Drop GLcontext typedef and use struct gl_context instead

This commit is contained in:
Kristian Høgsberg
2010-10-12 12:26:10 -04:00
parent 31aca27c08
commit f9995b3075
789 changed files with 5694 additions and 5697 deletions

View File

@@ -251,7 +251,7 @@ xmesa_delete_renderbuffer(struct gl_renderbuffer *rb)
* Called via gl_renderbuffer::AllocStorage()
*/
static GLboolean
xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
xmesa_alloc_front_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
@@ -278,7 +278,7 @@ xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
* Called via gl_renderbuffer::AllocStorage()
*/
static GLboolean
xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
xmesa_alloc_back_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
@@ -323,7 +323,7 @@ xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
struct xmesa_renderbuffer *
xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const struct gl_config *visual,
xmesa_new_renderbuffer(struct gl_context *ctx, GLuint name, const struct gl_config *visual,
GLboolean backBuffer)
{
struct xmesa_renderbuffer *xrb = CALLOC_STRUCT(xmesa_renderbuffer);