reverted to old tessellator (GLU 1.1)

This commit is contained in:
Brian Paul
2000-07-11 14:11:04 +00:00
parent f545e2aedd
commit f88602394d
20 changed files with 6153 additions and 5887 deletions

View File

@@ -1,10 +1,9 @@
/* $Id: glu.h,v 1.21 2000/05/22 19:40:43 brianp Exp $ */
/* $Id: glu.h,v 1.22 2000/07/11 14:11:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1995-1999 Brian Paul
* Copyright (C) 1995-2000 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@@ -22,22 +21,23 @@
*/
#ifndef __glu_h__
#define __glu_h__
#ifndef GLU_H
#define GLU_H
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
#include "GL/gl.h"
#ifdef __cplusplus
extern "C" {
#endif
#include <GL/gl.h>
/* to facilitate clean DLL building ... */
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__))
# if defined(_MSC_VER) && defined(BUILD_GLU32) /* tag specify we're building mesa as a DLL */
@@ -61,7 +61,6 @@ extern "C" {
#endif
#ifdef macintosh
#pragma enumsalwaysint on
#if PRAGMA_IMPORT_SUPPORTED
@@ -83,7 +82,7 @@ extern "C" {
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_TRUE 1
@@ -215,8 +214,7 @@ extern "C" {
#define GLU_EXTENSIONS 100801
/*** GLU 1.0 tessellation - obsolete! ***/
/*** GLU 1.0 tessellation ***/
/* Contour types */
#define GLU_CW 100120
@@ -233,20 +231,26 @@ extern "C" {
#define GLU_EDGE_FLAG GLU_TESS_EDGE_FLAG
/*
* These are the GLU 1.1 typedefs. GLU 1.3 has different ones!
*/
#if defined(__BEOS__)
/* The BeOS does something funky and makes these typedefs in one
* of its system headers.
*/
#else
#if defined GLU_VERSION_1_2
typedef struct GLUquadric GLUquadricObj;
typedef struct GLUnurbs GLUnurbsObj;
/* FIXME: We need to implement the other 1.3 typedefs - GH */
typedef struct GLUtesselator GLUtesselator;
typedef GLUtesselator GLUtriangulatorObj;
#else
/* GLU 1.1 and older */
typedef struct GLUquadric GLUquadricObj;
typedef struct GLUtriangulatorObj GLUtriangulatorObj;
typedef struct GLUnurbs GLUnurbsObj;
#endif
#endif
@@ -306,17 +310,17 @@ GLUAPI const GLubyte* GLAPIENTRY gluErrorString( GLenum errorCode );
*/
GLUAPI GLint GLAPIENTRY gluScaleImage( GLenum format,
GLint widthin, GLint heightin,
GLsizei widthin, GLsizei heightin,
GLenum typein, const void *datain,
GLint widthout, GLint heightout,
GLsizei widthout, GLsizei heightout,
GLenum typeout, void *dataout );
GLUAPI GLint GLAPIENTRY gluBuild1DMipmaps( GLenum target, GLint components,
GLint width, GLenum format,
GLsizei width, GLenum format,
GLenum type, const void *data );
GLUAPI GLint GLAPIENTRY gluBuild2DMipmaps( GLenum target, GLint components,
GLint width, GLint height,
GLsizei width, GLsizei height,
GLenum format,
GLenum type, const void *data );
@@ -355,14 +359,15 @@ GLUAPI void GLAPIENTRY gluCylinder( GLUquadricObj *qobj,
GLint slices, GLint stacks );
GLUAPI void GLAPIENTRY gluSphere( GLUquadricObj *qobj,
GLdouble radius, GLint slices,
GLint stacks );
GLdouble radius,
GLint slices, GLint stacks );
GLUAPI void GLAPIENTRY gluDisk( GLUquadricObj *qobj,
GLdouble innerRadius, GLdouble outerRadius,
GLint slices, GLint loops );
GLUAPI void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius,
GLUAPI void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj,
GLdouble innerRadius,
GLdouble outerRadius, GLint slices,
GLint loops, GLdouble startAngle,
GLdouble sweepAngle );
@@ -416,8 +421,8 @@ GLUAPI void GLAPIENTRY gluBeginTrim( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluEndTrim( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count,
GLfloat *array, GLint stride,
GLenum type );
GLfloat *array,
GLint stride, GLenum type );
GLUAPI void GLAPIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which,
void (GLCALLBACK *fn)() );
@@ -430,6 +435,8 @@ GLUAPI void GLAPIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which,
*
*/
#ifdef GLU_VERSION_1_2
GLUAPI GLUtesselator* GLAPIENTRY gluNewTess( void );
GLUAPI void GLAPIENTRY gluDeleteTess( GLUtesselator *tobj );
@@ -458,17 +465,26 @@ GLUAPI void GLAPIENTRY gluTessCallback( GLUtesselator *tobj, GLenum which,
GLUAPI void GLAPIENTRY gluGetTessProperty( GLUtesselator *tobj, GLenum which,
GLdouble *value );
/*
*
* Obsolete 1.0 tessellation functions
*
*/
#else
GLUAPI void GLAPIENTRY gluBeginPolygon( GLUtesselator *tobj );
GLUAPI GLUtriangulatorObj* GLAPIENTRY gluNewTess( void );
GLUAPI void GLAPIENTRY gluNextContour( GLUtesselator *tobj, GLenum type );
GLUAPI void GLAPIENTRY gluTessCallback( GLUtriangulatorObj *tobj, GLenum which,
void (GLCALLBACK *fn)() );
GLUAPI void GLAPIENTRY gluDeleteTess( GLUtriangulatorObj *tobj );
GLUAPI void GLAPIENTRY gluBeginPolygon( GLUtriangulatorObj *tobj );
GLUAPI void GLAPIENTRY gluEndPolygon( GLUtriangulatorObj *tobj );
GLUAPI void GLAPIENTRY gluNextContour( GLUtriangulatorObj *tobj, GLenum type );
GLUAPI void GLAPIENTRY gluTessVertex( GLUtriangulatorObj *tobj, GLdouble v[3],
void *data );
#endif
GLUAPI void GLAPIENTRY gluEndPolygon( GLUtesselator *tobj );
@@ -488,38 +504,12 @@ GLUAPI const GLubyte* GLAPIENTRY gluGetString( GLenum name );
*
*/
#ifdef GLU_VERSION_1_3
GLUAPI GLboolean GLAPIENTRY
gluCheckExtension(const char *extName, const GLubyte *extString);
gluCheckExtension( const char *extName, const GLubyte *extString );
GLUAPI GLint GLAPIENTRY
gluBuild3DMipmaps( GLenum target, GLint internalFormat, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLenum type, const void *data );
GLUAPI GLint GLAPIENTRY
gluBuild1DMipmapLevels( GLenum target, GLint internalFormat, GLsizei width,
GLenum format, GLenum type, GLint level, GLint base,
GLint max, const void *data );
GLUAPI GLint GLAPIENTRY
gluBuild2DMipmapLevels( GLenum target, GLint internalFormat, GLsizei width,
GLsizei height, GLenum format, GLenum type,
GLint level, GLint base, GLint max,
const void *data );
GLUAPI GLint GLAPIENTRY
gluBuild3DMipmapLevels( GLenum target, GLint internalFormat, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLenum type, GLint level, GLint base, GLint max,
const void *data );
GLUAPI GLint GLAPIENTRY
gluUnProject4( GLdouble winx, GLdouble winy, GLdouble winz, GLdouble clipw,
const GLdouble modelMatrix[16], const GLdouble projMatrix[16],
const GLint viewport[4], GLclampd zNear, GLclampd zFar,
GLdouble *objx, GLdouble *objy, GLdouble *objz,
GLdouble *objw );
#endif
@@ -541,4 +531,4 @@ gluUnProject4( GLdouble winx, GLdouble winy, GLdouble winz, GLdouble clipw,
#endif
#endif /* __glu_h__ */
#endif