Drop GLcontext typedef and use struct gl_context instead
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@@ -1448,7 +1448,7 @@ do { \
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* swrast fallback.
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*/
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static swrast_tri_func
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get_triangle_func(GLcontext *ctx)
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get_triangle_func(struct gl_context *ctx)
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{
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#if CHAN_BITS == 8
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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@@ -1644,7 +1644,7 @@ get_triangle_func(GLcontext *ctx)
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* of our internal tri functions, otherwise fall back to the
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* standard swrast functions.
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*/
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void xmesa_choose_triangle( GLcontext *ctx )
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void xmesa_choose_triangle( struct gl_context *ctx )
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{
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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