From f844ce66c8afc9104a6bd7c451afb02a8b9da5a8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marcin=20=C5=9Alusarz?= Date: Tue, 5 Apr 2022 16:41:44 +0200 Subject: [PATCH] anv: fix push constant lowering for task/mesh Fixes: a6031cd9bd4 ("anv: fix push constant lowering with bindless shaders") Reviewed-by: Lionel Landwerlin Part-of: --- src/intel/vulkan/anv_nir_compute_push_layout.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/anv_nir_compute_push_layout.c b/src/intel/vulkan/anv_nir_compute_push_layout.c index df6d0af3cae..34868e090b8 100644 --- a/src/intel/vulkan/anv_nir_compute_push_layout.c +++ b/src/intel/vulkan/anv_nir_compute_push_layout.c @@ -157,7 +157,7 @@ anv_nir_compute_push_layout(const struct anv_physical_device *pdevice, * brw_nir_lower_rt_intrinsics.c). */ unsigned base_offset = - brw_shader_stage_is_bindless(nir->info.stage) ? 0 : push_start; + brw_shader_stage_requires_bindless_resources(nir->info.stage) ? 0 : push_start; intrin->intrinsic = nir_intrinsic_load_uniform; nir_intrinsic_set_base(intrin, nir_intrinsic_base(intrin) -