ir3/analyze_ubo_ranges: Account for reserved consts better

It turns out that the ir3_setup_const_state() already includes reserved
consts, so we were accidentally counting it twice. This makes us use
less consts, and if there are enough reserved consts can make it go
negative and wrap around. Fix this while also making sure the previous
bug remains fixed.

Fixes: 8cb1deded6 ("ir3/analyze_ubo_ranges: Account for reserved consts")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18840>
(cherry picked from commit dcab399a17)
This commit is contained in:
Connor Abbott
2022-09-26 18:31:48 +02:00
committed by Dylan Baker
parent bdc71b81c8
commit f79525dda6
2 changed files with 5 additions and 5 deletions

View File

@@ -49,7 +49,7 @@
"description": "ir3/analyze_ubo_ranges: Account for reserved consts better",
"nominated": true,
"nomination_type": 1,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": "8cb1deded60e4b8d101e4a3055078f9434aa7d8f"
},

View File

@@ -425,7 +425,7 @@ ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader_variant *v)
memset(state, 0, sizeof(*state));
uint32_t upload_remaining = max_upload - v->num_reserved_user_consts * 16;
uint32_t upload_remaining = max_upload;
bool push_ubos = compiler->push_ubo_with_preamble;
nir_foreach_function (function, nir) {
if (function->impl && (!push_ubos || !function->is_preamble)) {
@@ -449,16 +449,16 @@ ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader_variant *v)
* first.
*/
uint32_t offset = v->num_reserved_user_consts * 16;
uint32_t offset = 0;
for (uint32_t i = 0; i < state->num_enabled; i++) {
uint32_t range_size = state->range[i].end - state->range[i].start;
assert(offset <= max_upload);
state->range[i].offset = offset;
state->range[i].offset = offset + v->num_reserved_user_consts * 16;
assert(offset <= max_upload);
offset += range_size;
}
state->size = offset - v->num_reserved_user_consts * 16;
state->size = offset;
}
bool