intel: Drop the cpp argument to intel_miptree_create().
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@@ -633,9 +633,6 @@ intel_render_texture(struct gl_context * ctx,
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struct intel_context *intel = intel_context(ctx);
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struct intel_mipmap_tree *old_mt = intel_image->mt;
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struct intel_mipmap_tree *new_mt;
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int texel_bytes;
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texel_bytes = _mesa_get_format_bytes(intel_image->base.TexFormat);
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new_mt = intel_miptree_create(intel, image->TexObject->Target,
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intel_image->base.TexFormat,
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@@ -644,7 +641,7 @@ intel_render_texture(struct gl_context * ctx,
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intel_image->base.Width,
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intel_image->base.Height,
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intel_image->base.Depth,
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texel_bytes, GL_TRUE);
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GL_TRUE);
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intel_miptree_image_copy(intel,
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new_mt,
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@@ -61,7 +61,7 @@ intel_miptree_create_internal(struct intel_context *intel,
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GLuint last_level,
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GLuint width0,
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GLuint height0,
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GLuint depth0, GLuint cpp,
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GLuint depth0,
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uint32_t tiling)
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{
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GLboolean ok;
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@@ -83,7 +83,7 @@ intel_miptree_create_internal(struct intel_context *intel,
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mt->width0 = width0;
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mt->height0 = height0;
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mt->depth0 = depth0;
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mt->cpp = compress_byte ? compress_byte : cpp;
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mt->cpp = compress_byte ? compress_byte : _mesa_get_format_bytes(mt->format);
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mt->compressed = compress_byte ? 1 : 0;
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mt->refcount = 1;
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@@ -114,7 +114,7 @@ intel_miptree_create(struct intel_context *intel,
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GLuint last_level,
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GLuint width0,
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GLuint height0,
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GLuint depth0, GLuint cpp,
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GLuint depth0,
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GLboolean expect_accelerated_upload)
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{
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struct intel_mipmap_tree *mt;
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@@ -132,7 +132,7 @@ intel_miptree_create(struct intel_context *intel,
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mt = intel_miptree_create_internal(intel, target, format,
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first_level, last_level, width0,
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height0, depth0, cpp,
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height0, depth0,
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tiling);
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/*
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* pitch == 0 || height == 0 indicates the null texture
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@@ -170,7 +170,6 @@ intel_miptree_create_for_region(struct intel_context *intel,
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mt = intel_miptree_create_internal(intel, target, format,
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0, 0,
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region->width, region->height, 1,
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region->cpp,
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I915_TILING_NONE);
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if (!mt)
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return mt;
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@@ -142,7 +142,6 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
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GLuint width0,
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GLuint height0,
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GLuint depth0,
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GLuint cpp,
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GLboolean expect_accelerated_upload);
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struct intel_mipmap_tree *
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@@ -55,7 +55,6 @@ intel_miptree_create_for_teximage(struct intel_context *intel,
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GLuint height = intelImage->base.Height;
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GLuint depth = intelImage->base.Depth;
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GLuint i;
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GLuint texelBytes;
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DBG("%s\n", __FUNCTION__);
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@@ -108,8 +107,6 @@ intel_miptree_create_for_teximage(struct intel_context *intel,
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}
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}
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texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
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return intel_miptree_create(intel,
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intelObj->base.Target,
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intelImage->base.TexFormat,
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@@ -118,7 +115,6 @@ intel_miptree_create_for_teximage(struct intel_context *intel,
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width,
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height,
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depth,
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texelBytes,
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expect_accelerated_upload);
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}
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@@ -77,7 +77,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
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struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
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struct intel_texture_object *intelObj = intel_texture_object(tObj);
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struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
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int cpp;
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GLuint face, i;
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GLuint nr_faces = 0;
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struct intel_texture_image *firstImage;
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@@ -100,12 +99,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
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return GL_FALSE;
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}
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if (_mesa_is_format_compressed(firstImage->base.TexFormat)) {
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cpp = intel_compressed_num_bytes(firstImage->base.TexFormat);
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}
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else
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cpp = _mesa_get_format_bytes(firstImage->base.TexFormat);
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/* Check tree can hold all active levels. Check tree matches
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* target, imageFormat, etc.
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*
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@@ -137,7 +130,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
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firstImage->base.Width,
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firstImage->base.Height,
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firstImage->base.Depth,
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cpp,
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GL_TRUE);
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if (!intelObj->mt)
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return GL_FALSE;
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