(args.input, "r") as infile:
copy_file = preprocess_file(args, infile)
cmd_list = ["glslangValidator"]