added device driver functions for CopyTexImage, CopyTexSubImage, GetTexImage
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: dd.h,v 1.17 2000/03/07 18:24:49 brianp Exp $ */
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/* $Id: dd.h,v 1.18 2000/03/20 14:37:52 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -593,6 +593,50 @@ struct dd_function_table {
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* Called from glTexSubImage() to define a sub-region of a texture.
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* Called from glTexSubImage() to define a sub-region of a texture.
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*/
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*/
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GLboolean (*CopyTexImage1D)( GLcontext *ctx, GLenum target, GLint level,
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GLenum internalFormat, GLint x, GLint y,
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GLsizei width, GLint border );
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GLboolean (*CopyTexImage2D)( GLcontext *ctx, GLenum target, GLint level,
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GLenum internalFormat, GLint x, GLint y,
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GLsizei width, GLsizei height, GLint border );
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/* Called by glCopyTexImage1D and glCopyTexImage2D.
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* Will not be called if any glPixelTransfer operations are enabled.
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* Return GL_TRUE if operation completed, return GL_FALSE if core Mesa
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* should do the job.
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*/
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GLboolean (*CopyTexSubImage1D)( GLcontext *ctx, GLenum target, GLint level,
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GLint xoffset,
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GLint x, GLint y, GLsizei width );
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GLboolean (*CopyTexSubImage2D)( GLcontext *ctx, GLenum target, GLint level,
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GLint xoffset, GLint yoffset,
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GLint x, GLint y,
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GLsizei width, GLsizei height );
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GLboolean (*CopyTexSubImage3D)( GLcontext *ctx, GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLint x, GLint y,
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GLsizei width, GLsizei height );
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/* Called by glCopyTexSubImage1/2/3D.
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* Will not be called if any glPixelTransfer operations are enabled.
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* Return GL_TRUE if operation completed, return GL_FALSE if core Mesa
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* should do the job.
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*/
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GLvoid *(*GetTexImage)( GLcontext *ctx, GLenum target, GLint level,
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GLenum *formatOut, GLenum *typeOut,
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GLboolean *freeImageOut );
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/* Called by glGetTexImage or by core Mesa when a texture image
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* is needed for software fallback rendering.
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* Return the address of the texture image or NULL if failure.
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* The image must be tightly packed (i.e. row stride = image width)
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* Return the image's format and type in formatOut and typeOut.
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* The format and type must be values which are accepted by glTexImage.
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* Set the freeImageOut flag if the returned image should be deallocated
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* with FREE() when finished.
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* The size of the image can be deduced from the target and level.
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* Core Mesa will perform any image format/type conversions that are needed.
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*/
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void (*TexParameter)( GLcontext *ctx, GLenum target,
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void (*TexParameter)( GLcontext *ctx, GLenum target,
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struct gl_texture_object *tObj,
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struct gl_texture_object *tObj,
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GLenum pname, const GLfloat *params );
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GLenum pname, const GLfloat *params );
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@@ -1,4 +1,4 @@
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/* $Id: teximage.c,v 1.19 2000/03/19 01:10:12 brianp Exp $ */
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/* $Id: teximage.c,v 1.20 2000/03/20 14:37:54 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -50,6 +50,21 @@
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*/
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*/
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/*
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* Default pixel packing of Mesa's internal texture images:
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*/
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static struct gl_pixelstore_attrib DefaultPacking = {
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1, /* Alignment */
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0, /* RowLength */
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0, /* SkipPixels */
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0, /* SkipRows */
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0, /* ImageHeight */
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0, /* SkipImages */
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GL_FALSE, /* SwapBytes */
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GL_FALSE /* LsbFirst */
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};
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/*
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/*
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* Compute log base 2 of n.
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* Compute log base 2 of n.
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@@ -1034,17 +1049,19 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
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GLenum type, const GLvoid *pixels )
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GLenum type, const GLvoid *pixels )
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{
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{
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GET_CURRENT_CONTEXT(ctx);
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GET_CURRENT_CONTEXT(ctx);
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struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage1D");
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage1D");
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if (target==GL_TEXTURE_1D) {
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if (target==GL_TEXTURE_1D) {
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struct gl_texture_unit *texUnit;
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struct gl_texture_image *teximage;
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struct gl_texture_image *teximage;
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if (texture_error_check( ctx, target, level, internalformat,
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if (texture_error_check( ctx, target, level, internalformat,
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format, type, 1, width, 1, 1, border )) {
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format, type, 1, width, 1, 1, border )) {
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/* error in texture image was detected */
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return; /* error in texture image was detected */
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return;
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}
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}
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texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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/* free current texture image, if any */
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/* free current texture image, if any */
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if (texUnit->CurrentD[1]->Image[level]) {
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if (texUnit->CurrentD[1]->Image[level]) {
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gl_free_texture_image( texUnit->CurrentD[1]->Image[level] );
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gl_free_texture_image( texUnit->CurrentD[1]->Image[level] );
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@@ -1105,17 +1122,19 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
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const GLvoid *pixels )
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const GLvoid *pixels )
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{
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{
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GET_CURRENT_CONTEXT(ctx);
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GET_CURRENT_CONTEXT(ctx);
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struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage2D");
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage2D");
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if (target==GL_TEXTURE_2D) {
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if (target==GL_TEXTURE_2D) {
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struct gl_texture_unit *texUnit;
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struct gl_texture_image *teximage;
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struct gl_texture_image *teximage;
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if (texture_error_check( ctx, target, level, internalformat,
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if (texture_error_check( ctx, target, level, internalformat,
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format, type, 2, width, height, 1, border )) {
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format, type, 2, width, height, 1, border )) {
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/* error in texture image was detected */
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return; /* error in texture image was detected */
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return;
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}
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}
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texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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/* free current texture image, if any */
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/* free current texture image, if any */
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if (texUnit->CurrentD[2]->Image[level]) {
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if (texUnit->CurrentD[2]->Image[level]) {
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gl_free_texture_image( texUnit->CurrentD[2]->Image[level] );
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gl_free_texture_image( texUnit->CurrentD[2]->Image[level] );
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@@ -1181,18 +1200,19 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
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const GLvoid *pixels )
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const GLvoid *pixels )
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{
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{
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GET_CURRENT_CONTEXT(ctx);
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GET_CURRENT_CONTEXT(ctx);
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struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage3D");
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glTexImage3DEXT");
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if (target==GL_TEXTURE_3D_EXT) {
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if (target==GL_TEXTURE_3D_EXT) {
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struct gl_texture_unit *texUnit;
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struct gl_texture_image *teximage;
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struct gl_texture_image *teximage;
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if (texture_error_check( ctx, target, level, internalformat,
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if (texture_error_check( ctx, target, level, internalformat,
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format, type, 3, width, height, depth,
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format, type, 3, width, height, depth,
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border )) {
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border )) {
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/* error in texture image was detected */
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return; /* error in texture image was detected */
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return;
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}
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}
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texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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/* free current texture image, if any */
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/* free current texture image, if any */
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if (texUnit->CurrentD[3]->Image[level]) {
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if (texUnit->CurrentD[3]->Image[level]) {
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gl_free_texture_image( texUnit->CurrentD[3]->Image[level] );
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gl_free_texture_image( texUnit->CurrentD[3]->Image[level] );
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@@ -1258,6 +1278,96 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
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}
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}
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/*
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* Fetch a texture image from the device driver.
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* Store the results in the given texture object at the given mipmap level.
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*/
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static void
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get_teximage_from_driver( GLcontext *ctx, GLenum target, GLint level,
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const struct gl_texture_object *texObj )
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{
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GLvoid *image;
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GLenum imgFormat, imgType;
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GLboolean freeImage;
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struct gl_texture_image *texImage;
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GLint destComponents, numPixels, srcBytesPerTexel;
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if (!ctx->Driver.GetTexImage)
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return;
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image = (*ctx->Driver.GetTexImage)( ctx, target, level,
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&imgFormat, &imgType, &freeImage);
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if (!image)
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return;
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texImage = texObj->Image[level];
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ASSERT(texImage);
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if (!texImage)
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return;
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destComponents = components_in_intformat(texImage->Format);
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assert(destComponents > 0);
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numPixels = texImage->Width * texImage->Height * texImage->Depth;
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assert(numPixels > 0);
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srcBytesPerTexel = gl_bytes_per_pixel(imgFormat, imgType);
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assert(srcBytesPerTexel > 0);
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if (!texImage->Data) {
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/* Allocate memory for the texture image data */
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texImage->Data = (GLubyte *) MALLOC(numPixels * destComponents + EXTRA_BYTE);
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}
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if (imgFormat == texImage->Format && imgType == GL_UNSIGNED_BYTE) {
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/* We got lucky! The driver's format and type match Mesa's format. */
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if (texImage->Data) {
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MEMCPY(texImage->Data, image, numPixels * destComponents);
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}
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}
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else {
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/* Convert the texture image from the driver's format to Mesa's
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* internal format.
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*/
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const GLint width = texImage->Width;
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const GLint height = texImage->Height;
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const GLint depth = texImage->Depth;
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const GLint destBytesPerRow = width * destComponents * sizeof(GLchan);
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const GLint srcBytesPerRow = width * srcBytesPerTexel;
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const GLenum dstType = GL_UNSIGNED_BYTE;
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const GLenum dstFormat = texImage->Format;
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const GLubyte *srcPtr = (const GLubyte *) image;
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GLubyte *destPtr = texImage->Data;
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if (texImage->Format == GL_COLOR_INDEX) {
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/* color index texture */
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GLint img, row;
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assert(imgFormat == GL_COLOR_INDEX);
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for (img = 0; img < depth; img++) {
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for (row = 0; row < height; row++) {
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_mesa_unpack_index_span(ctx, width, dstType, destPtr,
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imgType, srcPtr, &DefaultPacking, GL_FALSE);
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destPtr += destBytesPerRow;
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srcPtr += srcBytesPerRow;
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}
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}
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}
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else {
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/* color texture */
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GLint img, row;
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for (img = 0; img < depth; img++) {
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for (row = 0; row < height; row++) {
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_mesa_unpack_ubyte_color_span(ctx, width, dstFormat, destPtr,
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imgFormat, imgType, srcPtr, &DefaultPacking, GL_FALSE);
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destPtr += destBytesPerRow;
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srcPtr += srcBytesPerRow;
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}
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}
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}
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}
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if (freeImage)
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FREE(image);
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}
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void
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void
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_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
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_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
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@@ -1265,6 +1375,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
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{
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{
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GET_CURRENT_CONTEXT(ctx);
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GET_CURRENT_CONTEXT(ctx);
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const struct gl_texture_object *texObj;
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const struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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GLboolean discardImage;
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexImage");
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetTexImage");
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@@ -1284,7 +1396,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
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}
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}
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if (!pixels)
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if (!pixels)
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return; /* XXX generate an error??? */
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return;
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switch (target) {
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switch (target) {
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case GL_TEXTURE_1D:
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case GL_TEXTURE_1D:
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@@ -1301,8 +1413,22 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
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return;
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return;
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}
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}
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if (texObj->Image[level] && texObj->Image[level]->Data) {
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texImage = texObj->Image[level];
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const struct gl_texture_image *texImage = texObj->Image[level];
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if (!texImage) {
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/* invalid mipmap level */
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return;
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}
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if (!texImage->Data) {
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/* try to get the texture image from the device driver */
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get_teximage_from_driver(ctx, target, level, texObj);
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discardImage = GL_TRUE;
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}
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else {
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discardImage = GL_FALSE;
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}
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if (texImage->Data) {
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GLint width = texImage->Width;
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GLint width = texImage->Width;
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GLint height = texImage->Height;
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GLint height = texImage->Height;
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GLint row;
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GLint row;
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@@ -1385,6 +1511,12 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
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format, type, dest, &ctx->Pack, GL_TRUE );
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format, type, dest, &ctx->Pack, GL_TRUE );
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}
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}
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}
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}
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/* if we got the teximage from the device driver we'll discard it now */
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if (discardImage) {
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FREE(texImage->Data);
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texImage->Data = NULL;
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}
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}
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}
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}
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}
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@@ -1402,8 +1534,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
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if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
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if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
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width, 1, 1, format, type)) {
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width, 1, 1, format, type)) {
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/* error was detected */
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return; /* error was detected */
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return;
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}
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}
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destTex = texUnit->CurrentD[1]->Image[level];
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destTex = texUnit->CurrentD[1]->Image[level];
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@@ -1472,8 +1603,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
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if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
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if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
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width, height, 1, format, type)) {
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width, height, 1, format, type)) {
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/* error was detected */
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return; /* error was detected */
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return;
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}
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}
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destTex = texUnit->CurrentD[2]->Image[level];
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destTex = texUnit->CurrentD[2]->Image[level];
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@@ -1555,8 +1685,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
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if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
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if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
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width, height, depth, format, type)) {
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width, height, depth, format, type)) {
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/* error was detected */
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return; /* error was detected */
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return;
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}
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}
|
||||||
|
|
||||||
destTex = texUnit->CurrentD[3]->Image[level];
|
destTex = texUnit->CurrentD[3]->Image[level];
|
||||||
@@ -1668,15 +1797,22 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
|
|||||||
GET_CURRENT_CONTEXT(ctx);
|
GET_CURRENT_CONTEXT(ctx);
|
||||||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage1D");
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage1D");
|
||||||
|
|
||||||
if (!copytexture_error_check(ctx, 1, target, level, internalFormat,
|
if (copytexture_error_check(ctx, 1, target, level, internalFormat,
|
||||||
width, 1, border)) {
|
width, 1, border))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
||||||
|
|| !ctx->Driver.CopyTexImage1D
|
||||||
|
|| !(*ctx->Driver.CopyTexImage1D)(ctx, target, level,
|
||||||
|
internalFormat, x, y, width, border))
|
||||||
|
{
|
||||||
GLubyte *image = read_color_image( ctx, x, y, width, 1 );
|
GLubyte *image = read_color_image( ctx, x, y, width, 1 );
|
||||||
if (!image) {
|
if (!image) {
|
||||||
gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D" );
|
gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D" );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
(*ctx->Exec->TexImage1D)( target, level, internalFormat, width,
|
(*ctx->Exec->TexImage1D)( target, level, internalFormat, width,
|
||||||
border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
||||||
FREE(image);
|
FREE(image);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1691,15 +1827,22 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
|
|||||||
GET_CURRENT_CONTEXT(ctx);
|
GET_CURRENT_CONTEXT(ctx);
|
||||||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage2D");
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexImage2D");
|
||||||
|
|
||||||
if (!copytexture_error_check(ctx, 2, target, level, internalFormat,
|
if (copytexture_error_check(ctx, 2, target, level, internalFormat,
|
||||||
width, height, border)) {
|
width, height, border))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
||||||
|
|| !ctx->Driver.CopyTexImage2D
|
||||||
|
|| !(*ctx->Driver.CopyTexImage2D)(ctx, target, level,
|
||||||
|
internalFormat, x, y, width, height, border))
|
||||||
|
{
|
||||||
GLubyte *image = read_color_image( ctx, x, y, width, height );
|
GLubyte *image = read_color_image( ctx, x, y, width, height );
|
||||||
if (!image) {
|
if (!image) {
|
||||||
gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D" );
|
gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D" );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
(ctx->Exec->TexImage2D)( target, level, internalFormat, width,
|
(ctx->Exec->TexImage2D)( target, level, internalFormat, width,
|
||||||
height, border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
height, border, GL_RGBA, GL_UNSIGNED_BYTE, image );
|
||||||
FREE(image);
|
FREE(image);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1770,8 +1913,14 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
|
|||||||
GET_CURRENT_CONTEXT(ctx);
|
GET_CURRENT_CONTEXT(ctx);
|
||||||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage1D");
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage1D");
|
||||||
|
|
||||||
if (!copytexsubimage_error_check(ctx, 1, target, level,
|
if (copytexsubimage_error_check(ctx, 1, target, level,
|
||||||
xoffset, 0, 0, width, 1)) {
|
xoffset, 0, 0, width, 1))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
||||||
|
|| !ctx->Driver.CopyTexSubImage1D
|
||||||
|
|| !(*ctx->Driver.CopyTexSubImage1D)(ctx, target, level,
|
||||||
|
xoffset, x, y, width)) {
|
||||||
struct gl_texture_unit *texUnit;
|
struct gl_texture_unit *texUnit;
|
||||||
struct gl_texture_image *teximage;
|
struct gl_texture_image *teximage;
|
||||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||||
@@ -1779,12 +1928,12 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
|
|||||||
assert(teximage);
|
assert(teximage);
|
||||||
if (teximage->Data) {
|
if (teximage->Data) {
|
||||||
copy_tex_sub_image(ctx, teximage, width, 1, x, y, xoffset, 0, 0);
|
copy_tex_sub_image(ctx, teximage, width, 1, x, y, xoffset, 0, 0);
|
||||||
/* tell driver about the change */
|
/* tell driver about the change */
|
||||||
if (ctx->Driver.TexImage) {
|
if (ctx->Driver.TexImage) {
|
||||||
(*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D,
|
(*ctx->Driver.TexImage)( ctx, GL_TEXTURE_1D,
|
||||||
texUnit->CurrentD[1],
|
texUnit->CurrentD[1],
|
||||||
level, teximage->IntFormat, teximage );
|
level, teximage->IntFormat, teximage );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1799,8 +1948,14 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
|
|||||||
GET_CURRENT_CONTEXT(ctx);
|
GET_CURRENT_CONTEXT(ctx);
|
||||||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage2D");
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage2D");
|
||||||
|
|
||||||
if (!copytexsubimage_error_check(ctx, 2, target, level,
|
if (copytexsubimage_error_check(ctx, 2, target, level,
|
||||||
xoffset, yoffset, 0, width, height)) {
|
xoffset, yoffset, 0, width, height))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
||||||
|
|| !ctx->Driver.CopyTexSubImage2D
|
||||||
|
|| !(*ctx->Driver.CopyTexSubImage2D)(ctx, target, level,
|
||||||
|
xoffset, yoffset, x, y, width, height )) {
|
||||||
struct gl_texture_unit *texUnit;
|
struct gl_texture_unit *texUnit;
|
||||||
struct gl_texture_image *teximage;
|
struct gl_texture_image *teximage;
|
||||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||||
@@ -1809,11 +1964,11 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
|
|||||||
if (teximage->Data) {
|
if (teximage->Data) {
|
||||||
copy_tex_sub_image(ctx, teximage, width, height,
|
copy_tex_sub_image(ctx, teximage, width, height,
|
||||||
x, y, xoffset, yoffset, 0);
|
x, y, xoffset, yoffset, 0);
|
||||||
/* tell driver about the change */
|
/* tell driver about the change */
|
||||||
if (ctx->Driver.TexImage) {
|
if (ctx->Driver.TexImage) {
|
||||||
(*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D,
|
(*ctx->Driver.TexImage)( ctx, GL_TEXTURE_2D,
|
||||||
texUnit->CurrentD[2],
|
texUnit->CurrentD[2],
|
||||||
level, teximage->IntFormat, teximage );
|
level, teximage->IntFormat, teximage );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1829,23 +1984,28 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
|
|||||||
GET_CURRENT_CONTEXT(ctx);
|
GET_CURRENT_CONTEXT(ctx);
|
||||||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage3D");
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyTexSubImage3D");
|
||||||
|
|
||||||
if (!copytexsubimage_error_check(ctx, 3, target, level,
|
if (copytexsubimage_error_check(ctx, 3, target, level,
|
||||||
xoffset, yoffset, zoffset, width, height)) {
|
xoffset, yoffset, zoffset, width, height))
|
||||||
struct gl_texture_unit *texUnit;
|
return;
|
||||||
struct gl_texture_image *teximage;
|
|
||||||
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
if (ctx->Pixel.MapColorFlag || ctx->Pixel.ScaleOrBiasRGBA
|
||||||
teximage = texUnit->CurrentD[3]->Image[level];
|
|| !ctx->Driver.CopyTexSubImage3D
|
||||||
assert(teximage);
|
|| !(*ctx->Driver.CopyTexSubImage3D)(ctx, target, level,
|
||||||
if (teximage->Data) {
|
xoffset, yoffset, zoffset, x, y, width, height )) {
|
||||||
copy_tex_sub_image(ctx, teximage, width, height,
|
struct gl_texture_unit *texUnit;
|
||||||
|
struct gl_texture_image *teximage;
|
||||||
|
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
|
||||||
|
teximage = texUnit->CurrentD[3]->Image[level];
|
||||||
|
assert(teximage);
|
||||||
|
if (teximage->Data) {
|
||||||
|
copy_tex_sub_image(ctx, teximage, width, height,
|
||||||
x, y, xoffset, yoffset, zoffset);
|
x, y, xoffset, yoffset, zoffset);
|
||||||
/* tell driver about the change */
|
/* tell driver about the change */
|
||||||
if (ctx->Driver.TexImage) {
|
if (ctx->Driver.TexImage) {
|
||||||
(*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D,
|
(*ctx->Driver.TexImage)( ctx, GL_TEXTURE_3D,
|
||||||
texUnit->CurrentD[3],
|
texUnit->CurrentD[3],
|
||||||
level, teximage->IntFormat, teximage );
|
level, teximage->IntFormat, teximage );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user