iris: bufmgr updates.
Drop BO_ALLOC_BUSY (best not to hand people a loaded gun...) Drop vestiges of alignment
This commit is contained in:
@@ -95,7 +95,7 @@ create_batch_buffer(struct iris_bufmgr *bufmgr,
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struct iris_batch_buffer *buf,
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const char *name, unsigned size)
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{
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buf->bo = iris_bo_alloc(bufmgr, name, size, 4096);
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buf->bo = iris_bo_alloc(bufmgr, name, size);
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buf->bo->kflags |= EXEC_OBJECT_CAPTURE;
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buf->map = iris_bo_map(NULL, buf->bo, MAP_READ | MAP_WRITE);
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buf->map_next = buf->map;
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@@ -164,7 +164,6 @@ add_exec_bo(struct iris_batch *batch, struct iris_bo *bo)
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batch->validation_list[batch->exec_count] =
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(struct drm_i915_gem_exec_object2) {
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.handle = bo->gem_handle,
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.alignment = bo->align,
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.offset = bo->gtt_offset,
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.flags = bo->kflags,
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};
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@@ -300,7 +299,7 @@ grow_buffer(struct iris_batch *batch,
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const unsigned existing_bytes = buffer_bytes_used(buf);
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struct iris_bo *new_bo =
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iris_bo_alloc(bufmgr, bo->name, new_size, bo->align);
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iris_bo_alloc(bufmgr, bo->name, new_size);
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buf->map = iris_bo_map(NULL, new_bo, MAP_READ | MAP_WRITE);
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buf->map_next = buf->map + existing_bytes;
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@@ -239,7 +239,7 @@ bo_alloc_internal(struct iris_bufmgr *bufmgr,
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uint64_t size,
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unsigned flags,
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uint32_t tiling_mode,
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uint32_t stride, uint64_t alignment)
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uint32_t stride)
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{
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struct iris_bo *bo;
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unsigned int page_size = getpagesize();
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@@ -247,20 +247,11 @@ bo_alloc_internal(struct iris_bufmgr *bufmgr,
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struct bo_cache_bucket *bucket;
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bool alloc_from_cache;
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uint64_t bo_size;
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bool busy = false;
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bool zeroed = false;
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if (flags & BO_ALLOC_BUSY)
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busy = true;
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if (flags & BO_ALLOC_ZEROED)
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zeroed = true;
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/* BUSY does doesn't really jive with ZEROED as we have to wait for it to
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* be idle before we can memset. Just disallow that combination.
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*/
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assert(!(busy && zeroed));
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/* Round the allocated size up to a power of two number of pages. */
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bucket = bucket_for_size(bufmgr, size);
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@@ -280,31 +271,13 @@ bo_alloc_internal(struct iris_bufmgr *bufmgr,
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retry:
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alloc_from_cache = false;
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if (bucket != NULL && !list_empty(&bucket->head)) {
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if (busy && !zeroed) {
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/* Allocate new render-target BOs from the tail (MRU)
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* of the list, as it will likely be hot in the GPU
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* cache and in the aperture for us. If the caller
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* asked us to zero the buffer, we don't want this
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* because we are going to mmap it.
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*/
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bo = LIST_ENTRY(struct iris_bo, bucket->head.prev, head);
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list_del(&bo->head);
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/* If the last BO in the cache is idle, then reuse it. Otherwise,
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* allocate a fresh buffer to avoid stalling.
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*/
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bo = LIST_ENTRY(struct iris_bo, bucket->head.next, head);
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if (!iris_bo_busy(bo)) {
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alloc_from_cache = true;
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bo->align = alignment;
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} else {
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assert(alignment == 0);
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/* For non-render-target BOs (where we're probably
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* going to map it first thing in order to fill it
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* with data), check if the last BO in the cache is
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* unbusy, and only reuse in that case. Otherwise,
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* allocating a new buffer is probably faster than
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* waiting for the GPU to finish.
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*/
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bo = LIST_ENTRY(struct iris_bo, bucket->head.next, head);
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if (!iris_bo_busy(bo)) {
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alloc_from_cache = true;
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list_del(&bo->head);
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}
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list_del(&bo->head);
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}
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if (alloc_from_cache) {
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@@ -352,7 +325,6 @@ retry:
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bo->gem_handle = create.handle;
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bo->bufmgr = bufmgr;
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bo->align = alignment;
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bo->tiling_mode = I915_TILING_NONE;
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bo->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
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@@ -397,17 +369,18 @@ err:
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struct iris_bo *
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iris_bo_alloc(struct iris_bufmgr *bufmgr,
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const char *name, uint64_t size, uint64_t alignment)
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const char *name,
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uint64_t size)
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{
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return bo_alloc_internal(bufmgr, name, size, 0, I915_TILING_NONE, 0, 0);
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return bo_alloc_internal(bufmgr, name, size, 0, I915_TILING_NONE, 0);
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}
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struct iris_bo *
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iris_bo_alloc_tiled(struct iris_bufmgr *bufmgr, const char *name,
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uint64_t size, uint32_t tiling_mode, uint32_t pitch,
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unsigned flags)
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uint64_t size, uint32_t tiling_mode, uint32_t pitch,
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unsigned flags)
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{
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return bo_alloc_internal(bufmgr, name, size, flags, tiling_mode, pitch, 0);
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return bo_alloc_internal(bufmgr, name, size, flags, tiling_mode, pitch);
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}
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/**
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@@ -418,7 +391,7 @@ iris_bo_alloc_tiled(struct iris_bufmgr *bufmgr, const char *name,
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*/
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struct iris_bo *
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iris_bo_gem_create_from_name(struct iris_bufmgr *bufmgr,
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const char *name, unsigned int handle)
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const char *name, unsigned int handle)
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{
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struct iris_bo *bo;
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@@ -44,13 +44,6 @@ struct iris_bo {
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*/
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uint64_t size;
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/**
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* Alignment requirement for object
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*
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* Used for GTT mapping & pinning the object.
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*/
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uint64_t align;
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/** Buffer manager context associated with this buffer object */
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struct iris_bufmgr *bufmgr;
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@@ -152,8 +145,7 @@ struct iris_bo {
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bool cache_coherent;
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};
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#define BO_ALLOC_BUSY (1<<0)
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#define BO_ALLOC_ZEROED (1<<1)
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#define BO_ALLOC_ZEROED (1<<0)
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/**
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* Allocate a buffer object.
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@@ -162,8 +154,9 @@ struct iris_bo {
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* address space or graphics device aperture. They must be mapped
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* using iris_bo_map() to be used by the CPU.
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*/
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struct iris_bo *iris_bo_alloc(struct iris_bufmgr *bufmgr, const char *name,
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uint64_t size, uint64_t alignment);
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struct iris_bo *iris_bo_alloc(struct iris_bufmgr *bufmgr,
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const char *name,
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uint64_t size);
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/**
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* Allocate a tiled buffer object.
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