mesa: Silence compiler warnings on Windows.
This commit is contained in:
@@ -716,7 +716,7 @@ _mesa_execute_program(GLcontext * ctx,
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* result.z = result.x * APPX(result.y)
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* result.z = result.x * APPX(result.y)
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* We do what the ARB extension says.
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* We do what the ARB extension says.
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*/
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*/
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q[2] = pow(2.0, t[0]);
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q[2] = (GLfloat) pow(2.0, t[0]);
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}
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}
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q[1] = t[0] - floor_t0;
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q[1] = t[0] - floor_t0;
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q[3] = 1.0F;
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q[3] = 1.0F;
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@@ -319,6 +319,7 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList,
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return (GLint) paramList->ParameterValues[i][0];
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return (GLint) paramList->ParameterValues[i][0];
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}
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}
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else {
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else {
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GLuint i;
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const GLint size = 1; /* a sampler is basically a texture unit number */
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const GLint size = 1; /* a sampler is basically a texture unit number */
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GLfloat value;
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GLfloat value;
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GLint numSamplers = 0;
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GLint numSamplers = 0;
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@@ -363,7 +363,7 @@ _mesa_print_swizzle(GLuint swizzle)
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_mesa_printf(".xyzw\n");
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_mesa_printf(".xyzw\n");
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}
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}
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else {
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else {
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char *s = _mesa_swizzle_string(swizzle, 0, 0);
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const char *s = _mesa_swizzle_string(swizzle, 0, 0);
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_mesa_printf("%s\n", s);
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_mesa_printf("%s\n", s);
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}
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}
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}
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}
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@@ -249,7 +249,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
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value[1] = ctx->Fog.Start;
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value[1] = ctx->Fog.Start;
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value[2] = ctx->Fog.End;
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value[2] = ctx->Fog.End;
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value[3] = (ctx->Fog.End == ctx->Fog.Start)
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value[3] = (ctx->Fog.End == ctx->Fog.Start)
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? 1.0 : (GLfloat)(1.0 / (ctx->Fog.End - ctx->Fog.Start));
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? 1.0f : (GLfloat)(1.0 / (ctx->Fog.End - ctx->Fog.Start));
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return;
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return;
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case STATE_CLIPPLANE:
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case STATE_CLIPPLANE:
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{
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{
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@@ -409,9 +409,9 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
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= ctx->Texture.Unit[unit]._Current;
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= ctx->Texture.Unit[unit]._Current;
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if (texObj) {
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if (texObj) {
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struct gl_texture_image *texImage = texObj->Image[0][0];
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struct gl_texture_image *texImage = texObj->Image[0][0];
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ASSIGN_4V(value, 1.0 / texImage->Width,
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ASSIGN_4V(value, (GLfloat) (1.0 / texImage->Width),
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(GLfloat)(1.0 / texImage->Height),
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(GLfloat)(1.0 / texImage->Height),
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0.0, 1.0);
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0.0f, 1.0f);
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}
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}
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}
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}
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return;
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return;
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@@ -425,7 +425,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
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* exp2: 2^-((density/(ln(2)^2) * fogcoord)^2)
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* exp2: 2^-((density/(ln(2)^2) * fogcoord)^2)
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*/
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*/
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value[0] = (ctx->Fog.End == ctx->Fog.Start)
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value[0] = (ctx->Fog.End == ctx->Fog.Start)
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? 1.0 : (GLfloat)(-1.0F / (ctx->Fog.End - ctx->Fog.Start));
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? 1.0f : (GLfloat)(-1.0F / (ctx->Fog.End - ctx->Fog.Start));
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value[1] = ctx->Fog.End * -value[0];
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value[1] = ctx->Fog.End * -value[0];
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value[2] = (GLfloat)(ctx->Fog.Density * ONE_DIV_LN2);
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value[2] = (GLfloat)(ctx->Fog.Density * ONE_DIV_LN2);
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value[3] = (GLfloat)(ctx->Fog.Density * ONE_DIV_SQRT_LN2);
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value[3] = (GLfloat)(ctx->Fog.Density * ONE_DIV_SQRT_LN2);
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@@ -969,7 +969,7 @@ get_uniformfv(GLcontext *ctx, GLuint program, GLint location,
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= _mesa_lookup_shader_program(ctx, program);
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= _mesa_lookup_shader_program(ctx, program);
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if (shProg) {
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if (shProg) {
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if (shProg->Uniforms &&
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if (shProg->Uniforms &&
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location >= 0 && location < shProg->Uniforms->NumUniforms) {
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location >= 0 && location < (GLint) shProg->Uniforms->NumUniforms) {
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GLint progPos;
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GLint progPos;
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GLuint i;
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GLuint i;
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const struct gl_program *prog = NULL;
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const struct gl_program *prog = NULL;
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@@ -1217,7 +1217,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location,
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/* ordinary uniform variable */
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/* ordinary uniform variable */
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GLsizei k, i;
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GLsizei k, i;
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if (count * elems > program->Parameters->Parameters[location].Size) {
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if (count * elems > (GLint) program->Parameters->Parameters[location].Size) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)");
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_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)");
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return;
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return;
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}
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}
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@@ -1367,7 +1367,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
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if (location == -1)
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if (location == -1)
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return; /* The standard specifies this as a no-op */
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return; /* The standard specifies this as a no-op */
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if (location < 0 || location >= shProg->Uniforms->NumUniforms) {
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if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)");
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_mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)");
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return;
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return;
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}
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}
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@@ -2623,7 +2623,7 @@ _slang_gen_subscript(slang_assemble_ctx * A, slang_operation *oper)
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index = (GLint) oper->children[1].literal[0];
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index = (GLint) oper->children[1].literal[0];
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if (oper->children[1].type != SLANG_OPER_LITERAL_INT ||
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if (oper->children[1].type != SLANG_OPER_LITERAL_INT ||
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index >= max) {
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index >= (GLint) max) {
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slang_info_log_error(A->log, "Invalid array index for vector type");
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slang_info_log_error(A->log, "Invalid array index for vector type");
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return NULL;
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return NULL;
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}
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}
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@@ -241,7 +241,7 @@ find_var(const slang_variable_scope *s, slang_atom name)
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void
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void
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slang_print_tree(const slang_operation *op, int indent)
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slang_print_tree(const slang_operation *op, int indent)
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{
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{
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int i;
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GLuint i;
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switch (op->type) {
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switch (op->type) {
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@@ -261,13 +261,10 @@ slang_print_tree(const slang_operation *op, int indent)
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case SLANG_OPER_BLOCK_NEW_SCOPE:
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case SLANG_OPER_BLOCK_NEW_SCOPE:
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spaces(indent);
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spaces(indent);
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printf("{{ // new scope locals=%p: ", (void*)op->locals);
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printf("{{ // new scope locals=%p: ", (void*)op->locals);
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{
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for (i = 0; i < op->locals->num_variables; i++) {
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int i;
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printf("%s ", (char *) op->locals->variables[i]->a_name);
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for (i = 0; i < op->locals->num_variables; i++) {
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printf("%s ", (char *) op->locals->variables[i]->a_name);
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}
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printf("\n");
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}
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}
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printf("\n");
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print_generic(op, NULL, indent+3);
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print_generic(op, NULL, indent+3);
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spaces(indent);
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spaces(indent);
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printf("}}\n");
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printf("}}\n");
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@@ -665,7 +662,7 @@ slang_print_tree(const slang_operation *op, int indent)
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void
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void
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slang_print_function(const slang_function *f, GLboolean body)
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slang_print_function(const slang_function *f, GLboolean body)
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{
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{
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int i;
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GLuint i;
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#if 0
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#if 0
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if (_mesa_strcmp((char *) f->header.a_name, "main") != 0)
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if (_mesa_strcmp((char *) f->header.a_name, "main") != 0)
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@@ -76,7 +76,7 @@ _slang_lookup_constant(const char *name)
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for (i = 0; info[i].Name; i++) {
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for (i = 0; info[i].Name; i++) {
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if (strcmp(info[i].Name, name) == 0) {
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if (strcmp(info[i].Name, name) == 0) {
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/* found */
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/* found */
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GLint value = -1.0;
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GLint value = -1;
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_mesa_GetIntegerv(info[i].Token, &value);
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_mesa_GetIntegerv(info[i].Token, &value);
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ASSERT(value >= 0); /* sanity check that glGetFloatv worked */
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ASSERT(value >= 0); /* sanity check that glGetFloatv worked */
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return value / info[i].Divisor;
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return value / info[i].Divisor;
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@@ -110,7 +110,7 @@ _slang_simplify(slang_operation *oper,
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oper->literal[0] =
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oper->literal[0] =
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oper->literal[1] =
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oper->literal[1] =
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oper->literal[2] =
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oper->literal[2] =
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oper->literal[3] = value;
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oper->literal[3] = (GLfloat) value;
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oper->type = SLANG_OPER_LITERAL_INT;
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oper->type = SLANG_OPER_LITERAL_INT;
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return;
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return;
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}
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}
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@@ -380,7 +380,7 @@ _slang_adapt_call(slang_operation *callOper, const slang_function *fun,
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&origArg);
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&origArg);
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callOper->children[i + j].children[1].type
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callOper->children[i + j].children[1].type
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= SLANG_OPER_LITERAL_INT;
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= SLANG_OPER_LITERAL_INT;
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callOper->children[i + j].children[1].literal[0] = j;
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callOper->children[i + j].children[1].literal[0] = (GLfloat) j;
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}
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}
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}
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}
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@@ -394,11 +394,11 @@ _slang_adapt_call(slang_operation *callOper, const slang_function *fun,
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}
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}
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}
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}
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if (callOper->num_children < numParams) {
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if (callOper->num_children < (GLuint) numParams) {
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/* still not enough args for all params */
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/* still not enough args for all params */
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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else if (callOper->num_children > numParams) {
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else if (callOper->num_children > (GLuint) numParams) {
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/* now too many arguments */
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/* now too many arguments */
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/* XXX this isn't always an error, see spec */
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/* XXX this isn't always an error, see spec */
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return GL_FALSE;
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return GL_FALSE;
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@@ -129,7 +129,7 @@ _slang_pop_var_table(slang_var_table *vt)
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/* just verify that any remaining allocations in this scope
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/* just verify that any remaining allocations in this scope
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* were for temps
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* were for temps
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*/
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*/
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for (i = 0; i < vt->MaxRegisters * 4; i++) {
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for (i = 0; i < (int) vt->MaxRegisters * 4; i++) {
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if (t->Temps[i] != FREE && t->Parent->Temps[i] == FREE) {
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if (t->Temps[i] != FREE && t->Parent->Temps[i] == FREE) {
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if (dbg) printf(" Free reg %d\n", i/4);
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if (dbg) printf(" Free reg %d\n", i/4);
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assert(t->Temps[i] == TEMP);
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assert(t->Temps[i] == TEMP);
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@@ -206,7 +206,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp)
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for (i = 0; i <= vt->MaxRegisters * 4 - size; i += step) {
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for (i = 0; i <= vt->MaxRegisters * 4 - size; i += step) {
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GLuint found = 0;
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GLuint found = 0;
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for (j = 0; j < size; j++) {
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for (j = 0; j < (GLuint) size; j++) {
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if (i + j < vt->MaxRegisters * 4 && t->Temps[i + j] == FREE) {
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if (i + j < vt->MaxRegisters * 4 && t->Temps[i + j] == FREE) {
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found++;
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found++;
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}
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}
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@@ -218,7 +218,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp)
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/* found block of size free regs */
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/* found block of size free regs */
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if (size > 1)
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if (size > 1)
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assert(i % 4 == 0);
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assert(i % 4 == 0);
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for (j = 0; j < size; j++)
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for (j = 0; j < (GLuint) size; j++)
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t->Temps[i + j] = isTemp ? TEMP : VAR;
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t->Temps[i + j] = isTemp ? TEMP : VAR;
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assert(i < MAX_PROGRAM_TEMPS * 4);
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assert(i < MAX_PROGRAM_TEMPS * 4);
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t->ValSize[i] = size;
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t->ValSize[i] = size;
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@@ -313,7 +313,7 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store)
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else {
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else {
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/*assert(store->Swizzle == SWIZZLE_NOOP);*/
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/*assert(store->Swizzle == SWIZZLE_NOOP);*/
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assert(t->ValSize[r*4] == store->Size);
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assert(t->ValSize[r*4] == store->Size);
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for (i = 0; i < store->Size; i++) {
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for (i = 0; i < (GLuint) store->Size; i++) {
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assert(t->Temps[r * 4 + i] == TEMP);
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assert(t->Temps[r * 4 + i] == TEMP);
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t->Temps[r * 4 + i] = FREE;
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t->Temps[r * 4 + i] = FREE;
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}
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}
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@@ -327,7 +327,7 @@ _slang_is_temp(const slang_var_table *vt, const slang_ir_storage *store)
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struct table *t = vt->Top;
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struct table *t = vt->Top;
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GLuint comp;
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GLuint comp;
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assert(store->Index >= 0);
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assert(store->Index >= 0);
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assert(store->Index < vt->MaxRegisters);
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assert(store->Index < (int) vt->MaxRegisters);
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if (store->Swizzle == SWIZZLE_NOOP)
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if (store->Swizzle == SWIZZLE_NOOP)
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comp = 0;
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comp = 0;
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else
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else
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