regenerate from gl.h
This commit is contained in:
@@ -274,7 +274,6 @@
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#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
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#define glDisableClientState MANGLE(DisableClientState)
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#define glDisable MANGLE(Disable)
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#define glDisableTraceMESA MANGLE(DisableTraceMESA)
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#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
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#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
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#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
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@@ -302,7 +301,6 @@
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#define glElementPointerATI MANGLE(ElementPointerATI)
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#define glEnableClientState MANGLE(EnableClientState)
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#define glEnable MANGLE(Enable)
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#define glEnableTraceMESA MANGLE(EnableTraceMESA)
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#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
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#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
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#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
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@@ -312,7 +310,6 @@
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#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
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#define glEndQueryARB MANGLE(EndQueryARB)
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#define glEndQuery MANGLE(EndQuery)
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#define glEndTraceMESA MANGLE(EndTraceMESA)
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#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
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#define glEvalCoord1d MANGLE(EvalCoord1d)
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#define glEvalCoord1dv MANGLE(EvalCoord1dv)
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@@ -781,7 +778,6 @@
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#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
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#define glNewList MANGLE(NewList)
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#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
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#define glNewTraceMESA MANGLE(NewTraceMESA)
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#define glNormal3b MANGLE(Normal3b)
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#define glNormal3bv MANGLE(Normal3bv)
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#define glNormal3d MANGLE(Normal3d)
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@@ -923,6 +919,7 @@
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#define glRectsv MANGLE(Rectsv)
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#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
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#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
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#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
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#define glRenderMode MANGLE(RenderMode)
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#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
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#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
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@@ -1022,6 +1019,7 @@
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#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
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#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
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#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
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#define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
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#define glStencilFunc MANGLE(StencilFunc)
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#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
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#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
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@@ -1140,12 +1138,6 @@
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#define glTextureLightEXT MANGLE(TextureLightEXT)
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#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
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#define glTextureNormalEXT MANGLE(TextureNormalEXT)
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#define glTraceAssertAttribMESA MANGLE(TraceAssertAttribMESA)
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#define glTraceCommentMESA MANGLE(TraceCommentMESA)
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#define glTraceListMESA MANGLE(TraceListMESA)
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#define glTracePointerMESA MANGLE(TracePointerMESA)
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#define glTracePointerRangeMESA MANGLE(TracePointerRangeMESA)
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#define glTraceTextureMESA MANGLE(TraceTextureMESA)
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#define glTrackMatrixNV MANGLE(TrackMatrixNV)
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#define glTranslated MANGLE(Translated)
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#define glTranslatef MANGLE(Translatef)
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@@ -1183,10 +1175,16 @@
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#define glUniform4iv MANGLE(Uniform4iv)
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#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
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#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
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#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
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#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
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#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
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#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
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#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
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#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
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#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
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#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
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#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
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#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
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#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
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#define glUnmapBufferARB MANGLE(UnmapBufferARB)
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#define glUnmapBuffer MANGLE(UnmapBuffer)
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