nir: Avoid empty {} struct initializer.
Not supported by MSVC and consistent through NIR. [Emil Velikov: rebase] Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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committed by
Emil Velikov

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bb949e262c
commit
f8e2f1fba5
@@ -42,9 +42,9 @@
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#define ARR(...) { __VA_ARGS__ }
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INTRINSIC(load_var, 0, ARR(), true, 0, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
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INTRINSIC(load_var, 0, ARR(0), true, 0, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
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INTRINSIC(store_var, 1, ARR(0), false, 0, 1, 1, WRMASK, xx, xx, 0)
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INTRINSIC(copy_var, 0, ARR(), false, 0, 2, 0, xx, xx, xx, 0)
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INTRINSIC(copy_var, 0, ARR(0), false, 0, 2, 0, xx, xx, xx, 0)
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/*
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* Interpolation of input. The interp_var_at* intrinsics are similar to the
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@@ -72,7 +72,7 @@ INTRINSIC(get_buffer_size, 1, ARR(1), true, 1, 0, 0, xx, xx, xx,
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* a barrier is an intrinsic with no inputs/outputs but which can't be moved
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* around/optimized in general
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*/
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#define BARRIER(name) INTRINSIC(name, 0, ARR(), false, 0, 0, 0, xx, xx, xx, 0)
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#define BARRIER(name) INTRINSIC(name, 0, ARR(0), false, 0, 0, 0, xx, xx, xx, 0)
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BARRIER(barrier)
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BARRIER(discard)
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@@ -89,7 +89,7 @@ BARRIER(memory_barrier)
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* The latter can be used as code motion barrier, which is currently not
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* feasible with NIR.
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*/
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INTRINSIC(shader_clock, 0, ARR(), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
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INTRINSIC(shader_clock, 0, ARR(0), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
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/*
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* Memory barrier with semantics analogous to the compute shader
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@@ -113,8 +113,8 @@ INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
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*
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* end_primitive implements GLSL's EndPrimitive() built-in.
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*/
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INTRINSIC(emit_vertex, 0, ARR(), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
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INTRINSIC(end_primitive, 0, ARR(), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
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INTRINSIC(emit_vertex, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
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INTRINSIC(end_primitive, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
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/**
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* Geometry Shader intrinsics with a vertex count.
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@@ -137,7 +137,7 @@ INTRINSIC(set_vertex_count, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
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*/
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#define ATOMIC(name, flags) \
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INTRINSIC(atomic_counter_##name##_var, 0, ARR(), true, 1, 1, 0, xx, xx, xx, flags) \
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INTRINSIC(atomic_counter_##name##_var, 0, ARR(0), true, 1, 1, 0, xx, xx, xx, flags) \
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INTRINSIC(atomic_counter_##name, 1, ARR(1), true, 1, 0, 1, BASE, xx, xx, flags)
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ATOMIC(inc, 0)
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@@ -170,9 +170,9 @@ INTRINSIC(image_atomic_or, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
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INTRINSIC(image_atomic_xor, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
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INTRINSIC(image_atomic_exchange, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
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INTRINSIC(image_atomic_comp_swap, 4, ARR(4, 1, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
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INTRINSIC(image_size, 0, ARR(), true, 4, 1, 0, xx, xx, xx,
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INTRINSIC(image_size, 0, ARR(0), true, 4, 1, 0, xx, xx, xx,
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NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
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INTRINSIC(image_samples, 0, ARR(), true, 1, 1, 0, xx, xx, xx,
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INTRINSIC(image_samples, 0, ARR(0), true, 1, 1, 0, xx, xx, xx,
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NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
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/*
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@@ -258,7 +258,7 @@ INTRINSIC(shared_atomic_exchange, 2, ARR(1, 1), true, 1, 0, 0, xx, xx, xx, 0)
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INTRINSIC(shared_atomic_comp_swap, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
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#define SYSTEM_VALUE(name, components, num_indices, idx0, idx1, idx2) \
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INTRINSIC(load_##name, 0, ARR(), true, components, 0, num_indices, \
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INTRINSIC(load_##name, 0, ARR(0), true, components, 0, num_indices, \
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idx0, idx1, idx2, \
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NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
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