intel/blorp: Add support for vertex shaders

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Jason Ekstrand
2016-10-21 13:10:52 -07:00
parent 768c8dd718
commit f7f768d195
3 changed files with 82 additions and 6 deletions

View File

@@ -190,6 +190,37 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
return program;
}
const unsigned *
blorp_compile_vs(struct blorp_context *blorp, void *mem_ctx,
struct nir_shader *nir,
struct brw_vs_prog_data *vs_prog_data,
unsigned *program_size)
{
const struct brw_compiler *compiler = blorp->compiler;
nir->options =
compiler->glsl_compiler_options[MESA_SHADER_VERTEX].NirOptions;
nir = brw_preprocess_nir(compiler, nir);
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
vs_prog_data->inputs_read = nir->info->inputs_read;
brw_compute_vue_map(compiler->devinfo,
&vs_prog_data->base.vue_map,
nir->info->outputs_written,
nir->info->separate_shader);
struct brw_vs_prog_key vs_key = { 0, };
const unsigned *program =
brw_compile_vs(compiler, blorp->driver_ctx, mem_ctx,
&vs_key, vs_prog_data, nir,
NULL, false, -1, program_size, NULL);
return program;
}
void
blorp_gen6_hiz_op(struct blorp_batch *batch,
struct blorp_surf *surf, unsigned level, unsigned layer,

View File

@@ -201,8 +201,9 @@ blorp_emit_input_varying_data(struct blorp_batch *batch,
const uint32_t *const inputs_src = (const uint32_t *)&params->wm_inputs;
uint32_t *inputs = blorp_alloc_vertex_buffer(batch, *size, addr);
/* Zero data for the VUE header */
memset(inputs, 0, 4 * sizeof(uint32_t));
/* Copy in the VS inputs */
assert(sizeof(params->vs_inputs) == 16);
memcpy(inputs, &params->vs_inputs, sizeof(params->vs_inputs));
inputs += 4;
if (params->wm_prog_data) {
@@ -333,7 +334,7 @@ blorp_emit_vertex_elements(struct blorp_batch *batch,
ve[0].Valid = true;
ve[0].SourceElementFormat = ISL_FORMAT_R32G32B32A32_FLOAT;
ve[0].SourceElementOffset = 0;
ve[0].Component0Control = VFCOMP_STORE_0;
ve[0].Component0Control = VFCOMP_STORE_SRC;
/* From Gen8 onwards hardware is no more instructed to overwrite components
* using an element specifier. Instead one has separate 3DSTATE_VF_SGVS
@@ -344,8 +345,8 @@ blorp_emit_vertex_elements(struct blorp_batch *batch,
#else
ve[0].Component1Control = VFCOMP_STORE_IID;
#endif
ve[0].Component2Control = VFCOMP_STORE_0;
ve[0].Component3Control = VFCOMP_STORE_0;
ve[0].Component2Control = VFCOMP_STORE_SRC;
ve[0].Component3Control = VFCOMP_STORE_SRC;
ve[1].VertexBufferIndex = 0;
ve[1].Valid = true;
@@ -399,6 +400,35 @@ blorp_emit_vertex_elements(struct blorp_batch *batch,
#endif
}
static void
blorp_emit_vs_config(struct blorp_batch *batch,
const struct blorp_params *params)
{
struct brw_vs_prog_data *vs_prog_data = params->vs_prog_data;
blorp_emit(batch, GENX(3DSTATE_VS), vs) {
if (vs_prog_data) {
vs.FunctionEnable = true;
vs.KernelStartPointer = params->vs_prog_kernel;
vs.DispatchGRFStartRegisterForURBData =
vs_prog_data->base.base.dispatch_grf_start_reg;
vs.VertexURBEntryReadLength =
vs_prog_data->base.urb_read_length;
vs.VertexURBEntryReadOffset = 0;
vs.MaximumNumberofThreads =
batch->blorp->isl_dev->info->max_vs_threads - 1;
#if GEN_GEN >= 8
vs.SIMD8DispatchEnable =
vs_prog_data->base.dispatch_mode == DISPATCH_MODE_SIMD8;
#endif
}
}
}
static void
blorp_emit_sf_config(struct blorp_batch *batch,
const struct blorp_params *params)
@@ -1315,7 +1345,7 @@ blorp_exec(struct blorp_batch *batch, const struct blorp_params *params)
*
* We've already done one at the start of the BLORP operation.
*/
blorp_emit(batch, GENX(3DSTATE_VS), vs);
blorp_emit_vs_config(batch, params);
#if GEN_GEN >= 7
blorp_emit(batch, GENX(3DSTATE_HS), hs);
blorp_emit(batch, GENX(3DSTATE_TE), te);

View File

@@ -152,6 +152,12 @@ struct brw_blorp_wm_inputs
input; \
})
struct blorp_vs_inputs {
uint32_t base_layer;
uint32_t _instance_id; /* Set in hardware by SGVS */
uint32_t pad[2];
};
static inline unsigned
brw_blorp_get_urb_length(const struct brw_wm_prog_data *prog_data)
{
@@ -183,9 +189,12 @@ struct blorp_params
enum blorp_fast_clear_op fast_clear_op;
bool color_write_disable[4];
struct brw_blorp_wm_inputs wm_inputs;
struct blorp_vs_inputs vs_inputs;
unsigned num_samples;
unsigned num_draw_buffers;
unsigned num_layers;
uint32_t vs_prog_kernel;
struct brw_vs_prog_data *vs_prog_data;
uint32_t wm_prog_kernel;
struct brw_wm_prog_data *wm_prog_data;
};
@@ -314,6 +323,12 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
struct brw_wm_prog_data *wm_prog_data,
unsigned *program_size);
const unsigned *
blorp_compile_vs(struct blorp_context *blorp, void *mem_ctx,
struct nir_shader *nir,
struct brw_vs_prog_data *vs_prog_data,
unsigned *program_size);
/** \} */
#ifdef __cplusplus