resize buffers in MakeCurrent

This commit is contained in:
Keith Whitwell
2006-09-22 11:36:30 +00:00
parent f118b9b40d
commit f9bfdb1ce4
3 changed files with 14 additions and 4 deletions

View File

@@ -591,11 +591,9 @@ _mesa_ReadBuffer(GLenum buffer)
* \note This function should only be called through the GL API, not
* from device drivers (as was done in the past).
*/
void GLAPIENTRY
_mesa_ResizeBuffersMESA( void )
{
GET_CURRENT_CONTEXT(ctx);
void _mesa_resizebuffers( GLcontext *ctx )
{
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx );
if (MESA_VERBOSE & VERBOSE_API)
@@ -637,6 +635,14 @@ _mesa_ResizeBuffersMESA( void )
ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
}
void GLAPIENTRY
_mesa_ResizeBuffersMESA( void )
{
GET_CURRENT_CONTEXT(ctx);
_mesa_resizebuffers( ctx );
}
/*
* XXX move somewhere else someday?

View File

@@ -78,4 +78,6 @@ extern void
_mesa_set_scissor(GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height);
extern void _mesa_resizebuffers( GLcontext *ctx );
#endif

View File

@@ -1713,6 +1713,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
if (readBuffer != drawBuffer && !readBuffer->Initialized) {
initialize_framebuffer_size(newCtx, readBuffer);
}
_mesa_resizebuffers(newCtx);
#endif
if (newCtx->FirstTimeCurrent) {
/* set initial viewport and scissor size now */