Mesa 18.1.8 Release Notes / September 7 2018
+ ++Mesa 18.1.8 is a bug fix release which fixes bugs found since the 18.1.7 release. +
++Mesa 18.1.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ +Bug fixes
+-
+
+
- Bug 93355 - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails + +
- Bug 101247 - Mesa fails to link GLSL programs with unused output blocks + +
- Bug 104809 - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest + +
- Bug 105904 - Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work. + +
- Bug 106738 - No test for miptrees with DRI modifiers + +
- Bug 106865 - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail + +
- Bug 107359 - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration + +
- Bug 107477 - [DXVK] Setting high shader quality in GTA V results in LLVM error + +
- Bug 107579 - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space + +
- Bug 107601 - Rise of the Tomb Raider Segmentation Fault when the game starts + +
- Bug 107760 - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK + +
Changes
+Andrii Simiklit (1):
+-
+
- i965/gen6/xfb: handle case where transform feedback is not active +
Bas Nieuwenhuizen (3):
+-
+
- radv: Add missing checks in radv_get_image_format_properties. +
- radv: Fix CMASK dimensions. +
- radv: Use a lower max offchip buffer count. +
Christian Gmeiner (1):
+-
+
- tegra: fix memory leak +
Daniel Stone (1):
+-
+
- st/dri: Don't expose sRGB formats to clients +
Dave Airlie (1):
+-
+
- ac/radeonsi: fix CIK copy max size +
Dylan Baker (10):
+-
+
- docs: Add mesa 18.1.7 notes +
- cherry-ignore: add a patch +
- cherry-ignore: Add more 18.2 only patches +
- meson: Actually load translation files +
- cherry-ignore: Add more 18.2 patches +
- cherry-ignore: Add additional patch +
- cherry-ignore: Add patch that doesn't apply to 18.1 +
- cherry-ignore: Add a couple of two fixes warning patches +
- cherry-ignore: Add patch that needs more significant patches to function +
- Bump version to 18.1.8 +
Emil Velikov (1):
+-
+
- docs: update required mako version +
Grazvydas Ignotas (1):
+-
+
- radv: place pointer length into cache uuid +
Gurchetan Singh (2):
+-
+
- meson: fix egl build for surfaceless +
- meson: fix egl build for android +
Ian Romanick (2):
+-
+
- i965/vec4: Clamp indirect tes input array reads with 0x0fffffff +
- i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_offset +
Jason Ekstrand (5):
+-
+
- anv: Fill holes in the VF VUE to zero +
- nir/algebraic: Be more careful converting ushr to extract_u8/16 +
- egl/dri2: Add a helper for the number of planes for a FOURCC format +
- egl/dri2: Guard against invalid fourcc formats +
- anv/blorp: Do more flushing around HiZ clears +
Juan A. Suarez Romero (1):
+-
+
- egl/wayland: do not leak wl_buffer when it is locked +
Lionel Landwerlin (1):
+-
+
- anv: blorp: support multiple aspect blits +
Marek Olšák (1):
+-
+
- glapi: actually implement GL_EXT_robustness for GLES +
Nanley Chery (7):
+-
+
- intel/isl: Avoid tiling some 16K-wide render targets +
- i965: Make blt_pitch public +
- i965/miptree: Drop an if case from retile_as_linear +
- i965/miptree: Use the correct BLT pitch +
- i965/miptree: Use miptree_map in map_blit functions +
- i965/miptree: Fix can_blit_slice() +
- i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9 +
Samuel Pitoiset (1):
+-
+
- radv: fix passing clip/cull distances from VS to PS +
vadym.shovkoplias (1):
+-
+
- glsl/linker: Allow unused in blocks which are not declated on previous stage +