mesa: Remove EXT_texture_lod_bias extension enable flag
All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. This extension was previously not supported on mach64, mga, or r128. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -79,7 +79,6 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_lod_bias = true;
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ctx->Extensions.APPLE_object_purgeable = true;
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ctx->Extensions.APPLE_object_purgeable = true;
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ctx->Extensions.APPLE_vertex_array_object = true;
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ctx->Extensions.APPLE_vertex_array_object = true;
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ctx->Extensions.MESA_pack_invert = true;
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ctx->Extensions.MESA_pack_invert = true;
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@@ -128,7 +128,6 @@ nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
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ctx->Extensions.EXT_secondary_color = true;
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ctx->Extensions.EXT_secondary_color = true;
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_lod_bias = true;
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ctx->Extensions.NV_blend_square = true;
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ctx->Extensions.NV_blend_square = true;
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ctx->Extensions.NV_texture_env_combine4 = true;
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ctx->Extensions.NV_texture_env_combine4 = true;
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@@ -372,7 +372,6 @@ GLboolean r200CreateContext( gl_api api,
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_lod_bias = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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ctx->Extensions.APPLE_vertex_array_object = true;
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ctx->Extensions.APPLE_vertex_array_object = true;
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ctx->Extensions.ATI_texture_env_combine3 = true;
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ctx->Extensions.ATI_texture_env_combine3 = true;
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@@ -388,7 +388,6 @@ static void r300InitGLExtensions(struct gl_context *ctx)
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_lod_bias = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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ctx->Extensions.EXT_texture_sRGB = true;
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ctx->Extensions.EXT_texture_sRGB = true;
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ctx->Extensions.EXT_vertex_array_bgra = true;
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ctx->Extensions.EXT_vertex_array_bgra = true;
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@@ -289,7 +289,6 @@ static void r600InitGLExtensions(struct gl_context *ctx)
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_lod_bias = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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ctx->Extensions.EXT_vertex_array_bgra = true;
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ctx->Extensions.EXT_vertex_array_bgra = true;
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ctx->Extensions.EXT_texture_sRGB = true;
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ctx->Extensions.EXT_texture_sRGB = true;
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@@ -325,7 +325,6 @@ r100CreateContext( gl_api api,
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_stencil_wrap = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_lod_bias = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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ctx->Extensions.ATI_texture_env_combine3 = true;
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ctx->Extensions.ATI_texture_env_combine3 = true;
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ctx->Extensions.ATI_texture_mirror_once = true;
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ctx->Extensions.ATI_texture_mirror_once = true;
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@@ -727,10 +727,8 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
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((unit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE));
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((unit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE));
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_mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
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_mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
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((unit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE));
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((unit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE));
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if (ctx->Extensions.EXT_texture_lod_bias) {
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_mesa_TexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS,
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_mesa_TexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT,
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unit->LodBias);
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GL_TEXTURE_LOD_BIAS_EXT, unit->LodBias);
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}
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_mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB,
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_mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB,
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unit->Combine.ModeRGB);
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unit->Combine.ModeRGB);
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_mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA,
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_mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA,
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@@ -197,7 +197,7 @@ static const struct extension extension_table[] = {
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{ "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 },
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{ "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 },
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{ "GL_EXT_texture_format_BGRA8888", o(dummy_true), ES1 | ES2, 2005 },
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{ "GL_EXT_texture_format_BGRA8888", o(dummy_true), ES1 | ES2, 2005 },
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{ "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
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{ "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
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{ "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 },
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{ "GL_EXT_texture_lod_bias", o(dummy_true), GL | ES1, 1999 },
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{ "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
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{ "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
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{ "GL_EXT_texture_object", o(dummy_true), GL, 1995 },
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{ "GL_EXT_texture_object", o(dummy_true), GL, 1995 },
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{ "GL_EXT_texture", o(dummy_true), GL, 1996 },
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{ "GL_EXT_texture", o(dummy_true), GL, 1996 },
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@@ -476,7 +476,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
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ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
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ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
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ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
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ctx->Extensions.EXT_texture_filter_anisotropic = GL_TRUE;
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ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
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ctx->Extensions.EXT_texture_mirror_clamp = GL_TRUE;
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ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
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ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
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ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
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#if FEATURE_EXT_texture_sRGB
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#if FEATURE_EXT_texture_sRGB
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ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
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ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
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@@ -560,7 +559,6 @@ _mesa_enable_1_4_extensions(struct gl_context *ctx)
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ctx->Extensions.EXT_point_parameters = GL_TRUE;
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ctx->Extensions.EXT_point_parameters = GL_TRUE;
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ctx->Extensions.EXT_secondary_color = GL_TRUE;
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ctx->Extensions.EXT_secondary_color = GL_TRUE;
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ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
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ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
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ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
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}
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}
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@@ -294,7 +294,6 @@ EXTRA_EXT(MESA_texture_array);
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EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program);
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EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program);
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EXTRA_EXT(EXT_secondary_color);
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EXTRA_EXT(EXT_secondary_color);
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EXTRA_EXT(EXT_fog_coord);
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EXTRA_EXT(EXT_fog_coord);
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EXTRA_EXT(EXT_texture_lod_bias);
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EXTRA_EXT(EXT_texture_filter_anisotropic);
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EXTRA_EXT(EXT_texture_filter_anisotropic);
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EXTRA_EXT(IBM_rasterpos_clip);
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EXTRA_EXT(IBM_rasterpos_clip);
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EXTRA_EXT(NV_point_sprite);
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EXTRA_EXT(NV_point_sprite);
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@@ -651,7 +650,7 @@ static const struct value_desc values[] = {
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/* GL_EXT_texture_lod_bias */
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/* GL_EXT_texture_lod_bias */
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{ GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias),
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{ GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias),
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extra_EXT_texture_lod_bias },
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NO_EXTRA },
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/* GL_EXT_texture_filter_anisotropic */
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/* GL_EXT_texture_filter_anisotropic */
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{ GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,
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{ GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,
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@@ -2837,7 +2837,6 @@ struct gl_extensions
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GLboolean EXT_texture_env_dot3;
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GLboolean EXT_texture_env_dot3;
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GLboolean EXT_texture_filter_anisotropic;
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GLboolean EXT_texture_filter_anisotropic;
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GLboolean EXT_texture_integer;
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GLboolean EXT_texture_integer;
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GLboolean EXT_texture_lod_bias;
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GLboolean EXT_texture_mirror_clamp;
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GLboolean EXT_texture_mirror_clamp;
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GLboolean EXT_texture_shared_exponent;
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GLboolean EXT_texture_shared_exponent;
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GLboolean EXT_texture_snorm;
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GLboolean EXT_texture_snorm;
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@@ -460,11 +460,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
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}
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}
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}
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}
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else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
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else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
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/* GL_EXT_texture_lod_bias */
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if (!ctx->Extensions.EXT_texture_lod_bias) {
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_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
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return;
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}
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if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
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if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
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if (texUnit->LodBias == param[0])
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if (texUnit->LodBias == param[0])
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return;
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return;
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@@ -693,11 +688,6 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
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}
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}
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}
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}
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else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
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else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
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/* GL_EXT_texture_lod_bias */
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if (!ctx->Extensions.EXT_texture_lod_bias) {
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_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
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return;
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}
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if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
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if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
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*params = texUnit->LodBias;
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*params = texUnit->LodBias;
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}
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}
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@@ -760,11 +750,6 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
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}
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}
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}
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}
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else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
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else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
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/* GL_EXT_texture_lod_bias */
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if (!ctx->Extensions.EXT_texture_lod_bias) {
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_mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
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return;
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}
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if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
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if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
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*params = (GLint) texUnit->LodBias;
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*params = (GLint) texUnit->LodBias;
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}
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}
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@@ -534,13 +534,10 @@ set_tex_parameterf(struct gl_context *ctx,
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case GL_TEXTURE_LOD_BIAS:
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case GL_TEXTURE_LOD_BIAS:
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/* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
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/* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
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if (ctx->Extensions.EXT_texture_lod_bias) {
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if (texObj->Sampler.LodBias != params[0]) {
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if (texObj->Sampler.LodBias != params[0]) {
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flush(ctx);
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flush(ctx);
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texObj->Sampler.LodBias = params[0];
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texObj->Sampler.LodBias = params[0];
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return GL_TRUE;
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return GL_TRUE;
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}
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return GL_FALSE;
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}
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}
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break;
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break;
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@@ -1170,8 +1167,6 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
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*params = (GLfloat) obj->Sampler.DepthMode;
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*params = (GLfloat) obj->Sampler.DepthMode;
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break;
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break;
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case GL_TEXTURE_LOD_BIAS:
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case GL_TEXTURE_LOD_BIAS:
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if (!ctx->Extensions.EXT_texture_lod_bias)
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goto invalid_pname;
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*params = obj->Sampler.LodBias;
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*params = obj->Sampler.LodBias;
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break;
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break;
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#if FEATURE_OES_draw_texture
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#if FEATURE_OES_draw_texture
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@@ -1313,8 +1308,6 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
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*params = (GLint) obj->Sampler.DepthMode;
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*params = (GLint) obj->Sampler.DepthMode;
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break;
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break;
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case GL_TEXTURE_LOD_BIAS:
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case GL_TEXTURE_LOD_BIAS:
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if (!ctx->Extensions.EXT_texture_lod_bias)
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goto invalid_pname;
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*params = (GLint) obj->Sampler.LodBias;
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*params = (GLint) obj->Sampler.LodBias;
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break;
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break;
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#if FEATURE_OES_draw_texture
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#if FEATURE_OES_draw_texture
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@@ -102,8 +102,7 @@ compute_version(struct gl_context *ctx)
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ctx->Extensions.EXT_fog_coord &&
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ctx->Extensions.EXT_fog_coord &&
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ctx->Extensions.EXT_point_parameters &&
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ctx->Extensions.EXT_point_parameters &&
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ctx->Extensions.EXT_secondary_color &&
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ctx->Extensions.EXT_secondary_color &&
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ctx->Extensions.EXT_stencil_wrap &&
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ctx->Extensions.EXT_stencil_wrap);
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ctx->Extensions.EXT_texture_lod_bias);
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const GLboolean ver_1_5 = (ver_1_4 &&
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const GLboolean ver_1_5 = (ver_1_4 &&
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ctx->Extensions.ARB_occlusion_query &&
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ctx->Extensions.ARB_occlusion_query &&
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ctx->Extensions.EXT_shadow_funcs);
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ctx->Extensions.EXT_shadow_funcs);
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@@ -279,7 +279,6 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.EXT_secondary_color = GL_TRUE;
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ctx->Extensions.EXT_secondary_color = GL_TRUE;
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ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
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ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
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ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
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ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
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ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
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ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
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ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
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ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
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ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
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