[Vulkan Snapshot] Add dependency graphics pipeline -> render pass

Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27246>
This commit is contained in:
Yahan Zhou
2024-09-18 15:07:42 -07:00
committed by Marge Bot
parent 6253c5b631
commit f6f7a5bfcc

View File

@@ -138,6 +138,8 @@ def extract_deps_vkCreateGraphicsPipelines(param, access, lenExpr, api, cgen):
cgen.stmt("mReconstruction.addHandleDependency((const uint64_t*)(%s + i), %s, (uint64_t)(uintptr_t)%s)" % \
(access, 1, "unboxed_to_boxed_non_dispatchable_VkShaderModule(pCreateInfos[i].pStages[j].module)"))
cgen.endFor()
cgen.stmt("mReconstruction.addHandleDependency((const uint64_t*)(%s + i), %s, (uint64_t)(uintptr_t)%s)" % \
(access, 1, "unboxed_to_boxed_non_dispatchable_VkRenderPass(pCreateInfos[i].renderPass)"))
cgen.endFor()
def extract_deps_vkCreateFramebuffer(param, access, lenExpr, api, cgen):