mesa: rename some 'client' array functions

A long time ago gl_vertex_array was gl_client_array.  Update some function
names to be consistent.

Reviewed-by: Gert Wollny <gw.fossdev@gmail.com>
This commit is contained in:
Brian Paul
2018-01-26 11:35:43 -07:00
parent d2d9d090e5
commit f892e332a8
6 changed files with 11 additions and 11 deletions

View File

@@ -315,8 +315,8 @@ _mesa_initialize_vao(struct gl_context *ctx,
* or a gl_vertex_buffer_binding has changed.
*/
void
_mesa_update_vao_client_arrays(struct gl_context *ctx,
struct gl_vertex_array_object *vao)
_mesa_update_vao_derived_arrays(struct gl_context *ctx,
struct gl_vertex_array_object *vao)
{
GLbitfield arrays = vao->NewArrays;
@@ -328,7 +328,7 @@ _mesa_update_vao_client_arrays(struct gl_context *ctx,
const struct gl_vertex_buffer_binding *buffer_binding =
&vao->BufferBinding[attrib_array->BufferBindingIndex];
_mesa_update_client_array(ctx, client_array, attrib_array,
_mesa_update_vertex_array(ctx, client_array, attrib_array,
buffer_binding);
}
}