mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enabled.

This removes any dependency on driver validation of the number of
framebuffer samples.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Bas Nieuwenhuizen
2016-03-24 08:30:09 -06:00
committed by Brian Paul
parent 0bea0e7141
commit f96309753b
14 changed files with 43 additions and 36 deletions

View File

@@ -502,7 +502,7 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
minImplSize = ctx->Const.MinPointSizeAA;
maxImplSize = ctx->Const.MaxPointSize;
}
else if (ctx->Point.SmoothFlag || ctx->Multisample._Enabled) {
else if (ctx->Point.SmoothFlag || _mesa_is_multisample_enabled(ctx)) {
minImplSize = ctx->Const.MinPointSizeAA;
maxImplSize = ctx->Const.MaxPointSizeAA;
}