intel/fs: Extend thread payload layout to SIMD32

And handle 32-wide payload register reads in fetch_payload_reg().

v2 (Jason Ekstrand);
 - Fix some whitespace and brace placement

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Francisco Jerez
2017-01-13 15:36:51 -08:00
committed by Jason Ekstrand
parent 8f143f70d6
commit f6c4aace22
3 changed files with 45 additions and 22 deletions

View File

@@ -122,9 +122,10 @@ static const struct {
void fs_visitor::setup_fs_payload_gen4()
{
assert(stage == MESA_SHADER_FRAGMENT);
assert(dispatch_width <= 16);
struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data);
brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
GLuint reg = 2;
GLuint reg = 1;
bool kill_stats_promoted_workaround = false;
int lookup = key->iz_lookup;
@@ -141,11 +142,13 @@ void fs_visitor::setup_fs_payload_gen4()
kill_stats_promoted_workaround = true;
}
payload.subspan_coord_reg[0] = reg++;
prog_data->uses_src_depth =
(nir->info.inputs_read & (1 << VARYING_SLOT_POS)) != 0;
if (wm_iz_table[lookup].sd_present || prog_data->uses_src_depth ||
kill_stats_promoted_workaround) {
payload.source_depth_reg = reg;
payload.source_depth_reg[0] = reg;
reg += 2;
}
@@ -153,14 +156,14 @@ void fs_visitor::setup_fs_payload_gen4()
source_depth_to_render_target = true;
if (wm_iz_table[lookup].ds_present || key->line_aa != BRW_WM_AA_NEVER) {
payload.aa_dest_stencil_reg = reg;
payload.aa_dest_stencil_reg[0] = reg;
runtime_check_aads_emit =
!wm_iz_table[lookup].ds_present && key->line_aa == BRW_WM_AA_SOMETIMES;
reg++;
}
if (wm_iz_table[lookup].dd_present) {
payload.dest_depth_reg = reg;
payload.dest_depth_reg[0] = reg;
reg+=2;
}