mesa: Trigger FBO validation on DrawBuffers change in non-ES2 mode.
glDrawBuffers pointing at an unattached buffer is supposed to be incomplete without ARB_ES2_compatibility. The testcase to catch the bug of not implementing that bit of the spec was tricked by this missing piece of state update. Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -340,6 +340,26 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers)
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ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE);
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}
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/**
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* Performs necessary state updates when _mesa_drawbuffers makes an
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* actual change.
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*/
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static void
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updated_drawbuffers(struct gl_context *ctx)
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{
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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#if FEATURE_GL
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if (ctx->API == API_OPENGL) {
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struct gl_framebuffer *fb = ctx->DrawBuffer;
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/* Flag the FBO as requiring validation. */
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if (fb->Name != 0) {
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fb->_Status = 0;
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}
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}
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#endif
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}
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/**
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* Helper function to set the GL_DRAW_BUFFER state in the context and
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@@ -361,7 +381,6 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
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{
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struct gl_framebuffer *fb = ctx->DrawBuffer;
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GLbitfield mask[MAX_DRAW_BUFFERS];
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GLboolean newState = GL_FALSE;
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if (!destMask) {
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/* compute destMask values now */
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@@ -385,7 +404,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
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GLint bufIndex = _mesa_ffs(destMask0) - 1;
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if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
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fb->_ColorDrawBufferIndexes[count] = bufIndex;
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newState = GL_TRUE;
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updated_drawbuffers(ctx);
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}
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count++;
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destMask0 &= ~(1 << bufIndex);
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@@ -393,7 +412,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
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fb->ColorDrawBuffer[0] = buffers[0];
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if (fb->_NumColorDrawBuffers != count) {
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fb->_NumColorDrawBuffers = count;
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newState = GL_TRUE;
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updated_drawbuffers(ctx);
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}
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}
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else {
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@@ -405,14 +424,14 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
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ASSERT(_mesa_bitcount(destMask[buf]) == 1);
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if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
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fb->_ColorDrawBufferIndexes[buf] = bufIndex;
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newState = GL_TRUE;
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updated_drawbuffers(ctx);
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}
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count = buf + 1;
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}
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else {
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if (fb->_ColorDrawBufferIndexes[buf] != -1) {
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fb->_ColorDrawBufferIndexes[buf] = -1;
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newState = GL_TRUE;
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updated_drawbuffers(ctx);
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}
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}
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fb->ColorDrawBuffer[buf] = buffers[buf];
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@@ -421,7 +440,7 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
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while (buf < ctx->Const.MaxDrawBuffers) {
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if (fb->_ColorDrawBufferIndexes[buf] != -1) {
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fb->_ColorDrawBufferIndexes[buf] = -1;
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newState = GL_TRUE;
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updated_drawbuffers(ctx);
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}
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fb->ColorDrawBuffer[buf] = GL_NONE;
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buf++;
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@@ -435,13 +454,10 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
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for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
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if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
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ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
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newState = GL_TRUE;
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updated_drawbuffers(ctx);
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}
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}
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}
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if (newState)
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FLUSH_VERTICES(ctx, _NEW_BUFFERS);
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}
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