glsl: add subroutine index qualifier support

ARB_explicit_uniform_location allows the index for subroutine functions
to be explicitly set in the shader.

This patch reduces the restriction on the index qualifier in
validate_layout_qualifiers() to allow it to be applied to subroutines
and adds the new subroutine qualifier validation to ast_function::hir().

ast_fully_specified_type::has_qualifiers() is updated to allow the
index qualifier on subroutine functions when explicit uniform locations
is available.

A new check is added to ast_type_qualifier::merge_qualifier() to stop
multiple function qualifiers from being defied, before this patch this
would cause a segfault.

Finally a new variable is added to ir_function_signature to store the
index. This value is validated and the non explicit values assigned in
link_assign_subroutine_types().

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Timothy Arceri
2015-11-09 09:34:40 +11:00
committed by Timothy Arceri
parent 02d2ab2378
commit f7af69c350
9 changed files with 91 additions and 4 deletions

View File

@@ -661,6 +661,13 @@ _mesa_program_resource_index(struct gl_shader_program *shProg,
switch (res->Type) {
case GL_ATOMIC_COUNTER_BUFFER:
return RESOURCE_ATC(res) - shProg->AtomicBuffers;
case GL_VERTEX_SUBROUTINE:
case GL_GEOMETRY_SUBROUTINE:
case GL_FRAGMENT_SUBROUTINE:
case GL_COMPUTE_SUBROUTINE:
case GL_TESS_CONTROL_SUBROUTINE:
case GL_TESS_EVALUATION_SUBROUTINE:
return RESOURCE_SUB(res)->index;
case GL_UNIFORM_BLOCK:
case GL_SHADER_STORAGE_BLOCK:
case GL_TRANSFORM_FEEDBACK_VARYING: