mesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes

Also fix local variable declarations and replace -1 with BUFFER_NONE.
No Piglit changes.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul
2017-11-08 22:18:40 -07:00
parent 366453f4d3
commit f8bae523d9
9 changed files with 27 additions and 26 deletions

View File

@@ -412,9 +412,9 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
if (mask & BUFFER_BITS_COLOR) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
GLint b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
gl_buffer_index b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
if (b >= 0 && mask & (1 << b)) {
if (b != BUFFER_NONE && mask & (1 << b)) {
struct gl_renderbuffer *rb
= ctx->DrawBuffer->Attachment[b].Renderbuffer;
struct st_renderbuffer *strb = st_renderbuffer(rb);