radv: implement VK_EXT_attachment_feedback_loop_layout
This extension introduces a new layout which allows applications to both render and sample from the same image inside the same draw (aka. feedback loops). Previously, the GENERAL layout was used and this introduced some rendering artifacts because the hw can't read&write DCC/HTILE for the same image, and we try to keep it compressed on GFX10+. This helps fixing corruption with D3D9 and RPCS3 games which are candidate for feedback loops. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4411 Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17883>
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committed by
Mike Blumenkrantz

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@@ -14,3 +14,4 @@ VK_EXT_multisampled_render_to_single_sampled on lavapipe
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VK_EXT_shader_subgroup_vote/ballot on lavapipe
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EGL_KHR_context_flush_control for all drivers
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GLX_ARB_context_flush_control for all drivers
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VK_EXT_attachment_feedback_loop_layout on RADV
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