radv: add gather_shader_info_gs() helper

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18210>
This commit is contained in:
Samuel Pitoiset
2022-08-23 10:54:54 +02:00
committed by Marge Bot
parent f52b0dec3b
commit f70a0d12da

View File

@@ -298,37 +298,6 @@ gather_info_input_decl(const nir_shader *nir, const nir_variable *var,
}
}
static void
gather_info_output_decl_gs(const nir_shader *nir, const nir_variable *var,
struct radv_shader_info *info)
{
unsigned num_components = glsl_get_component_slots(var->type);
unsigned stream = var->data.stream;
unsigned idx = var->data.location;
assert(stream < 4);
info->gs.num_stream_output_components[stream] += num_components;
info->gs.output_streams[idx] = stream;
}
static void
gather_info_output_decl(const nir_shader *nir, const nir_variable *var,
struct radv_shader_info *info)
{
switch (nir->info.stage) {
case MESA_SHADER_VERTEX:
break;
case MESA_SHADER_GEOMETRY:
gather_info_output_decl_gs(nir, var, info);
break;
case MESA_SHADER_TESS_EVAL:
break;
default:
break;
}
}
static void
gather_xfb_info(const nir_shader *nir, struct radv_shader_info *info)
{
@@ -377,6 +346,32 @@ assign_outinfo_params(struct radv_vs_output_info *outinfo, uint64_t mask,
}
}
static void
gather_shader_info_gs(const nir_shader *nir, struct radv_shader_info *info)
{
unsigned add_clip = nir->info.clip_distance_array_size + nir->info.cull_distance_array_size > 4;
info->gs.gsvs_vertex_size = (util_bitcount64(nir->info.outputs_written) + add_clip) * 16;
info->gs.max_gsvs_emit_size = info->gs.gsvs_vertex_size * nir->info.gs.vertices_out;
info->gs.vertices_in = nir->info.gs.vertices_in;
info->gs.vertices_out = nir->info.gs.vertices_out;
info->gs.output_prim = nir->info.gs.output_primitive;
info->gs.invocations = nir->info.gs.invocations;
info->gs.max_stream =
nir->info.gs.active_stream_mask ? util_last_bit(nir->info.gs.active_stream_mask) - 1 : 0;
nir_foreach_shader_out_variable(var, nir) {
unsigned num_components = glsl_get_component_slots(var->type);
unsigned stream = var->data.stream;
unsigned idx = var->data.location;
assert(stream < 4);
info->gs.num_stream_output_components[stream] += num_components;
info->gs.output_streams[idx] = stream;
}
}
static void
gather_shader_info_mesh(const nir_shader *nir, struct radv_shader_info *info)
{
@@ -517,8 +512,6 @@ radv_nir_shader_info_pass(struct radv_device *device, const struct nir_shader *n
gather_info_block(nir, block, info);
}
nir_foreach_shader_out_variable(variable, nir) gather_info_output_decl(nir, variable, info);
if (nir->info.stage == MESA_SHADER_VERTEX || nir->info.stage == MESA_SHADER_TESS_EVAL ||
nir->info.stage == MESA_SHADER_GEOMETRY)
gather_xfb_info(nir, info);
@@ -635,12 +628,7 @@ radv_nir_shader_info_pass(struct radv_device *device, const struct nir_shader *n
gather_shader_info_fs(nir, pipeline_key, info);
break;
case MESA_SHADER_GEOMETRY:
info->gs.vertices_in = nir->info.gs.vertices_in;
info->gs.vertices_out = nir->info.gs.vertices_out;
info->gs.output_prim = nir->info.gs.output_primitive;
info->gs.invocations = nir->info.gs.invocations;
info->gs.max_stream =
nir->info.gs.active_stream_mask ? util_last_bit(nir->info.gs.active_stream_mask) - 1 : 0;
gather_shader_info_gs(nir, info);
break;
case MESA_SHADER_TESS_EVAL:
info->tes._primitive_mode = nir->info.tess._primitive_mode;
@@ -676,13 +664,6 @@ radv_nir_shader_info_pass(struct radv_device *device, const struct nir_shader *n
default:
break;
}
if (nir->info.stage == MESA_SHADER_GEOMETRY) {
unsigned add_clip =
nir->info.clip_distance_array_size + nir->info.cull_distance_array_size > 4;
info->gs.gsvs_vertex_size = (util_bitcount64(nir->info.outputs_written) + add_clip) * 16;
info->gs.max_gsvs_emit_size = info->gs.gsvs_vertex_size * nir->info.gs.vertices_out;
}
}
void