added GLU_EXT_get_proc_address
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@@ -1,4 +1,4 @@
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/* $Id: glu.h,v 1.2 1999/09/10 02:08:18 gareth Exp $ */
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/* $Id: glu.h,v 1.3 1999/09/11 11:34:21 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -23,6 +23,9 @@
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/*
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* $Log: glu.h,v $
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* Revision 1.3 1999/09/11 11:34:21 brianp
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* added GLU_EXT_get_proc_address
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*
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* Revision 1.2 1999/09/10 02:08:18 gareth
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* Added GLU 1.3 tessellation (except winding rule code).
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*
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@@ -481,6 +484,22 @@ GLUAPI void GLAPIENTRY gluEndPolygon( GLUtesselator *tobj );
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GLUAPI const GLubyte* GLAPIENTRY gluGetString( GLenum name );
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/*
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* GLU_EXT_get_proc_address extensions
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*/
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#ifdef GL_EXT_get_proc_address
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/* This extension requires GL_EXT_get_proc_address */
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GLUAPI GLfunction GLAPIENTRY gluGetProcAddressEXT( const GLubyte *procName );
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#define GLU_EXT_get_proc_address 1
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#endif /* GL_EXT_get_proc_address */
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#if defined(__BEOS__) || defined(__QUICKDRAW__)
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#pragma export off
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#endif
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@@ -1,4 +1,4 @@
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/* $Id: glu.c,v 1.3 1999/09/10 04:32:10 gareth Exp $ */
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/* $Id: glu.c,v 1.4 1999/09/11 11:36:26 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -23,6 +23,9 @@
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/*
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* $Log: glu.c,v $
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* Revision 1.4 1999/09/11 11:36:26 brianp
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* added GLU_EXT_get_proc_address
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*
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* Revision 1.3 1999/09/10 04:32:10 gareth
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* Fixed triangle output, recovery process termination.
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*
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@@ -325,7 +328,7 @@ const GLubyte* GLAPIENTRY gluErrorString( GLenum errorCode )
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const GLubyte* GLAPIENTRY gluGetString( GLenum name )
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{
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static char *extensions = "GL_EXT_abgr";
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static char *extensions = "GL_EXT_abgr GLU_EXT_get_proc_address";
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static char *version = "1.1 Mesa 3.1";
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switch (name) {
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@@ -338,3 +341,29 @@ const GLubyte* GLAPIENTRY gluGetString( GLenum name )
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}
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}
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#ifdef GLU_EXT_get_proc_address
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GLfunction GLAPIENTRY gluGetProcAddressEXT( const GLubyte *procName )
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{
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struct proc {
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const char *name;
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void *address;
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};
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static struct proc procTable[] = {
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{ "gluGetProcAddressEXT", (void *) gluGetProcAddressEXT }, /* myself! */
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{ NULL, NULL }
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};
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GLuint i;
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for (i = 0; procTable[i].address; i++) {
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if (strcmp((const char *) procName, procTable[i].name) == 0)
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return (GLfunction) procTable[i].address;
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}
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return NULL;
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}
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#endif
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