glsl: Minor code compaction in _mesa_ast_array_index_to_hir

Also, document the reason for not checking for type->is_array in some of
the bound-checking cases.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick
2013-03-15 15:09:48 -07:00
parent 2c333a878c
commit f9d8ca2817

View File

@@ -60,17 +60,9 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
ir_constant *const const_index = idx->constant_expression_value();
if (const_index != NULL) {
const int idx = const_index->value.i[0];
const char *type_name;
const char *type_name = "error";
unsigned bound = 0;
if (array->type->is_matrix()) {
type_name = "matrix";
} else if (array->type->is_vector()) {
type_name = "vector";
} else {
type_name = "array";
}
/* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec:
*
* "It is illegal to declare an array with a size, and then
@@ -81,15 +73,22 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
*/
if (array->type->is_matrix()) {
if (array->type->row_type()->vector_elements <= idx) {
type_name = "matrix";
bound = array->type->row_type()->vector_elements;
}
} else if (array->type->is_vector()) {
if (array->type->vector_elements <= idx) {
type_name = "vector";
bound = array->type->vector_elements;
}
} else {
/* glsl_type::array_size() returns 0 for non-array types. This means
* that we don't need to verify that the type is an array before
* doing the bounds checking.
*/
if ((array->type->array_size() > 0)
&& (array->type->array_size() <= idx)) {
type_name = "array";
bound = array->type->array_size();
}
}