freedreno/a3xx: add support for vertexid and instanceid sysvals
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
@@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
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<ul>
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<li>GL_AMD_pinned_memory on r600, radeonsi</li>
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<li>GL_ARB_draw_instanced on freedreno</li>
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<li>GL_ARB_pipeline_statistics_query on i965, nvc0, r600, radeonsi, softpipe</li>
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</ul>
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@@ -351,21 +351,31 @@ fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring, struct pipe_surface *psurf
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void
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fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
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{
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uint32_t i, j, last = 0;
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int32_t i, j, last = -1;
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uint32_t total_in = 0;
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const struct fd_vertex_state *vtx = emit->vtx;
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struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
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unsigned n = MIN2(vtx->vtx->num_elements, vp->inputs_count);
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unsigned vertex_regid = regid(63, 0), instance_regid = regid(63, 0);
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for (i = 0; i < vp->inputs_count; i++) {
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uint8_t semantic = sem2name(vp->inputs[i].semantic);
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if (semantic == TGSI_SEMANTIC_VERTEXID_NOBASE)
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vertex_regid = vp->inputs[i].regid;
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else if (semantic == TGSI_SEMANTIC_INSTANCEID)
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instance_regid = vp->inputs[i].regid;
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else if (i < vtx->vtx->num_elements && vp->inputs[i].compmask)
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last = i;
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}
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/* hw doesn't like to be configured for zero vbo's, it seems: */
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if (vtx->vtx->num_elements == 0)
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if (vtx->vtx->num_elements == 0 &&
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vertex_regid == regid(63, 0) &&
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instance_regid == regid(63, 0))
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return;
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for (i = 0; i < n; i++)
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if (vp->inputs[i].compmask)
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last = i;
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for (i = 0, j = 0; i <= last; i++) {
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uint8_t semantic = sem2name(vp->inputs[i].semantic);
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assert(semantic == 0);
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if (vp->inputs[i].compmask) {
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struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
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const struct pipe_vertex_buffer *vb =
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@@ -373,7 +383,9 @@ fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
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struct fd_resource *rsc = fd_resource(vb->buffer);
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enum pipe_format pfmt = elem->src_format;
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enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(pfmt);
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bool switchnext = (i != last);
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bool switchnext = (i != last) ||
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vertex_regid != regid(63, 0) ||
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instance_regid != regid(63, 0);
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bool isint = util_format_is_pure_integer(pfmt);
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uint32_t fs = util_format_get_blocksize(pfmt);
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@@ -409,8 +421,8 @@ fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
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A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |
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A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));
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OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
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A3XX_VFD_CONTROL_1_REGID4VTX(regid(63,0)) |
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A3XX_VFD_CONTROL_1_REGID4INST(regid(63,0)));
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A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
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A3XX_VFD_CONTROL_1_REGID4INST(instance_regid));
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}
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void
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@@ -580,6 +592,20 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
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}
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}
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/* emit driver params every time */
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if (emit->info && emit->prog == &ctx->prog) {
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uint32_t vertex_params[4] = {
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emit->info->indexed ? emit->info->index_bias : emit->info->start,
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0,
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0,
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0
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};
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if (vp->constlen > vp->first_driver_param) {
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fd3_emit_constant(ring, SB_VERT_SHADER, vp->first_driver_param * 4,
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0, 4, vertex_params, NULL);
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}
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}
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if ((dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) && ctx->blend) {
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struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
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uint32_t i;
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@@ -160,7 +160,6 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TEXTURE_SHADOW_MAP:
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case PIPE_CAP_BLEND_EQUATION_SEPARATE:
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case PIPE_CAP_TEXTURE_SWIZZLE:
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case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
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case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
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case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
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case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
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@@ -172,6 +171,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_USER_CONSTANT_BUFFERS:
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case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
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case PIPE_CAP_VERTEXID_NOBASE:
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return 1;
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case PIPE_CAP_SHADER_STENCIL_EXPORT:
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@@ -186,7 +186,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
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case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
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case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
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case PIPE_CAP_TGSI_INSTANCEID:
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case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
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case PIPE_CAP_START_INSTANCE:
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case PIPE_CAP_COMPUTE:
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return 0;
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@@ -195,6 +195,9 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_PRIMITIVE_RESTART:
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return is_a3xx(screen) || is_a4xx(screen);
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case PIPE_CAP_TGSI_INSTANCEID:
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return is_a3xx(screen) && glsl130;
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case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
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return 256;
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@@ -228,7 +231,6 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
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case PIPE_CAP_SAMPLER_VIEW_TARGET:
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case PIPE_CAP_CLIP_HALFZ:
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case PIPE_CAP_VERTEXID_NOBASE:
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case PIPE_CAP_POLYGON_OFFSET_CLAMP:
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case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
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return 0;
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@@ -83,6 +83,9 @@ struct ir3_compile_context {
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*/
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struct ir3_instruction *frag_pos, *frag_face, *frag_coord[4];
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/* For vertex shaders, keep track of the system values sources */
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struct ir3_instruction *vertex_id, *basevertex, *instance_id;
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struct tgsi_parse_context parser;
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unsigned type;
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@@ -105,6 +108,9 @@ struct ir3_compile_context {
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unsigned num_internal_temps;
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struct tgsi_src_register internal_temps[8];
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/* for looking up which system value is which */
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unsigned sysval_semantics[8];
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/* idx/slot for last compiler generated immediate */
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unsigned immediate_idx;
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@@ -222,6 +228,8 @@ compile_init(struct ir3_compile_context *ctx, struct ir3_shader_variant *so,
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ctx->atomic = false;
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ctx->frag_pos = NULL;
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ctx->frag_face = NULL;
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ctx->vertex_id = NULL;
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ctx->instance_id = NULL;
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ctx->tmp_src = NULL;
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ctx->using_tmp_dst = false;
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@@ -239,7 +247,7 @@ compile_init(struct ir3_compile_context *ctx, struct ir3_shader_variant *so,
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* the assembler what the max addr reg value can be:
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*/
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if (info->indirect_files & FM(CONSTANT))
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so->constlen = 4 * (ctx->info.file_max[TGSI_FILE_CONSTANT] + 1);
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so->constlen = ctx->info.file_max[TGSI_FILE_CONSTANT] + 1;
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i = 0;
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i += setup_arrays(ctx, TGSI_FILE_INPUT, i);
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@@ -248,7 +256,12 @@ compile_init(struct ir3_compile_context *ctx, struct ir3_shader_variant *so,
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/* any others? we don't track arrays for const..*/
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/* Immediates go after constants: */
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so->first_immediate = info->file_max[TGSI_FILE_CONSTANT] + 1;
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if (so->type == SHADER_VERTEX) {
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so->first_driver_param = info->file_max[TGSI_FILE_CONSTANT] + 1;
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so->first_immediate = so->first_driver_param + 1;
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} else {
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so->first_immediate = info->file_max[TGSI_FILE_CONSTANT] + 1;
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}
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ctx->immediate_idx = 4 * (ctx->info.file_max[TGSI_FILE_IMMEDIATE] + 1);
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ret = tgsi_parse_init(&ctx->parser, ctx->tokens);
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@@ -355,7 +368,7 @@ push_block(struct ir3_compile_context *ctx)
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ntmp += 8 * 4;
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nout = SCALAR_REGS(OUTPUT);
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nin = SCALAR_REGS(INPUT);
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nin = SCALAR_REGS(INPUT) + SCALAR_REGS(SYSTEM_VALUE);
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/* for outermost block, 'inputs' are the actual shader INPUT
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* register file. Reads from INPUT registers always go back to
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@@ -555,6 +568,19 @@ ssa_instr(struct ir3_compile_context *ctx, unsigned file, unsigned n)
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block->temporaries[n] = instr;
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}
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break;
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case TGSI_FILE_SYSTEM_VALUE:
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switch (ctx->sysval_semantics[n >> 2]) {
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case TGSI_SEMANTIC_VERTEXID_NOBASE:
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instr = ctx->vertex_id;
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break;
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case TGSI_SEMANTIC_BASEVERTEX:
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instr = ctx->basevertex;
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break;
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case TGSI_SEMANTIC_INSTANCEID:
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instr = ctx->instance_id;
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break;
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}
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break;
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}
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return instr;
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@@ -735,6 +761,7 @@ add_src_reg_wrmask(struct ir3_compile_context *ctx,
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*/
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case TGSI_FILE_INPUT:
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case TGSI_FILE_TEMPORARY:
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case TGSI_FILE_SYSTEM_VALUE:
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/* uses SSA */
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break;
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default:
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@@ -2934,6 +2961,51 @@ decl_in(struct ir3_compile_context *ctx, struct tgsi_full_declaration *decl)
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}
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}
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static void
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decl_sv(struct ir3_compile_context *ctx, struct tgsi_full_declaration *decl)
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{
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struct ir3_shader_variant *so = ctx->so;
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unsigned r = regid(so->inputs_count, 0);
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unsigned n = so->inputs_count++;
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DBG("decl sv -> r%d", n);
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compile_assert(ctx, n < ARRAY_SIZE(so->inputs));
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compile_assert(ctx, decl->Range.First < ARRAY_SIZE(ctx->sysval_semantics));
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ctx->sysval_semantics[decl->Range.First] = decl->Semantic.Name;
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so->inputs[n].semantic = decl_semantic(&decl->Semantic);
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so->inputs[n].compmask = 1;
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so->inputs[n].regid = r;
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so->inputs[n].inloc = ctx->next_inloc;
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so->inputs[n].interpolate = false;
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struct ir3_instruction *instr = NULL;
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switch (decl->Semantic.Name) {
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case TGSI_SEMANTIC_VERTEXID_NOBASE:
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ctx->vertex_id = instr = create_input(ctx->block, NULL, r);
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break;
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case TGSI_SEMANTIC_BASEVERTEX:
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ctx->basevertex = instr = instr_create(ctx, 1, 0);
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instr->cat1.src_type = get_stype(ctx);
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instr->cat1.dst_type = get_stype(ctx);
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ir3_reg_create(instr, 0, 0);
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ir3_reg_create(instr, regid(so->first_driver_param, 0), IR3_REG_CONST);
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break;
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case TGSI_SEMANTIC_INSTANCEID:
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ctx->instance_id = instr = create_input(ctx->block, NULL, r);
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break;
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default:
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compile_error(ctx, "Unknown semantic: %s\n",
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tgsi_semantic_names[decl->Semantic.Name]);
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}
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ctx->block->inputs[r] = instr;
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ctx->next_inloc++;
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so->total_in++;
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}
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static void
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decl_out(struct ir3_compile_context *ctx, struct tgsi_full_declaration *decl)
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{
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@@ -3099,6 +3171,8 @@ compile_instructions(struct ir3_compile_context *ctx)
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decl_out(ctx, decl);
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} else if (file == TGSI_FILE_INPUT) {
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decl_in(ctx, decl);
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} else if (decl->Declaration.File == TGSI_FILE_SYSTEM_VALUE) {
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decl_sv(ctx, decl);
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}
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if ((file != TGSI_FILE_CONSTANT) && decl->Declaration.Array) {
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@@ -182,6 +182,7 @@ struct ir3_shader_variant {
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* (not regid, because TGSI thinks in terms of vec4 registers,
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* not scalar registers)
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*/
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unsigned first_driver_param;
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unsigned first_immediate;
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unsigned immediates_count;
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struct {
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