mesa: Silence compiler warnings on Windows.
This commit is contained in:
@@ -716,7 +716,7 @@ _mesa_execute_program(GLcontext * ctx,
|
||||
* result.z = result.x * APPX(result.y)
|
||||
* We do what the ARB extension says.
|
||||
*/
|
||||
q[2] = pow(2.0, t[0]);
|
||||
q[2] = (GLfloat) pow(2.0, t[0]);
|
||||
}
|
||||
q[1] = t[0] - floor_t0;
|
||||
q[3] = 1.0F;
|
||||
|
@@ -319,6 +319,7 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList,
|
||||
return (GLint) paramList->ParameterValues[i][0];
|
||||
}
|
||||
else {
|
||||
GLuint i;
|
||||
const GLint size = 1; /* a sampler is basically a texture unit number */
|
||||
GLfloat value;
|
||||
GLint numSamplers = 0;
|
||||
|
@@ -363,7 +363,7 @@ _mesa_print_swizzle(GLuint swizzle)
|
||||
_mesa_printf(".xyzw\n");
|
||||
}
|
||||
else {
|
||||
char *s = _mesa_swizzle_string(swizzle, 0, 0);
|
||||
const char *s = _mesa_swizzle_string(swizzle, 0, 0);
|
||||
_mesa_printf("%s\n", s);
|
||||
}
|
||||
}
|
||||
|
@@ -249,7 +249,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
|
||||
value[1] = ctx->Fog.Start;
|
||||
value[2] = ctx->Fog.End;
|
||||
value[3] = (ctx->Fog.End == ctx->Fog.Start)
|
||||
? 1.0 : (GLfloat)(1.0 / (ctx->Fog.End - ctx->Fog.Start));
|
||||
? 1.0f : (GLfloat)(1.0 / (ctx->Fog.End - ctx->Fog.Start));
|
||||
return;
|
||||
case STATE_CLIPPLANE:
|
||||
{
|
||||
@@ -409,9 +409,9 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
|
||||
= ctx->Texture.Unit[unit]._Current;
|
||||
if (texObj) {
|
||||
struct gl_texture_image *texImage = texObj->Image[0][0];
|
||||
ASSIGN_4V(value, 1.0 / texImage->Width,
|
||||
ASSIGN_4V(value, (GLfloat) (1.0 / texImage->Width),
|
||||
(GLfloat)(1.0 / texImage->Height),
|
||||
0.0, 1.0);
|
||||
0.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
return;
|
||||
@@ -425,7 +425,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
|
||||
* exp2: 2^-((density/(ln(2)^2) * fogcoord)^2)
|
||||
*/
|
||||
value[0] = (ctx->Fog.End == ctx->Fog.Start)
|
||||
? 1.0 : (GLfloat)(-1.0F / (ctx->Fog.End - ctx->Fog.Start));
|
||||
? 1.0f : (GLfloat)(-1.0F / (ctx->Fog.End - ctx->Fog.Start));
|
||||
value[1] = ctx->Fog.End * -value[0];
|
||||
value[2] = (GLfloat)(ctx->Fog.Density * ONE_DIV_LN2);
|
||||
value[3] = (GLfloat)(ctx->Fog.Density * ONE_DIV_SQRT_LN2);
|
||||
|
@@ -969,7 +969,7 @@ get_uniformfv(GLcontext *ctx, GLuint program, GLint location,
|
||||
= _mesa_lookup_shader_program(ctx, program);
|
||||
if (shProg) {
|
||||
if (shProg->Uniforms &&
|
||||
location >= 0 && location < shProg->Uniforms->NumUniforms) {
|
||||
location >= 0 && location < (GLint) shProg->Uniforms->NumUniforms) {
|
||||
GLint progPos;
|
||||
GLuint i;
|
||||
const struct gl_program *prog = NULL;
|
||||
@@ -1217,7 +1217,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location,
|
||||
/* ordinary uniform variable */
|
||||
GLsizei k, i;
|
||||
|
||||
if (count * elems > program->Parameters->Parameters[location].Size) {
|
||||
if (count * elems > (GLint) program->Parameters->Parameters[location].Size) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)");
|
||||
return;
|
||||
}
|
||||
@@ -1367,7 +1367,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
|
||||
if (location == -1)
|
||||
return; /* The standard specifies this as a no-op */
|
||||
|
||||
if (location < 0 || location >= shProg->Uniforms->NumUniforms) {
|
||||
if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)");
|
||||
return;
|
||||
}
|
||||
|
@@ -2623,7 +2623,7 @@ _slang_gen_subscript(slang_assemble_ctx * A, slang_operation *oper)
|
||||
|
||||
index = (GLint) oper->children[1].literal[0];
|
||||
if (oper->children[1].type != SLANG_OPER_LITERAL_INT ||
|
||||
index >= max) {
|
||||
index >= (GLint) max) {
|
||||
slang_info_log_error(A->log, "Invalid array index for vector type");
|
||||
return NULL;
|
||||
}
|
||||
|
@@ -241,7 +241,7 @@ find_var(const slang_variable_scope *s, slang_atom name)
|
||||
void
|
||||
slang_print_tree(const slang_operation *op, int indent)
|
||||
{
|
||||
int i;
|
||||
GLuint i;
|
||||
|
||||
switch (op->type) {
|
||||
|
||||
@@ -261,13 +261,10 @@ slang_print_tree(const slang_operation *op, int indent)
|
||||
case SLANG_OPER_BLOCK_NEW_SCOPE:
|
||||
spaces(indent);
|
||||
printf("{{ // new scope locals=%p: ", (void*)op->locals);
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < op->locals->num_variables; i++) {
|
||||
printf("%s ", (char *) op->locals->variables[i]->a_name);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
print_generic(op, NULL, indent+3);
|
||||
spaces(indent);
|
||||
printf("}}\n");
|
||||
@@ -665,7 +662,7 @@ slang_print_tree(const slang_operation *op, int indent)
|
||||
void
|
||||
slang_print_function(const slang_function *f, GLboolean body)
|
||||
{
|
||||
int i;
|
||||
GLuint i;
|
||||
|
||||
#if 0
|
||||
if (_mesa_strcmp((char *) f->header.a_name, "main") != 0)
|
||||
|
@@ -76,7 +76,7 @@ _slang_lookup_constant(const char *name)
|
||||
for (i = 0; info[i].Name; i++) {
|
||||
if (strcmp(info[i].Name, name) == 0) {
|
||||
/* found */
|
||||
GLint value = -1.0;
|
||||
GLint value = -1;
|
||||
_mesa_GetIntegerv(info[i].Token, &value);
|
||||
ASSERT(value >= 0); /* sanity check that glGetFloatv worked */
|
||||
return value / info[i].Divisor;
|
||||
@@ -110,7 +110,7 @@ _slang_simplify(slang_operation *oper,
|
||||
oper->literal[0] =
|
||||
oper->literal[1] =
|
||||
oper->literal[2] =
|
||||
oper->literal[3] = value;
|
||||
oper->literal[3] = (GLfloat) value;
|
||||
oper->type = SLANG_OPER_LITERAL_INT;
|
||||
return;
|
||||
}
|
||||
@@ -380,7 +380,7 @@ _slang_adapt_call(slang_operation *callOper, const slang_function *fun,
|
||||
&origArg);
|
||||
callOper->children[i + j].children[1].type
|
||||
= SLANG_OPER_LITERAL_INT;
|
||||
callOper->children[i + j].children[1].literal[0] = j;
|
||||
callOper->children[i + j].children[1].literal[0] = (GLfloat) j;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -394,11 +394,11 @@ _slang_adapt_call(slang_operation *callOper, const slang_function *fun,
|
||||
}
|
||||
}
|
||||
|
||||
if (callOper->num_children < numParams) {
|
||||
if (callOper->num_children < (GLuint) numParams) {
|
||||
/* still not enough args for all params */
|
||||
return GL_FALSE;
|
||||
}
|
||||
else if (callOper->num_children > numParams) {
|
||||
else if (callOper->num_children > (GLuint) numParams) {
|
||||
/* now too many arguments */
|
||||
/* XXX this isn't always an error, see spec */
|
||||
return GL_FALSE;
|
||||
|
@@ -129,7 +129,7 @@ _slang_pop_var_table(slang_var_table *vt)
|
||||
/* just verify that any remaining allocations in this scope
|
||||
* were for temps
|
||||
*/
|
||||
for (i = 0; i < vt->MaxRegisters * 4; i++) {
|
||||
for (i = 0; i < (int) vt->MaxRegisters * 4; i++) {
|
||||
if (t->Temps[i] != FREE && t->Parent->Temps[i] == FREE) {
|
||||
if (dbg) printf(" Free reg %d\n", i/4);
|
||||
assert(t->Temps[i] == TEMP);
|
||||
@@ -206,7 +206,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp)
|
||||
|
||||
for (i = 0; i <= vt->MaxRegisters * 4 - size; i += step) {
|
||||
GLuint found = 0;
|
||||
for (j = 0; j < size; j++) {
|
||||
for (j = 0; j < (GLuint) size; j++) {
|
||||
if (i + j < vt->MaxRegisters * 4 && t->Temps[i + j] == FREE) {
|
||||
found++;
|
||||
}
|
||||
@@ -218,7 +218,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp)
|
||||
/* found block of size free regs */
|
||||
if (size > 1)
|
||||
assert(i % 4 == 0);
|
||||
for (j = 0; j < size; j++)
|
||||
for (j = 0; j < (GLuint) size; j++)
|
||||
t->Temps[i + j] = isTemp ? TEMP : VAR;
|
||||
assert(i < MAX_PROGRAM_TEMPS * 4);
|
||||
t->ValSize[i] = size;
|
||||
@@ -313,7 +313,7 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store)
|
||||
else {
|
||||
/*assert(store->Swizzle == SWIZZLE_NOOP);*/
|
||||
assert(t->ValSize[r*4] == store->Size);
|
||||
for (i = 0; i < store->Size; i++) {
|
||||
for (i = 0; i < (GLuint) store->Size; i++) {
|
||||
assert(t->Temps[r * 4 + i] == TEMP);
|
||||
t->Temps[r * 4 + i] = FREE;
|
||||
}
|
||||
@@ -327,7 +327,7 @@ _slang_is_temp(const slang_var_table *vt, const slang_ir_storage *store)
|
||||
struct table *t = vt->Top;
|
||||
GLuint comp;
|
||||
assert(store->Index >= 0);
|
||||
assert(store->Index < vt->MaxRegisters);
|
||||
assert(store->Index < (int) vt->MaxRegisters);
|
||||
if (store->Swizzle == SWIZZLE_NOOP)
|
||||
comp = 0;
|
||||
else
|
||||
|
Reference in New Issue
Block a user