docs: add release notes for 23.1.4
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24281>
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@@ -3,6 +3,7 @@ Release Notes
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The release notes summarize what's new or changed in each Mesa release.
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The release notes summarize what's new or changed in each Mesa release.
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- :doc:`23.1.4 release notes <relnotes/23.1.4>`
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- :doc:`23.1.3 release notes <relnotes/23.1.3>`
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- :doc:`23.1.3 release notes <relnotes/23.1.3>`
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- :doc:`23.1.2 release notes <relnotes/23.1.2>`
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- :doc:`23.1.2 release notes <relnotes/23.1.2>`
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- :doc:`23.0.4 release notes <relnotes/23.0.4>`
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- :doc:`23.0.4 release notes <relnotes/23.0.4>`
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@@ -394,6 +395,7 @@ release notes, or in the `old docs`_.
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:maxdepth: 1
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:maxdepth: 1
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:hidden:
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:hidden:
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23.1.4 <relnotes/23.1.4>
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23.1.3 <relnotes/23.1.3>
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23.1.3 <relnotes/23.1.3>
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23.1.2 <relnotes/23.1.2>
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23.1.2 <relnotes/23.1.2>
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23.0.4 <relnotes/23.0.4>
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23.0.4 <relnotes/23.0.4>
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283
docs/relnotes/23.1.4.rst
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283
docs/relnotes/23.1.4.rst
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Mesa 23.1.4 Release Notes / 2023-07-21
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======================================
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Mesa 23.1.4 is a bug fix release which fixes bugs found since the 23.1.3 release.
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Mesa 23.1.4 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 23.1.4 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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TBD.
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New features
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------------
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- None
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Bug fixes
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---------
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- radeonsi: Deadlock when creating a new GL context in parallel with linking a shader on another GL context
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- robustness2 raygen tests intermittently fail in Intel Mesa CI
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- glthread: huge performance regression
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- DirectX games do not launch on Intel HD Graphics 4000 (IVB GT2) [bisected]
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- anv: GPU hangs on MSAA tests with Angle
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- AMD OpenGL texture corruption and crashing regression in java app
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- The filenumber part of the #line preprocessor directive is ignored for multiline error messages
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- Confidential issue #4103
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- r600 regression
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- [bisected][anv] newly enabled test (dEQP-VK.api.info.format_properties.g8_b8r8_2plane_420_unorm) failing
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- deqp gles3.1 gpu hangs on DG2 A380 when running zink
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- freedreno: firefox crashes on video playback
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- radeon: Basphemous graphical glitch
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- aztec ruins gl benchmark slow to compile shaders on intel
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- anv: false cacheline flushing or insufficient buffer alignment on at least ADL
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- [Vulkan][TGL] vkCmdCopyQueryPoolResults failed to write buffer after compute shader write with overlap
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Changes
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-------
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Alyssa Rosenzweig (4):
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- nir/lower_bool_to_int32: Fix progress reporting
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- pan/mdg: Fix temp count calculation
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- nir: Add nir_foreach_function_impl helper
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- panfrost: Fix transform feedback on v9
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Billy Laws (1):
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- wgl: Fix depth/stencil image support when using zink kopper
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Boris Brezillon (3):
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- renderonly: Fix potential NULL deref in the error path
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- renderonly: Make sure we reset scanout on error in create_kms_dumb_buffer_for_resource()
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- winsys/panfrost: Make sure we reset scanout on error in create_kms_dumb_buffer_for_resource()
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Corentin Noël (2):
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- compiler: Allow the explicit_stride of aoa types to be zero
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- nir/split_64bit_vec3_and_vec4: Use the right number of components
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Dave Airlie (3):
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- lavapipe: check sampler pointer before deref
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- draw/gs: handle extra shader outputs in geometry.
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- llvmpipe/linear: don't allow linear path for shader output with location frac
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Eric Engestrom (11):
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- docs/relnotes: add sha256sum for 23.1.3
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- .pick_status.json: Update to 337908440eefc95abef9fa4464e29d299072df73
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- .pick_status.json: Update to f9e6d35f65c6c5913d54ba5306af391a8701a68a
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- asahi: drop unnecessary DRM_FORMAT_MOD_{LINEAR,INVALID} fallbacks
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- .pick_status.json: Mark af895692b3b52599e456f14e08a3beaa32b5a4c8 as denominated
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- .pick_status.json: Update to e67337bebf623e67d119f48c2d24f3b831482ede
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- .pick_status.json: Update to ba0ceb3be33766e2d96d50be6827e709c25f57dc
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- .pick_status.json: Update to 9bcdc45ee7e8c4ca0dbb18ba16077d474d5ebb31
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- util/disk_cache: fix ~/.cache/ permissions
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- .pick_status.json: Update to cfd24047a1d901d209b18828fd91f9ec36ef0fed
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- .pick_status.json: Mark 79f7882fc604515302351282f5e01ec5907727f7 as denominated
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Faith Ekstrand (1):
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- nv50/ir: Support vector movs
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Feng Jiang (2):
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- frontends/va: Fix memory leak of decrypt_key
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- virgl/video: Fix out-of-bounds access in fill_mpeg4_picture_desc()
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Filip Gawin (1):
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- crocus: Avoid fast-clear with incompatible view
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Francisco Jerez (1):
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- intel/gfx12.5: Enable L3 partial write merging for compressible surfaces among other cases.
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Frank Binns (1):
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- pvr: skip setting up SPM consts buffer when no const shared regs are used
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Friedrich Vock (2):
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- radv/rt: Enable exact on software intersection functions
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- radv/rt: Miss rays that hit the triangle's v edge
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Gert Wollny (2):
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- r600/sfn: Don't clear clear group flag on vec4 that comes from TEX or FETCH
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- r600: Pre-EG - Set wrap texture modes to repeat when seemless cube is used
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Hyunjun Ko (1):
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- anv/video: fix to set U/V offset correctly.
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Iago Toral Quiroga (1):
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- broadcom/compiler: don't leak v3d_compile when finding a new best strategy
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Iván Briano (1):
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- anv: ensure CFE_STATE is emitted for ray tracing pipelines
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Janne Grunau (1):
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- st/mesa: Set gl_config.floatMode based on color_format
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Jesse Natalie (1):
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- d3d12: Fix indexing of local_reference_state
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José Roberto de Souza (1):
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- anv: Fix compute maximum number of threads value
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Juston Li (1):
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- radv: fix incorrect size for primitives generated query
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Karmjit Mahil (2):
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- pvr: Fix seg fault on empty descriptor set
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- pvr: Fix dynamic offset patching
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Karol Herbst (1):
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- nvc0: backport fp helper invocation fix to 2nd gen Maxwell+
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Kenneth Graunke (1):
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- intel: Initialize FF_MODE2 on all Gfx12 platforms
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Konstantin Seurer (2):
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- gallivm: Clamp the texel buffer size
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- nir/opt_dead_cf: Handle if statements ending in a jump correctly
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Lina Versace (1):
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- venus: Fix detection of push descriptor set
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Lionel Landwerlin (6):
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- anv: limit ANV_PIPE_RENDER_TARGET_BUFFER_WRITES to blorp operations using 3D
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- anv: track buffer writes from shaders for query results writes
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- anv: align buffers to a cache line
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- anv: fix utrace batch allocation
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- intel/fs: disable coarse pixel shader with interpolater messages at sample
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- anv: fix utrace signaling with Xe
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Marek Olšák (5):
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- vbo: correctly restore _VaryingInputs for display list fast path
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- glthread: determine global locking once every 64 batches to fix get_time perf
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- mesa: fix 38% decrease in display list performance of Viewperf2020/NX8_StudioAA
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- util/u_queue: fix util_queue_finish deadlock by merging lock and finish_lock
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- lima: update CI fixes and flakes
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Matt Turner (2):
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- anv: Pipe anv_physical_device to anv_get_image_format_features2
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- anv: Only expose video decode bits with KHR_video_decode_queue
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Mike Blumenkrantz (9):
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- nir/lower_tex: ignore saturate for txf ops
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- zink: fix assert for inline uniform invalidation with generated gs bound
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- zink: fix unbinding generated gs on real gs bind
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- zink: get new bda when rebinding invalidated buffers
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- zink: do initial program unref during program creation
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- zink: fix separate shader program refcounting
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- zink: don't destroy swapchain on initial CreateSwapchainKHR fail
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- aux/trace: fix bindless texture dumping
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- zink: fix batch disambiguation on first submit
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Patrick Lerda (3):
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- util/blitter: revert util_blitter_clear_buffer()
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- radeonsi: fix refcnt imbalance related to util_blitter_save_fragment_constant_buffer_slot()
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- panfrost: fix refcnt imbalance related to blitter
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Rhys Perry (4):
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- ac/llvm: fix wave32 ac_build_mbcnt_add with 64-bit mask
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- ac/llvm: skip ballot zext for 32-bit dest with wave32-as-wave64
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- radv: add conformant_trunc_coord to cache UUID
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- nir/unsigned_upper_bound: fix phi(bcsel)
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Rob Clark (4):
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- freedreno/drm: Don't try to export suballoc bo
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- freedreno: Handle export error handling
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- freedreno: Add aux-context support
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- freedreno: Reallocate on unshared export
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Robert Beckett (1):
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- winsys/panfrost: Fix a scanout resource leak
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Rohan Garg (1):
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- intel/perf: add perf query support for Intel Raptorlake
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Samuel Pitoiset (3):
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- radv/amdgpu: fix dumping cs with RADV_DEBUG=noibs
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- radv/amdgpu: skip adding per VM BOs for sparse during CS BO list build
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- radv/amdgpu: workaround a kernel bug when replacing sparse mappings
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Semjon Kravtsenko (1):
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- glx: Assign unique serial number to GLXBadFBConfig error
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Shan-Min Chao (1):
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- tu/kgsl: Fix memory overwrite with vkFlushMappedMemoryRanges when more than 1 range
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SoroushIMG (1):
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- pvr: Fix barrier insertion on merged subpasses
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Sviatoslav Peleshko (1):
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- glsl: Fix yylloc.source propagation in YYLLOC_DEFAULT
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Timothy Arceri (1):
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- glsl: call nir_opt_find_array_copies() when linking
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Timur Kristóf (2):
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- ac/nir/ngg: Call nir_convert_to_lcssa before divergence analysis.
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- aco: Fix subgroup_id intrinsic on GFX10.3+.
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Vinson Lee (1):
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- tu: Fix missing unlock
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Yiwei Zhang (3):
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- venus: suballocate feedback slot with feedback buffer alignment
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- venus: fix a cmd tmp storage leak
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- venus: fix leaks from tracked present src images
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Yonggang Luo (1):
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- mapi: Fixes check_table.cpp for DrawArraysInstancedARB and DrawElementsInstancedARB
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